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secretfire

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I know you'll all disagree, but the honest truth is that Pope Glitterhoof is as historical as a lot of game play mechanics this playerbase would rabidly defend.

Catholic Church as implemented, average age of marriage, diseases and health, diplomatic marriage (why never to settle war?), Status of Women going up not down with time, tech not going down with time either, weaker spouses in cultures where they had tons of power, weaker Byzantine diplomatic actions then existed, monolithic cultures based off of modern stereotypes...murdereing your kids to get a dynastic heir instead of starting a cadet dynasty...mudering your kids at all....waaaaay safer naval travel then was real....lack of African raiding of Europe for slaves after the collapse of the caliphate (huge threat!!!)....the whole system is, firstly, a game.
 

Thure

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Are there only bears? If so that's too unrealistic. I want cats, dogs and most importantly honey badgers as well.

Cat's are in the game too since the patch. They have a own culture next to horses and bears now.
 

WJS

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Reddit's made references to SCP-1845, and OP is named Foxx_of_nod, so clearly foxes should be next.
Which would also tie in with Stellaris...
There's also SCP-1732, Roman Emperor Septimius Severus, and African lion.
 

IndigoRage

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Although I probably wouldn't use it personally, an option to disable silly events seems reasonable. It could include this, the +2 Axe, possibly the cat, Glitterhoof, and Horse M.D., though the latter require being a lunatic, so they fit a bit better.
I don't mind +2 Axe because it's never happened to me even though I play in places you'd find it frequently. I don't mind horses because you have to go out of your way to do anything really crazy with them. However, bears are too much for me. Literal immediate family members who my character may have given birth to. Suddenly turning into bears because of a meme. I'd excuse it due to rarity, but I've already seen it more than once. I wish there were a way to play without bears, but keep supernatural events.
 

Rydelfox

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Perhaps the event should only occur for characters with no known parents. It's a bit more bearlievable that someone who just showed up at your court was secretly a bear than that your wife gave birth to one.
 

IndigoRage

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Perhaps the event should only occur for characters with no known parents. It's a bit more bearlievable that someone who just showed up at your court was secretly a bear than that your wife gave birth to one.
Yeah, I'm less steamed that there's a silly bear character, and more steamed that they are set up in such a way that they will often end up in charge of realms, or contaminating my dynasty...
 

Zepheyr

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Yeah, I'm less steamed that there's a silly bear character, and more steamed that they are set up in such a way that they will often end up in charge of realms, or contaminating my dynasty...

Wait, so they can actually rule countries in Europe? That's... rather stupid, actually. I agree I would like to turn that nonsense off.
 

IndigoRage

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Wait, so they can actually rule countries in Europe? That's... rather stupid, actually. I agree I would like to turn that nonsense off.
My heir turned into a bear a few months after I started the game. As far as I can tell, the event specifically targets immediate family members of rulers. This means when it fires there is a pretty big chance someone's heir is going to be a bear. And then? Bear ruler.
 

Rationalsanity

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Yeah, unlike Horses you can legit get Bear rulers and dynasty members through totally mundane play. Even by this game's supernatural standards (other than Satanists, but those can be turned off on their own), that's more than a bit much.

If it was a random, awkward traveler who showed up as a courtier? That would be cool/funny. But "lolz random bear kids" is stupid, even by our standards.
 

IndigoRage

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Yeah, unlike Horses you can legit get Bear rulers and dynasty members through totally mundane play. Even by this game's supernatural standards (other than Satanists, but those can be turned off on their own), that's more than a bit much.

If it was a random, awkward traveler who showed up as a courtier? That would be cool/funny. But "lolz random bear kids" is stupid, even by our standards.
The fun thing about horses is you had to do creative and sneaky manipulation of mechanics to get it to work in the first place. It's not fun if you're just handed an animal ruler that can mate with anyone and behaves just like a normal character but more annoying to look at. I don't think the person who programmed this event chain really gets what people find endearing about the animal events. The cats, I find totally acceptable, for instance.
 

JuliaArcher

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Um, I'd say don't worry about the bear event. I've played many games and didn't even know this event existed, so it's far more rare than even becoming Immortal successfully. The odds of seeing it in one game are slim to none, seeing it in multiple games in a row is unthinkable.

Although I probably wouldn't use it personally, an option to disable silly events seems reasonable. It could include this, the +2 Axe, possibly the cat, Glitterhoof, and Horse M.D., though the latter require being a lunatic, so they fit a bit better.

Why remove the cat or the magical axe? The cat is a good event and not really all that silly, and the magical axe isn't too significant.
 

alscon

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The bear is a new addition in JD. And I might say the AI has gotten the taste of playing animals...

In my new playthrough, the count in Bhutan is named Rawr and only Bönpa because heritage focus worked. His brother Bjorn was murdered.
And the king of Ü-Tsang had two of his children educated in horse culture.

It might be getting out of hand a little.