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Cri11e

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I have my doubts about how much a vicky 3 would actually sell and be popular.. Most certainly less than HOI4 and Stellaris sold? It would be a catering to a very limited crowd who are already paradox fans but I think even most of paradoxians would probably not get it. So I have my doubts it would be a sustainable title (with the paradox dlc model in mind).

Just contemplative conjecture though.
 

LiberiusX

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I have my doubts about how much a vicky 3 would actually sell and be popular.. Most certainly less than HOI4 and Stellaris sold? It would be a catering to a very limited crowd who are already paradox fans but I think even most of paradoxians would probably not get it. So I have my doubts it would be a sustainable title (with the paradox dlc model in mind).

Just contemplative conjecture though.

Funny. A lot of people said the same about Vicky 2.

People always complain about how "complicated" Vicky 2 is. I have to ask myself if these people actually played Vicky 2, or if people are using the word "complicated" in the correct context. In terms of gameplay, Vicky 2 is no more complicated than CK2. Both have very deep systems that take many hours of gameplay to master, but can be fun right out of the box if you play the correct country/person.

On top of that, you can't really compare HOI4 and Stellaris to Vicky 2(which was released 6 years ago) or a non-existent (as far as we know) Vicky 3. Paradox has grown quite a bit in popularity over the past 6 years and its marketing budget seems to be much bigger. On top of that, Paradox has more name recognition now due to its mainstream success of CK2 and EU4. Players will be willing to try almost anything Paradox releases. Many players will be craving to graduate from the arcade game that is EU4 to a deeper, more fulfilling franchise.
 
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ggsimmonds

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I want a Vicky III however there is something I think should be pointed out and accepted:
The game will not be a big seller for PDS. It may be a success and turn an acceptable profit, but I would not expect it to rival the other big titles.

I say that not only to temper the community's expectations, but also as something of advice or a warning to PDS. If Paradox tries to broaden the appeal of a hypothetical VIcky III they will fail to do so, and instead the Vicky fanbase will be unhappy with the direction such a game took. Vicky II's economic model was very complex. I'd wager it required many programming hours to create and tune. It also turns off a sizable portion of potential consumers. But if they make Vicky III's economic model more "streamlined" and accessible, it still probably would not appeal to those who felt overwhelmed by Vicky II, but it would make the Vicky fans unhappy.

I suspect PDS is either aware of this or at some point had internal discussions concerning this.

I have my doubts about how much a vicky 3 would actually sell and be popular.. Most certainly less than HOI4 and Stellaris sold? It would be a catering to a very limited crowd who are already paradox fans but I think even most of paradoxians would probably not get it. So I have my doubts it would be a sustainable title (with the paradox dlc model in mind).

Just contemplative conjecture though.

There is no doubt in my mind that it would sell less than HOI4 and Stellaris. But as I alluded to above, that does not mean it could not be a success. Paradox can budget development with a specific sales goal in mind.

Should we expect the same amount of post release content as the other PDS titles? Probably not, but the game could still be sustainable.
 
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