My responses have been dismissive because only one person has provided the slightest shred of evidence that the cultures had any differences at all (yes I know they did) - and that was when trying to justify something else. The Langues d'oïl maybe should be culturally unified; I wouldn't know. That's a whataboutism of a topic I have no opinion on. If you have no interest in actually answering the question, leave.
No - It's not "whataboutism." "Whataboutism"
fails to address an argument and/or aims at distraction. I was providing counter examples to your claim that the languages are very closely related therefore the cultures should be the same, I wasn't arguing that something should be done about the other culture groups.
Many culture groups in the game share similar, if not
the same language, as pointed out by:
Swabian and Franconian are more mutually inteligible than any 'hispanic' languages, yet they are separate cultures.
Culture doesn’t mean language. For example in the Chinese culture group Zhili and Zhongyuan would have both spoken Mandarin, yet they’re represented as different cultures
well italy has over 6 own cultures. So why can't galicia ?
These are all even better counter-examples than those I was using. The
only argument you've proposed for grouping the two together is based on the flawed premise (as demonstrated by the above counter-examples) that language ≈ culture.
As for arguments to separate the two cultures, this is quite simple actually and the bar for doing so is very low. IRL,
any cultural differences
at all can be used as reasons to split up a culture group into smaller parts. There's an asymmetry here in that
language differences alone are sufficient to justify a cultural split, but the same language is
not sufficient to justify lumping them into the same culture. You can replace "language" with any other aspect of culture in the previous sentence, and it still holds.
The simple fact that Galicians
called themselves by a different name - and therefore saw themselves as different from Portuguese - is
all that is needed to define them as a different culture. If you want a citation,
here's an entire book on "Culture and Society in Medieval Galicia" (Note, if you look at the linguistics section, they mention Galicia and Portuguese languages diverging sometime around 1250's, which they note is actually
late compared to other estimates). The fact that the languages were different (despite a high degree of similarity)
is also sufficient to justify a split As others have pointed out above, the split between the two was mainly due to the "cultural center" of Portugal shifting away from Galicia and south toward Lisboa (and some Moorish influences) following independence and the Reconquista. The importance of Santiago de Compostela also has a lot to do with Galician identity.
Given all this evidence, it's obvious that the IRL Galicians and Portuguese considered themselves different enough (but still related) to justify a cultural split. For the game, however, the question becomes,
what level of granularity shall we represent and
how does it affect gameplay? It's clear the devs have decided that having Galician cores present (for revolter tags / release-nation) was important.
There might be an argument that having one-province cultures isn't useful to gameplay and is an unnecessary complication. The devs have said they try to avoid it, when possible, but they've even given Galicia
it's own ideas so they obviously want it as a separate tag/culture. You haven't made
any arguments, about how unifying or separating the two is better or worse for gameplay, however.