Historically a lot of great women were known for their piety, so it makes no sense why they can't be DoF. What of Isabella?
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Church did not always had the best view on women (responsibility of Eve) but women were considered real human with souls. Mary is an important figure, women could be baptized and saved (in the religious sense) as much as men.
Of course they could be saved but they also needed it more, because they where woman, and therefore more evil. But they where not equal, and not independent individuals. In most of the time frame they where a lot closer to an item or an pet than an individual. To get an perspective I think one can look at a country like Afghanistan and how the gender relationship is there. Therefore I think it is "fair" in an historical contest that womans can be "defender of the faith". It is one thing to control a country, but another to have legitimacy over an religion and region.
"Defender of the Faith" as implemented in the game is a complete fantasy anyway. It never existed. Using history as a justification on this is completely ridiculous.
I'm pretty sure it was a title that existed historically. Henry VIII, ironically, had the title 'Defender of the Faith' before breaking ties with Rome.
If you're in this thread arguing that the defender of the faith should be males only, you won't be able to prove it, the evidence is completely against you, and you should feel ashamed of yourself too.
Advisor: For stereotypical and clichéd reasons, sire.
"Defender of the Faith" as implemented in the game is a complete fantasy anyway. It never existed. Using history as a justification on this is completely ridiculous.
I'm pretty sure it was a title that existed historically. Henry VIII, ironically, had the title 'Defender of the Faith' before breaking ties with Rome.
It existed but the gameplay mechanic is flawed.
Just because Henry VIII had the title didn't make him called to war if Orthodox Russia attacked Catholic Lithuania.
attitudes between nations being affected by religion is fine and could be even stronger DOTF is a rather bizarre gameplay mechanic.
No it doesn't. It does not even vaguely come close to making sense. Being called to defend another country in a war does not slow down domestic technological progress (not that being DoTF - unless, perhaps, you actually border the attacking infidel nation - should actually call you to a defensive war anyway).I think the tech increase makes sense when claiming DotF. If you go from devoting your time and energy on your own nation, then have to switch your focus to overseeing the protection of all nations that follow your faith, it makes sense that you have less time focus on your own nation.
In this game, claiming defender of the faith is akin to becoming a ruler who is focused on foreign affairs, rather than focusing on domestic affairs. The technology cost penalty makes sense for that reason because you cannot possibly be spending the same resources internally if you are focused on the going ons of your neighbors. You would have your best people working on the problems that you, as ruler, have decided are the most important. DotF is a militaristic title. Maybe there should be a large bonus to military tech and possibly a small bonus to diplomatic tech, but also a large negative to administrative tech to better reflect the fact that you are focused on war and diplomacy at the cost of lost time on internal aspects of ruling your country.
The closest analogy to prove your point is actually embracing the counter reformation. There is obviously a religion OR innovation choice in this game. The reason this exists is because religion was basically accepted as the source of knowledge for all things. And in this time frame specifically, innovation occurred because of the challenge to the status quo, which for the most part was provided by religion. The world is not flat. It is better for society that people can read and have books. The sun does not revolve around the Earth. Religious leaders of the time had a huge interest in limiting knowledge. If you are the ones in charge, your greatest enemies are change and knowledge that disprove what you have been spoon feeding the people who follow you. Progress, and a well informed populace lead to challenges of the status quo.This would follow if and only if technology was the result of some kind of mercantile internal focus, which reality completely contradicts history. Unlike some kind of modern tech lab, innovation at that time usually always involved idea dissemination. The major national advances put forward by the big names in scientific history are all accompanied by very heavy international correspondence. Scientific progress and innovation never happened in isolation. This is not an era of stealth aircraft and nukes. This is the era of gentleman and royal societies and universities.
The game gives tech advantages for neighbor bonus, western arms trade, and westernization. I don't buy the argument that an outward focus should slow down tech when the game clearly rewards it in other areas, and the only "outward" aspect slowing down tech would simply be conquest sharing the same limited MP resource. A war itself, without actual taking land, doesn't slow tech speed at all.
Instead, this is in all likelihood a continuation of the science vs religion mindset that is also reflected in other places. The closest possible analogy would be that philosopher event where you choose +missionary -tech or vice versa. I am reasonably certain that, like those style events, the idea here is that religion conflicts with science and therefore it is this focus on religion itself causing a tech slowdown, because theists hate science supposedly. The problem is that there ARE instances to support it (Pascal abandoning science to pursue ministry to Galileo type affairs), but these are actually rare examples that are offset by things like the Reformation encouraging literacy and the Jesuits encouraging education. In truth a focus on religion or piety at this period in time should actually encourage progress!
The closest analogy to prove your point is actually embracing the counter reformation. There is obviously a religion OR innovation choice in this game. The reason this exists is because religion was basically accepted as the source of knowledge for all things. And in this time frame specifically, innovation occurred because of the challenge to the status quo, which for the most part was provided by religion. The world is not flat. It is better for society that people can read and have books. The sun does not revolve around the Earth. Religious leaders of the time had a huge interest in limiting knowledge. If you are the ones in charge, your greatest enemies are change and knowledge that disprove what you have been spoon feeding the people who follow you. Progress, and a well informed populace lead to challenges of the status quo.