I don't mean to sound condescending. I'm genuinely asking why, because I feel like I'm missing something. Anytime somebody brings up static defenses there always seems to be several people saying "Static defenses are only meant to buy time for your fleet to arrive."
I just don't understand that mindset. Why do we only want them to have one viable strategic use? Wouldn't it add more depth to the game by giving them multiple possible uses?
Also, this one I kinda get, but really disagree with. I also see a lot of people saying "I'm not saying defenses should be able to take out an entire fleet." and again I'm left wondering why? I mean, if someone put in an obscene amount of resources into a stations defenses (so much so that it prevents them from having much of an offensive fleet) why shouldn't it be able to go toe to toe with a fleet of similar resource cost? Why does the combat have to be fleet v fleet?
I'm new to this community, so maybe somebody could help me understand the hesitation for powerful defenses?
I just don't understand that mindset. Why do we only want them to have one viable strategic use? Wouldn't it add more depth to the game by giving them multiple possible uses?
Also, this one I kinda get, but really disagree with. I also see a lot of people saying "I'm not saying defenses should be able to take out an entire fleet." and again I'm left wondering why? I mean, if someone put in an obscene amount of resources into a stations defenses (so much so that it prevents them from having much of an offensive fleet) why shouldn't it be able to go toe to toe with a fleet of similar resource cost? Why does the combat have to be fleet v fleet?
I'm new to this community, so maybe somebody could help me understand the hesitation for powerful defenses?
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