Who else feels like the Australasian Tribes are a bit boring?

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MachopPower69

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I think they are a bit boring because the only ways to expand are to colonise, reform and hope you survive. Plus, most of the provinces increase the cost of developing lands because they are coastlines or tropical areas.
 
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MachopPower69

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They shouldn't be tags in first place so i think thats fair
Yeah, they are too decentralised to be tags. That also includes most of the american tags because they were mainly ultra-nomadic and Aboriginal tribes didn't even have leaders or chieftains either, plus they had no idea what the ideas of war and peace were. https://en.wikipedia.org/wiki/Australian_frontier_wars

Basically they were so isolated and decentralised that war, peace, federation and all that was contrary to their beliefs until some prisoners from "Witchhead Island" came along and ruined the isolation of 40,000 years.
 
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moyang

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It was fun doing it for the first time trying to reform ASAP, but I'm probably not going to play them again unless they add some achievements for them.
At least native don't have to wait Europeans to appear unlike older versions.
 
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AvengedK1ng

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It was fun doing it for the first time trying to reform ASAP, but I'm probably not going to play them again unless they add some achievements for them.
At least native don't have to wait Europeans to appear unlike older versions.
They have a vassalise Hungary achievement no?

Yeah, they are too decentralised to be tags. That also includes most of the american tags because they were mainly ultra-nomadic and Aboriginal tribes didn't even have leaders or chieftains either, plus they had no idea what the ideas of war and peace were. https://en.wikipedia.org/wiki/Australian_frontier_wars

Basically they were so isolated and decentralised that war, peace, federation and all that was contrary to their beliefs until some prisoners from "Witchhead Island" came along and ruined the isolation of 40,000 years.
I'm happy with lots of US+CAN natives if we got 1.32 natives which took forever to settle. 1.31 and 1.33 natives which blob across the continent without any meaningful European plague events + boat load of tags is terrible
 
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currylambchop

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They have a vassalise Hungary achievement no?


I'm happy with lots of US+CAN natives if we got 1.32 natives which took forever to settle. 1.31 and 1.33 natives which blob across the continent without any meaningful European plague events + boat load of tags is terrible
Bruh nothing changed between 1.32 and 1.33 AI is just more aggro over the whole world
 

RMS Oceanic

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It looks like a lot of tribes choose to go horde with their government reforms, as it seems to be the only way to reach a more advanced government type before someone with feudalism turns up. I thought 1.31 was meant to give natives a way to "self actualise" without Europeans, but it looks like they took it away again.
 

AvengedK1ng

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It looks like a lot of tribes choose to go horde with their government reforms, as it seems to be the only way to reach a more advanced government type before someone with feudalism turns up. I thought 1.31 was meant to give natives a way to "self actualise" without Europeans, but it looks like they took it away again.
They got nomad tech group, allowing them to form colonial nations like mexcio and usa, if they reformed into horde
Dev intention with 1.31 might have been that but the feedback by players was harsh
 

TheMeInTeam

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It was fun doing it for the first time trying to reform ASAP, but I'm probably not going to play them again unless they add some achievements for them.
At least native don't have to wait Europeans to appear unlike older versions.
Anything other than horde is a fake option for Australian natives. I've seen cases made otherwise for American natives, but horde is probably still best there too for several reasons.
Bruh nothing changed between 1.32 and 1.33 AI is just more aggro over the whole world
IIRC there's a bug that allows natives to take tribal land off other nations without a war, which could be resulting in bigger natives than expected. Interesting that stealing land w/o other side having a say is a problem across several Pdox games :/. Not nearly as bad or prevalent in EU 4 as HOI 4, though.
can aztecs self-reform now without doing conversion gimmicks?
No, easiest is probably still to annex/release a totemist to knock them out of native council, then dev push them into embracing feudalism. Unless the Europeans turn up very quickly, in lucky games Portugal will be in Mexico before 1530, and developing is significantly worse then using their border in that case. That's only on patches where the AI can colonize somewhat soon though, don't know how it's behaving in 1.33.
 
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Anything other than horde is a fake option for Australian natives. I've seen cases made otherwise for American natives, but horde is probably still best there too for several reasons.

IIRC there's a bug that allows natives to take tribal land off other nations without a war, which could be resulting in bigger natives than expected. Interesting that stealing land w/o other side having a say is a problem across several Pdox games :/. Not nearly as bad or prevalent in EU 4 as HOI 4, though.

No, easiest is probably still to annex/release a totemist to knock them out of native council, then dev push them into embracing feudalism. Unless the Europeans turn up very quickly, in lucky games Portugal will be in Mexico before 1530, and developing is significantly worse then using their border in that case. That's only on patches where the AI can colonize somewhat soon though, don't know how it's behaving in 1.33.
I think they can make boats now, so maybe they could meet them in cuba around 60 years earlier.
 
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TheMeInTeam

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I think they can make boats now, so maybe they could meet them in cuba around 60 years earlier.
Oh right, I forgot about that. The hard part is probably revealing the island, since that requires ADM 5 for an idea group, or DIP 6 to steal maps (and someone from which to steal knowledge of Caribbean). But with change to institutions so that the penalty builds up more slowly, it probably costs less to go for ADM 5 + DIP 3 than to try developing with the "primitive" penalty or wait extra decades for Europeans to get out of Caribbean.

Since you can walk from South America, it is also possible to reveal a couple of the islands using conquistador. Colony hopping towards Brazil is on the table with boats as well. Might even be able to speed it up with a no CB war to conquer along coast.

Yeah, dev push before reforming is probably wrong in Mexico generally now. Better to just eat the penalty teching, still get close to nothing on reform (but pick up 3 institutions), and at worst develop printing press later, unless you can get a colonial nation to not hate you for long enough to receive passive spread. The colonizers will all hate you unconditionally due to gold mines, though sometimes you can get other Europeans to ally by sniping Mediterranean islands in peace deals.
 

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Please keep this thread on topic.
 
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MachopPower69

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No, easiest is probably still to annex/release a totemist to knock them out of native council, then dev push them into embracing feudalism. Unless the Europeans turn up very quickly, in lucky games Portugal will be in Mexico before 1530, and developing is significantly worse then using their border in that case. That's only on patches where the AI can colonize somewhat soon though, don't know how it's behaving in 1.33.
It's weird that you can develop a random tribe so they can find a way to feudalise. If development was a real currency in 1400, Imagine if you could develop Bohemia so hard it can have flying cars by 1530. Devving for institutions feels too unreal, but it is literally the hard-coded meta.

Back to the topic at hand, I would like a formable Australian nation. Since the tribes never even centralised (even in the modern day) perhaps interacting with the Malaccan nations could increase the ideals of centralisation, such as events on trade. But that is too unrealistic. A mission tree for the path of feudalism could be great because all the Australian tribes are is like flies flying around causing a nuisance and serve no purpose except for army tradition. Maybe a unique Aboriginal tribe government that isn't like the American tribes because there was no leaders, no nations and no up-to-my-knowledge statuses of wars. It was just people living off the land in families and communities with just elders and no thoughts of attacking each other for land that they could share equally.
 
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