Why are tourists not spending in my commercial, within my city? (And discussion of Space Elevator )

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28rommel

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The garbage:

View attachment 331375

I wasn't seeing complaint icons for garbage, but maybe it was only a matter of time.

Ok, I will keep an eye out on this. I already have designated areas for additional Incineration Plants (saved space I made next to other Plants), so if I run into garbage problems, I can easily add more.

Which reminds me ....
Can you guys give me some advice on my Policies that I currently have turned on. The only one that I am mainly concerned about is a garbage policy that is quite expense to have, but I do notice that it tremendously helps to keep the amount of trash down (lower amount). I once turned the policy off, and then added more Incinerators to take up the slack, but it didn't seem to be a good offset; it was better to keep the garbage policy.

And also, do I have a specific policy that is currently turned off, that you would recommend I turn on.
 
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28rommel

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Oh my! I just noticed something ...
It seems that when I loaded Turjan's test game back onto my computer, the 2 or 3 Unique Buildings that I had yet to unlock, are now unlocked !
I remember dreading to complete the task for one of them, where a player needed to have something like 600 service buildings in your city. When I saw that requirement, I flipped out and thought it was the craziest thing.
I guess since Turjan already unlocked everything, his experience transferred over, and I now can place all UB's. Which means I can place any/all of the Monuments, if I please (most of them I agree are like "cheats," though).
Anyway, this is great !
Thank you Turjan.
 
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28rommel

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7. Added the Match Day stadium from the free DLC, because I was bored. Yes, it's expensive. Yes, the budget looks scary in the month where you give all your citizens a free ride. However, if your team wins, it's a nice sum of cash you get.

I do want to eventually place the Match Day Football Stadium down in my city.
Can you all give me some advice on the slider and mini-policies that you see when you click on the Football Stadium.
  • What is the optimal setting to place the ticket price slider to? And what difference(s) does this make?
  • Should I activate the free public transportation for the game day? Will it really affect just that one day, or does it become free everyday?
  • Should I activate the security staff policy?
  • Should I activate the "train young players" mini-policy for the stadium? This one looks very expensive.
Any other hints and general advice you may have with your experience of the Football Stadium.
 

Turjan

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Which reminds me ....
Can you guys give me some advice on my Policies that I currently have turned on. The only one that I am mainly concerned about is a garbage policy that is quite expense to have, but I do notice that it tremendously helps to keep the amount of trash down (lower amount). I once turned the policy off, and then added more Incinerators to take up the slack, but it didn't seem to be a good offset; it was better to keep the garbage policy.
Incinerators are expensive, and if you don't have the Green Cities DLC, I think the "Recycling" policy is reasonable. If you have it on for a long time, it gets "priced in" after a while, like everything else. With Green Cities, it's cheaper to build the garbage solutions from the DLC than pay the tax penalty.
I don't remember all your policies, but the "Small Business Enthusiast" and its HD equivalent are good ones. The "Parks" one usually pays for itself. I don't think the Pet one is worth the happiness hit.
 

Turjan

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I do want to eventually place the Match Day Football Stadium down in my city.
Can you all give me some advice on the slider and mini-policies that you see when you click on the Football Stadium.
  • What is the optimal setting to place the ticket price slider to? And what difference(s) does this make?
  • Should I activate the free public transportation for the game day? Will it really affect just that one day, or does it become free everyday?
  • Should I activate the security staff policy?
  • Should I activate the "train young players" mini-policy for the stadium? This one looks very expensive.
Any other hints and general advice you may have with your experience of the Football Stadium.
I'm no expert on this. I haven't really played around with the sliders. You should definitely activate the security staff policy, or visitors will stay away. The "youth" program improves performance. A game is going for a whole month, which means the free transportation is valid for the whole month, so no income from public transport during that whole time. Nevertheless, free transport means more visitors at the stadium, and more visitors means the odds of winning a match are higher, and winning a match means huge profits. In my savegame, the stadium is placed. Just click on it to get a feel for the numbers involved. When I tried it, the games in your city were always in December, if I remember correctly.
 

Fox_NS_CAN

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Wiki says, "Tourism is a mechanic by which outside cims come to your city to visit unique buildings, monuments, decorations, and spend money in your commercial districts. Tourism can be a substantial source of tax income ...."

The wiki is a great source of information, but unfortunately there can be inaccuracies, often due to the lack of information to base it on.

I think tourism was supposed to be a substantial source of income, but I don't think it really works out that way. I have no idea how it actually works, so I can't really correct it based on anything. My personal experience is more like "a minor source of income".

Crowd-sourced anecdotes is not exactly hard evidence, though it does suggest that maybe the wiki entry needs to be altered.

The 1.9.1 patch (https://skylines.paradoxwikis.com/Patch_1.9.X#1.9.1) included:
- Updated Budget Panel with new tab Income from Money Spent by Tourists

And as shown here:
https://forum.paradoxplaza.com/foru...ord-of-the-week-14-50-2017-christmas.1060621/

Doesn't look like CO's cities make much from tourism either. ;)
 

MarkJohnson

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Tourism has always been flakey, but I have always made money with. I mean I lose money, but my income doesn't go down. I think the game autoadjusts income on the fly. I built a tourist city with ever single tourist building from all of the expansions (up until Snowfall) and I never gained any money, but I never lost any either. around 200k city. vanilla, no mods. I even bulldozed the space elevator which but my tourism in half, still relatively the same income.

I can even do this with RCI. I'll build a huge area of residential late game and get over 10% unemployment. Then I'll let it mature for a few years to stabilize. In come doesn't change again. then I zone half a tile of jobs and again, no changes in income.

But there seems some sort of autoleveling of income. We should get super high or super low income. I imagine it would take some doing to balance all aspects of the game perfectly even, especially after major alteration. It's like the game won't crash whatever you do. But it won't give you tons of money either. I think the max I ever had was 20ish million. I think it's part of the wave of the game as well. It rises and falls contantly and income goes up and down with it so you don't notice it.
 
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28rommel

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... Anyway, I tried deleting the Space Elevator in both, the original savegame and the one I attached in last post. This will actually balance the budget.

I did exactly that.
Actually, I didn't delete the Space Elevator altogether, but just turned the structure to "Off."
And sure enough, it at least balanced the city-wide income and expenses, and I hover around the break-even point. So the "bleeding" to my bank has at least be bandaged.