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Jul 24, 2003
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To my knowledge the supreme game engine experts of eu2 mp, the haughty know-it-alls, those who can answer every obscure game related question, play only or mostly Single Player (with a few exceptions of course, like Peter Ebbesen and BiB).

Is it because you guys test everything in sp hours and find it very satisfying to continue with this habit?
Aren't you curious to the challenges of a good multi player game, where you have to beat a skilled human opponent?

Wouldn't it be so much more fun to use your inside knowledge of the game engine in the heat of a multiplayer session?

So, what is it that you guys only play SP? :)
 

artemis667

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Heh, Bib isn't a supreme game engine expert or a haughty know-it-all. He just thinks he is :rofl:
 

unmerged(6159)

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Maybe we just have more time to pontificate on the boards because we aren't playing MP. :)
 

unmerged(11216)

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FAL said:
To my knowledge the supreme game engine experts of eu2 mp, the haughty know-it-alls, those who can answer every obscure game related question, play only or mostly Single Player (with a few exceptions of course, like Peter Ebbesen and BiB).

Is it because you guys test everything in sp hours and find it very satisfying to continue with this habit?
Aren't you curious to the challenges of a good multi player game, where you have to beat a skilled human opponent?

Wouldn't it be so much more fun to use your inside knowledge of the game engine in the heat of a multiplayer session?

So, what is it that you guys only play SP? :)

Good question, i've been wondering that too. One cant forget, that it is in MP your real skill are revealed.
 

unmerged(28604)

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Im not a haughty know-it-all, but I can tell you how I think. I consider every new EU2 game as a huge investment of time. SP or MP doesnt matter it still take hours to play. I dont have much free time so those few times when I play, I need to know that it is going to be time well spent.

I dont play EU2 MP online bcz its so timeconsuming to find available players that I like to play with. First I need to avoid morons who only play to destroy a game. As second I need to avoid players that are to skilled, or have to little skill compared to me. As third I need compatible spare time with the players that I like to play with.

In the future when I no longer live here on a university where my home is connected to a lan with almost 6000 students, which gives me a good supply of real friends to play with, then my MP days with EU2 are over.
 
Mar 14, 2004
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They are engine experts, like some damn university professors. But... "No plan survives contact with the enemy" :D
 
Feb 12, 2004
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Lack of time to simply sit in front of my computer for fixed hours every week (and not even knowing how much time I have available everytime). Habit of mostly roleplaying my games, thus not always choosing the best course of actions. The fact that I love to pause to simply take a look at the world, to to keep an eye on a faraway war, out of curiosity, thus needing to pause to settle everything at home. And the like.

Hmmm, I think I'll change my title. :rolleyes:
 
Jul 24, 2003
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Looks like most use the time-issue as an argument :)

And there was me, thinking the experts spend the most time at the game ;) Well, I do understand it has to do with fixed hours and such.

To lawkeeper, there are many mp games who encourage roleplaying, so if you could get rid of the urge to pause... ;)
 
Feb 12, 2004
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FAL said:
To lawkeeper, there are many mp games who encourage roleplaying, so if you could get rid of the urge to pause... ;)
Maybe some (far away) day, when situation will have changed.

But hopefully, it'll be EU3 by then. :D
 

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FAL said:
Looks like most use the time-issue as an argument :)

And there was me, thinking the experts spend the most time at the game ;) Well, I do understand it has to do with fixed hours and such.

To lawkeeper, there are many mp games who encourage roleplaying, so if you could get rid of the urge to pause... ;)
People who like to dig into how engines work usually like the pause button. :D

I find not being able to pause makes it more of a click fest, and I like to sit with a coffee and gaze at the screen, game paused while I examine the situation and come up with a perfect strategy.

If you could not give orders while paused, I would not be playing EU2. This way I can pretend it is a turned based game, which I prefer. However Pardox's aproach allows both types of player to play. (RTS and TBS) Ofcourse this does not work in MP, so turn based players do not play MP.

That is how I look at it.
 
Mar 14, 2004
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Since I first time tried MP I haven't got any real thrill from (vanilla) EU2 SP, thanks to the incompetent AI. Although I still enjoy an AGCEEP or MES game once in awhile. Victoria is just so much better in SP.
 

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Yeah, I think the pausing, and the ability to fiddle with stuff more closely without having to keep focused, allows people to explore the mechanics more thoroughly. If you're playing traditional MP, you aren't pausing and you have to be alert most of the time. If you're playing SP you can go get a soda and think about your game situation, come back and click around, save the game, reload as another person, search through the event files, and then go back to the game.
 

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Not much MP around so far as I can tell. I've never come across a game I could play in; the few there are always seem to have started 6 months ago. I suspect there's only a handful of MP players. Never found anyone at all on Valkyrie that wasn't well into a long running game. There doesn't really seem to be any mechanism for setting games up.
 

unmerged(12680)

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lawkeeper said:
Lack of time to simply sit in front of my computer for fixed hours every week (and not even knowing how much time I have available everytime). Habit of mostly roleplaying my games, thus not always choosing the best course of actions. The fact that I love to pause to simply take a look at the world, to to keep an eye on a faraway war, out of curiosity, thus needing to pause to settle everything at home. And the like.

Hmmm, I think I'll change my title. :rolleyes:

Castellon said:
People who like to dig into how engines work usually like the pause button. :D

I find not being able to pause makes it more of a click fest, and I like to sit with a coffee and gaze at the screen, game paused while I examine the situation and come up with a perfect strategy.

If you could not give orders while paused, I would not be playing EU2. This way I can pretend it is a turned based game, which I prefer. However Pardox's aproach allows both types of player to play. (RTS and TBS) Ofcourse this does not work in MP, so turn based players do not play MP.

That is how I look at it.

Cagliostro said:
Yeah, I think the pausing, and the ability to fiddle with stuff more closely without having to keep focused, allows people to explore the mechanics more thoroughly. If you're playing traditional MP, you aren't pausing and you have to be alert most of the time. If you're playing SP you can go get a soda and think about your game situation, come back and click around, save the game, reload as another person, search through the event files, and then go back to the game.


All very true and descriptive of why I don't MP myself.
But then again, I am no haughty know-it-all in the first place, so one must wonder what I am doing here... :p
 
Jul 24, 2003
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Chas said:
Not much MP around so far as I can tell. I've never come across a game I could play in; the few there are always seem to have started 6 months ago. I suspect there's only a handful of MP players. Never found anyone at all on Valkyrie that wasn't well into a long running game. There doesn't really seem to be any mechanism for setting games up.

Have you ever explored the multiplayer subforum?
Browse through it and you will find multiple campaigns running. Every evening has one or more.
Getting a spot ought to be easy, just get at the ICQ contact list of the Gamemasters.

Sitting on Valkyrienet is sadly enough not the way to get into a multiplayer game. Way too less people there..and if there are people, the games are usually of lower quality.
 
Jul 24, 2003
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I have to admit I did not know pausing was that important for some players :)

Usually I like turn-based games more over real time strategy games, but that is more because the latter are often of such a simplicity in both detail and difficulty, I don't like them. Starcraft being the great exception, because that game was awesome in...multiplayer :D

Eu2 reigns superior though. I still have to find a grand strategy game with such level of detail, that plays this well in multiplayer. Europa Universalis II will certainly keep me hooked for a good amount of time to come.