Why CAS and Air are Worthless in Combat

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TheNexxus

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While not as effective as naval bombers, CAS still have some naval attack component. So your 500 CAS are roughly equivalent to 100 dedicated naval bombers, with the added advantage that you can also use them for ground support.
 

Denkt

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Funny that land AA is also too good in comparison with such on ships. For it's cost, I mean.

As far as I remember, people still try to figure it out, what exactly does AA on the ships (and if it does anything at all).
Ship AA should be far more potent than land based AA not the opposite.
 

Misaka_Complex

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The huge difference between CAS and fighters is that CAS participating in combat can be attacked directly by AA while fighters can't. If you spam fighters instead of CAS against AA your losses would be much less.
 

ruzen

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The problem shouldn't be "OMG Sup AA shooting down my CAS too much". The real question is this: Is CAS dealing enough damage to its cost-effectiveness? The measurement for this question isn't: CAS vs its soft counter numbers (AA)!

Remember interception mission is more a hard counter due to preventing other planes to do mission ( damage) if AA shoot down a bunch of CAS but the CAS destroyed the entire battlefield than the deed is done!

This example is missing critical points to make it a solid analysis.
 

Jorgen_CAB

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The problem shouldn't be "OMG Sup AA shooting down my CAS too much". The real question is this: Is CAS dealing enough damage to its cost-effectiveness? The measurement for this question isn't: CAS vs its soft counter numbers (AA)!

Remember interception mission is more a hard counter do to preventing other planes to do mission ( damage) if AA shoot down a bunch of CAS but the CAS destroyed the entire battlefield than the deed is done!

This example is missing critical points to make it a solid analysis.

CAS do a reasonable amount of damage... that is my experience. The current balance is way of. There must be a good balance between these two branches. When you consider the opportunity cost you need to invest in air versus just AA then AA do far too much damage. The role of AA should only be to mitigate the damage in areas where you don't have air superiority it should not be a hard counter to an air-force, that is ludicrous.
 

Denkt

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CAS do a reasonable amount of damage... that is my experience. The current balance is way of. There must be a good balance between these two branches. When you consider the opportunity cost you need to invest in air versus just AA then AA do far too much damage. The role of AA should only be to mitigate the damage in areas where you don't have air superiority it should not be a hard counter to an air-force, that is ludicrous.
CAS also give the ground support bonus which is very important part of CAS value.
 

CrazyZombie

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That’s because you can’t assign fighters to ground attack (only interception and CAP).
Which is dumb solution. Most planes should be able to do wide variety of tasks. Fighters are capable of providing direct air support to land forces, CAS can damage infrastructure (actually, fighters can too, but CAS due to bomb/rocket load handle this better), strategic bombers can hunt for ships (at least in the bases, where they targets are not moving anywhere).

Ship AA should be far more potent than land based AA not the opposite.
Exactly. A lot of AA, tied in one system, fire control and radars, proximity fuses on universal cannons, autoloaders, water-cooled barrels. And at the same time, all this is packed on pretty fast moving target.
 

Jorgen_CAB

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AA was extreamly expensive in reality as it used up enormous amount of ammunition so much that it basically become a Point behind the strategic bombing Campaign.

There is a huge difference between AAA and AA. Regular Anti-Air only work to protect a very small defined area AAA guns was allot more expensive and were defended in a more general area. AA in combat units was highly effective at disrupting attacks for ammunition spent, at least later on in the war after they experimented with different kinds of AA weapon platforms.
 

Jorgen_CAB

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CAS also give the ground support bonus which is very important part of CAS value.

Which the AA also reduce which is one of the most important role of the AA. At least in patches before this one.
 

ruzen

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CAS do a reasonable amount of damage... that is my experience. The current balance is way of. There must be a good balance between these two branches. When you consider the opportunity cost you need to invest in air versus just AA then AA do far too much damage. The role of AA should only be to mitigate the damage in areas where you don't have air superiority it should not be a hard counter to an air-force, that is ludicrous.
I was just playing another game last night and saw that my CAS has been doing more than 300damage(org & str combined) which is a huge thing when dealing with high organization (AKA 40Witdh) divisions.

Without investing too much for soft attack (via lowering my precious armor values from my tanks or ART) CAS is able to break down divisions so fast.
 

Denkt

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There is a huge difference between AAA and AA. Regular Anti-Air only work to protect a very small defined area AAA guns was allot more expensive and were much more expensive. AA in combat units was highly effective at disrupting attacks for ammunition spent, at least later on in the war after they experimented with different kinds of AA weapon platforms.
Land based AA was very poor, often lacking machine driven mounts, radar and fire Control and for the most part being light guns. Ship AA was more dangerous because of these reasons but ships themself are far more valuable targets for Aircrafts than anything in the army.

Land based AA simply force the Aircrafts to attack farther from the ground but it was quite harmless (not talking about Heavy AA guns used against strategic bombers but they had their own issues).
 

currylambchop

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From ONE battle on ONE tile lasting ONE month...

The Soviets lost about 12~ AA
Germany lost about 136 CAS.

This is with the most basic AA 1 you can research. In a SUPPORT capacity--There's no line AA.

Germany didn't do more casualties despite uncontested air superiority and super-CAS.

In total, considering training and the dive-bombing, Germany lost about...

(136+71)x24 = 4,968 IC

The Soviets lost about...

12x4 = 48 IC, and that's not even to the dive bombers. I guess you can count the guns if you want; it doesn't even come close to closing the gap.

What if there's 10 battles going on? Multiply by ten.

In short, the entirety of Germany's CAS stockpile can be annihilated by using nothing but Anti Air and not a single plane on your side.

And what about air superiority? Sure, it gives a defensive buff--But that doesn't really matter here. The sheer amount of IC saved means the Soviets can pump out about 7+ more infantry templates than Germany can to create an impenetrable wall of meat, because all of the German airforce is being shredded and creating a black hole of industry for Germany.

They're going to lose this war despite Stalin not building a single piece of aircraft--A total absurdity, especially considering Germany invested so heavily.
You are ignoring that the CAS did damage to the division, not just the AA? I have been using CAS effectively in my playthroughs.
 

Jorgen_CAB

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You are ignoring that the CAS did damage to the division, not just the AA? I have been using CAS effectively in my playthroughs.

But the AI hardly build any AA so you would probably not notice it much... ;)
 

Jorgen_CAB

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I was just playing another game last night and saw that my CAS has been doing more than 300damage(org & str combined) which is a huge thing when dealing with high organization (AKA 40Witdh) divisions.

Without investing too much for soft attack (via lowering my precious armor values from my tanks or ART) CAS is able to break down divisions so fast.

How much AA do the enemy divisions have?!?
 

Jorgen_CAB

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Fair enough. But even in games where AA is used, I find CAS still effective if used correctly.

How do you use it correctly if the AA destroy far more IC than the bombers could ever hope to do in return?!?

I also have never seen any game where the AI used AA in any meaningful way.

The enemy would have many more and better divisions than you since they don't need to invest in bombers at all, only fighters to get air-superiority and perhaps NAV.

We just have to deal with the fact that it is a balance issue, plain and simple.
 

Cavalry

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The problem shouldn't be "OMG Sup AA shooting down my CAS too much". The real question is this: Is CAS dealing enough damage to its cost-effectiveness? The measurement for this question isn't: CAS vs its soft counter numbers (AA)!.

Actually the more important question is Do CAS help you win battle? Yes, even with AA the CAS still has much effect in direct hit and air support bonus for friendly troops.

So the top rich country still can build a small force of CAS , a few hundred, not unrealistic CAS spam as before! This force will force enemy to build AA everywhere, and more AA will reduce gun and armor of divisions. You don't even need to sacrifice your CAS, just hold it.
 
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