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Kyoumen

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Really? I'll admit I only got the game in July so I wasn't on the forum but it seems odd that in the pre-SOI days, that more people wanted Norse Pagans than Muslims in a game set in the 11th century. Oh well, I guess people really do love their Vikings.:laugh:

No, he's just wrong. There were enormous threads about playable Muslims that only quieted down once Paradox promised they would be made playable in a DLC. The Byzantines also get enormous amounts of love here and always have (people are still demanding Paradox let them pay money to get a purple Byzantine interface, for pity's sake). The norse weren't even a significant request at the time; they've only become a hot topic of forum conversation in the last few months, fuelled as much by their detractors as boosters.
 

Nyrael

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He's talking about the player demand, not how spread each group is. Call it viking appeal, call it a desire to fight the ruling power, regardless, the norse and other pagans have been probably more requested than muslims ever were, much more than republics anyway.

Muslims were the most desired DLC for years now -_-;
Only after SoI did the Republican, pagan and Theocratic DLC's start to be demanded. Hell, it was taken for granted that if any other factions would be unlocked it would be them, and thats long before even Sengoku was released.
 

Kyoumen

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You are right, but nobody's actually arguing against you. Nobody said muslims and orthodoxes dont make more objective sense, but gauging forum buzz, its preety clear people dont view this strictly objectively. Plus, once you move outside the forum, to the more casual players, what do you think is more markeatable: "play as muslims, get some extra taxes from infidels, become a caliph and theres a decadence system too" or "play as the pagan, raise your battle axe and go pillage christian lands, defend you throne from challenges by combat and turn the tide on history!". With online impulse purchases, a pagan dlc with viking focus sells itself.

If you want to use phrasing like that, you can make an expansion focused on the African pagans sound way more exciting than playing Christian lords too.

Lots of players (casual and otherwise) were pretty excited about the ability to play Muslims, not least because they take up half the map and are the centre of much of the action in the timeframe. Also, Paradox would be silly to focus on the vikings, since they are the weakest significant pagan bloc left. Call it "wrath of Odin" or whatever if they like for marketing purposes, but it's the Tengrii and Romuva who are going to be the most relevant to gameplay (and are the historical winners in the time period for non-Abrahamic religions) and they ought to be getting as much (if not quite a bit more) focus than the Norse.
 

unmerged(228153)

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Personally, I'm really wired for The Republic — I like myself some politics, lots of ducats, and a break from that tedious feudalism. I'm eager to see a focus on *~character interaction~* rather than Holy War blobbing all the time, and I really like that you can't always be the Doge — makes it more exciting to play through both the good times and the bad times. You know I've had my share. :p

Pagans are cristians that are not introduced to cristianity yet.
Seriously, where's the bloody report button.
 

TAoD

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Haha he is merely expressing his belief in the one "true" faith. Ironically the one true faith has spawned more paedophiles and monsters than any other in the history of man.
I could find that remark equally annoying and offensive as his.
Dont toss yourself into the same nonsense that he was spouting out.

Im not exactly excited for republics, I would rather see something done with Pagans, or maybe some more random game tweaks and fixes.
 

grumphie

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@ pagans not being strong: im quite sure the mongols disagree with you

@ the hype about republics:
1. we get essos. nuff said.
2. hopefully itl add some form of trade. would have preferred actual trade like eu4 is going to have, but even this abstract form is better than nothing
 

TheLionHeart

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I think the pagan DLC should really be put into segments, since they are all fairly distinct religions. For example for the Norse one could be bundled with a Scandinavian flavour pack since they are too scarce in this time period. While another could focus on the Balts, Finnish, and African pagans. And the last on tengriism, with new horde mechanics and playable Mongols.
 

Vasious

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If you ask me, I don't see a reason why do so many people perceive it as important... It will give us an ability to play a basically lowborn family and, only if we're in power (holding the doge title), to control entities weighing a few baronies. Who gives a damn about decorating your family house, and your few shiny coins, if there are empires and religions colliding all over the place?

It's just not grand enough... I hope Paradox will include some new innovation like factions and retinues were, because playing an overly complicated barony just doesn't cut it for me...

Maybe I've omitted something - or am pretty unrealistic, but this following expansion isn't an expansion, but a mere minor DLC.


Playing as a Feudal lord you can create your own Merchant republic to tax, and no doubt a good Levy of ships
Even if you cant, there are still trade posts to encourage in your lands for a small coin or a large on if things get tight.
Spare Daughter, marry them to a Rich Merchant for the Brides price (Yes Merchants are low born I know but you can land the son in law after)
 

yodaime

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No, he's just wrong. There were enormous threads about playable Muslims that only quieted down once Paradox promised they would be made playable in a DLC. The Byzantines also get enormous amounts of love here and always have (people are still demanding Paradox let them pay money to get a purple Byzantine interface, for pity's sake). The norse weren't even a significant request at the time; they've only become a hot topic of forum conversation in the last few months, fuelled as much by their detractors as boosters.
If I may phrase myself in a slightly mean way, that's bullshit, dear sir. Since before release of CK2 there was a lot hype about pagans being playable, which got even more noticable after the launch. Of course, there were many topics about Muslims, Republics and Byzantine and some other stuff, but they were definitely not more desired than Pagan dlc. Do remember, that norse are not only pagans, you got whole Cumania, baltic pagans and mongols at their arrival + all the other north-eastern areas of the map.
http://i.imgur.com/c9QKp.jpg

Quite a fair bit of map don't you think? If you push back the starting date a little, it'll be much bigger.
 

Bad_Haggis

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What about Pagan Republics? Hmmmm?
 

Joel M Bridge

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If I may phrase myself in a slightly mean way, that's bullshit, dear sir. Since before release of CK2 there was a lot hype about pagans being playable, which got even more noticable after the launch. Of course, there were many topics about Muslims, Republics and Byzantine and some other stuff, but they were definitely not more desired than Pagan dlc. Do remember, that norse are not only pagans, you got whole Cumania, baltic pagans and mongols at their arrival + all the other north-eastern areas of the map.
http://i.imgur.com/c9QKp.jpg

Quite a fair bit of map don't you think? If you push back the starting date a little, it'll be much bigger.

That alot Zoroaster faith there out east, and one god faith one even one possible older then Judaism, speaking of where are Turkish Jewish khan at anyway.

So on topic CK all about dystanty even republics, now we have entire new style of play.
 

Novacat

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Personal thoughts, Pagans really need some kind of buff in order to at least hold off the Christian hordes, as, at the moment, Romuva is basically just free land grab for the various Christian kingdoms. The Warrior Cult building that was made to offset the massive advantages that Christians get is just not enough.

As for playing Pagans, well, there is always the challenge. At least, for the non-Tengri Pagans as Tengri has its large initial size, mongol hordes, and Horse Archers to buff themselves up.
 

Wallain

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I do desire it, i'm just not overly confident about it. Sword of Islam was a flop and so was the Legacy of Rome dlc and both didn't change much at all other than retinues. I believe that the Republic dlc will be better, but how better is the question. People are acting like the game will be forever changed, when not that much will be different. Hopefully some republics will emerge naturally during playtime, but theocracies and non-dlc republics rarely appear anyway.
A flop? I'm sorry what?
 

takedown47

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Others have been begging for republics (as well as pagans and theocracies, but at least we're 1/3 of the way there now) for ages. It does not matter if a few people, such as you, don't desire it when the majority do.

+1
 

Specialist290

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As one of the staunch minority who has been playing Crusader Kings well before A Game of Thrones was ever on television, I can say that finally being able to play as the Republic of Venice and reenact the Italian trade wars is going to be pretty darn cool.
 

tyrannus007

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Paradox hasn't released any sales figures for their DLC, so saying one was a flop just because less people talk about it is absurd. Making Muslims playable and expanding the Byzantines was a good decision, since they were both very important in the Middle Ages. Pagans are important too, of course.
 

Kyoumen

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If I may phrase myself in a slightly mean way, that's bullshit, dear sir. Since before release of CK2 there was a lot hype about pagans being playable, which got even more noticable after the launch. Of course, there were many topics about Muslims, Republics and Byzantine and some other stuff, but they were definitely not more desired than Pagan dlc. Do remember, that norse are not only pagans, you got whole Cumania, baltic pagans and mongols at their arrival + all the other north-eastern areas of the map.
http://i.imgur.com/c9QKp.jpg

I disagree. They were all desired but it was always a thing that playable Muslims were the first. I followed (and posted in) lots of threads for all of those; in any case, it is certainly not the case that there was more noise about pagans than Muslims prior to the release of the SOI DLC.

Quite a fair bit of map don't you think? If you push back the starting date a little, it'll be much bigger.

They shouldn't push back the start date. It won't make the game better, and it's only the Norse that would really benefit from it. It adds even more blobbing problems too.