In my view, the most important thing for a leader focused strategy is having long-lived leaders with high experience bonuses who pick the good traits and avoid the weak ones. That means we want "additional leader trait options +1, lifespan and experience bonuses.
The Aptitude tree offers no "additional leader trait options +1", and only a 10% experience bonus, and only +10 leader lifespan bonus.
The main benefit of the tree is lower leader upkeep, +1 leader capacity, +1 leader pool size, -1 negative traits and an extra random trait on newly hired leaders. These are useful bonuses but don't seem good enough to compete with other traditions trees. There is one exception: the -2% empire size per governor is gamebreaking and I assume will be changed so I ignore it in my analysis.
The Aptitude finisher (leaders start with an extra trait) is not retroactive. If you start with a long-lived species then your existing leaders will not benefit from it. The ruler in under one rule also doesn't benefit. That feels bad.
I think Aptitude traditions would work better if the finisher was an additional trait pick that was also retroactive, and there was a "additional leader trait options +1" somewhere in the tree, and it offered more competitive lifespan and experience bonuses.
The Aptitude tree offers no "additional leader trait options +1", and only a 10% experience bonus, and only +10 leader lifespan bonus.
The main benefit of the tree is lower leader upkeep, +1 leader capacity, +1 leader pool size, -1 negative traits and an extra random trait on newly hired leaders. These are useful bonuses but don't seem good enough to compete with other traditions trees. There is one exception: the -2% empire size per governor is gamebreaking and I assume will be changed so I ignore it in my analysis.
The Aptitude finisher (leaders start with an extra trait) is not retroactive. If you start with a long-lived species then your existing leaders will not benefit from it. The ruler in under one rule also doesn't benefit. That feels bad.
I think Aptitude traditions would work better if the finisher was an additional trait pick that was also retroactive, and there was a "additional leader trait options +1" somewhere in the tree, and it offered more competitive lifespan and experience bonuses.
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