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TanksAhoy

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I was initially disappointed because for some reason I got the impression from the title that this was going to be a playable Mongol DLC :( and this idea seems a bit silly and I would have preferred the effort spent on something else.. Having said that though I've warmed up to this a bit and it could be quite fun. I'm basically on the wall about this but will probably pick it up in a sale along with the numerous other CKII DLCs I'm still unsure about.
 

Mange

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Not really something that I would "need to have", because I would probably only use it a few times. Will, at least, certainly have it when it goes on sale, or along with the major DLC.

But I really like the art assets, and I think its cool, ironic, and funny.

As an artist, that's great to hear! :D
 

nijis

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My thoughts are -- if Paradox takes the opportunity to put some thought into how the religious and political peculiarities of the Aztec Empire can be simulated, more power to them! It will make CK2 more flexible for modders, and maybe benefit future titles. (Although the original Aztec Empire wasn't as much a territorial empire as a city-state federation with tributaries. Clearly this is a much-evolved Aztec Empire,but for color I think there should definitely be a decision where your state supplies captives as the price of survival.)

A semi-plausible alternate history explanation would be worthwhile. Those ships look awfully Norse -- maybe Vinland thrived long enough to pass on a bit of technology, and immunity to some European diseases? Eventually I had wanted to add to my alternate history M&B mod, Empires of Faith, a New World that had seen low-level coastal colonization starting in the 1100s, with native empires given enough time to recover from disease without having to do with the one-two punch of epidemic + conquerors.

My only reservation with Sunset Invasion is that even a worth product on its own terms can dilute a brand somewhat -- like Laphroaig doing a line of energy drinks. It can also subtly change the institutional culture of a company focused on artisanal products, like EU and its descendants. But presumably Paradox's execs and its marketing folks have already given this some thought.
 
Last edited:

Kyoumen

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As an artist, that's great to hear! :D

I commented on this elsewhere, but want to second it again. The Aztec sprites and faces look GORGEOUS. They're what made this DLC a buy-on-day-1 for me, rather than a "Ha, that's great, I'll pick it up on sale sometime". I would've bought it either way, but now you get my extra $2.50. Hooray! :)
 

Kyoumen

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My only reservation with Sunset Invasion is that even a worth product on its own terms can dilute a brand somewhat -- like Laphroaig doing a line of energy drinks.

...damn you, you actually made me google to see if that wasn't just a rhetorical example. Because I'm sorry, Laphroaig Smoke Energy would be hilarious.
 

StLeibowitz

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I'm getting this. Aztec invasion sounds like a great way to curb France's power when I finally get around to transferring a game over to EU3; plus, Human Sacrifice. Any character-driven game like CK2 can only be improved by human sacrifice. :)
 

Pyriel

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Im not really gonna get this DLC since I have no interest in it. But it's wierd to see so many people butt clenching out this thing that's completely optional
 

Fawr

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I'll purchase it to support CK2 development because I love this game and want it to continue. Why would I not spend a measly $5? Even if I don't like it I can still disable the DLC and not have to worry about it.

Because if you do that and it ends up a success they will devote real resources towards the next fantasy mod, and that will be at the expense of a real mod (or a new game).
 

Kyoumen

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Because if you do that and it ends up a success they will devote real resources towards the next fantasy mod, and that will be at the expense of a real mod (or a new game).

No, they won't do the latter, because the DLC teams and game-making teams are separate. It is also extremely unlikely they will do many fantasy DLC to the exclusion of historical DLCs, because as we have already seen a substantial portion of the userbase are only interested in the latter. Also, the sales of a $5 add-on they put together in their spare time are kind of really unlikely to significantly alter Paradox's entire business and marketing strategy, and I honestly think you'll realise this too if you think about it.
 

Pyriel

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Exactly, Kyoumen. Let's leave the paranoia at the EA boards.
 

nijis

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you actually made me google to see if that wasn't just a rhetorical example. Because I'm sorry, Laphroaig Smoke Energy would be hilarious.

"Harness the Power of Peat."


Back to the Aztecs:

One other aspect SI to think about it might steer the military mechanics of the game. Galicia, Portugal, Extremadura, and other such underpopulated parts of Iberia simply could not sustain 100k doomstacks at that period. An all-foot army of that size, moreover, ought to be fairly ineffective at bringing enemies to battle.

I would love to see CK2's system evolve to become more sophisticated and realistic, but the design decisions needed to make Aztecs a viable threat might discourage such an evolution.

I guess they could simply be made magic and attrition free, but while there was some historical justification for the Mongols' exemption -- steppe ponies produced a lot of the army's logistical needs, as long as there was sufficient grass -- it's hard to think of one for the Aztecs.
 

Montecruz

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My thoughts are -- if Paradox takes the opportunity to put some thought into how the religious and political peculiarities of the Aztec Empire can be simulated, more power to them! It will make CK2 more flexible for modders, and maybe benefit future titles. (Although the original Aztec Empire wasn't as much a territorial empire as a city-state federation with tributaries. Clearly this is a much-evolved Aztec Empire,but for color I think there should definitely be a decision where your state supplies captives as the price of survival.)

A semi-plausible alternate history explanation would be worthwhile. Those ships look awfully Norse -- maybe Vinland thrived long enough to pass on a bit of technology, and immunity to some European diseases? Eventually I had wanted to add to my alternate history M&B mod, Empires of Faith, a New World that had seen low-level coastal colonization starting in the 1100s, with native empires given enough time to recover from disease without having to do with the one-two punch of epidemic + conquerors.

I agree with all your points. If it is done nicely, I think it will be a good DLC.

Also, I really think that the DLC should include some information how the Aztecs managed to cross the Atlantic. That would make the Alternate History scenario more plausible. If I were to suggest, Id say show some info events that suggest some Viking technology was passed on to the Aztecs.
 

Arcathias

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I am greatly looking forward to having a new challenge in western Europe. While a silly idea it is obviously going to be fun dealing with the people of Huitzilopochtli declaring Flower wars on Europe.

I also have to agree that not enough people are mentioning the fantastic artwork and portraits.
To support this great game I have sunk many hours of play time into and for further DLC I will be purchasing this.

Its not a bad thing to have imagination every once in a while.
 

Lordrac

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I look forward to it, but it is debatable whether or not I'll buy it until the Aztecs are playable.
Q.Q Anyone is playable if you just change a line in the 00_religions.txt
Add the line "playable = yes" which you can see in the catholics, to the pagan group.

I'm definitely buying this =), it's going to be fun. Going to be even better if the Aztecs are playable with events.