I get that it makes sense to keep randomly generated empires from doing that, but why is it forbidden to create one. And is there a workaround?
This change was introduced in an earlier patch than single-sex species.I think they considered it a "bug" that you were able to do that.
Maybe they wanted to avoid a human species with servillent humans where you tick one to be male only and the other female only when that was added.
(like what a shame would it be to gender oppression in a game where you have genocide :S). I mean we have phenotypes for humans but color for aliens... Just to be politically correct (even if they could have made all of those phenotypes much more easily)
If you play a race that 'needs to sibjugate others', then it forced Necrophage species to purge their prepatent species too! Using the same portrait used to be a workaround for that. If it is considered an exploit to use a civic exactly the way it was intended, then Pdx should have put more thought into how hiveminds work with various mechanics and make up their mind why they put them into the game in the first place!e.g. avoiding the need to subjugate other species for fresh bodies as Necrophage).
Really? I didn't know the program would glitch if different species had the same Portrait.This change was introduced in an earlier patch than single-sex species.
I think it was considered an "exploit" that you could have a species that is partially necrophage and partially not. There were some unintended advantages to that (e.g. avoiding the need to subjugate other species for fresh bodies as Necrophage). Same with serviles - you could min max your species too much in the early game.
Same name and same portrait makes the game to think it is the same spieciies (variants)Really? I didn't know the program would glitch if different species had the same Portrait.
It wouldn't glitch per say, it would do precisely what it's supposed to. That is, if two species have the same portrait and name at game creation, then the game assigns them as a single species regardless of any differences in traits. This is deliberate so that players could make a handful of predefined empires with the same species, however, the devs did not realize that this feature makes some strange (and unintended by the devs) setups possible.Really? I didn't know the program would glitch if different species had the same Portrait.