Byzantium seems a popular option, yet it doesn't really mesh with the Western European Feudal model the game opts for. When will the Powers present a DLC the flushes out the East Roman Empire? The heirs of Antiquity are watching.
The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.
You would need some kind of system like the Patrician CK2 Merchant Republic one to accurately represent dynastic politics within the Empire (and to prevent you from getting game-over screen when Nikephoros Phokas seizes the throne from you), but it might be kind of boring without trade posts.I think the problem is going to be player expectations.
Because when people talk about how the ERE wasn't feudal (sure, but neither were the Anglo Saxons) what they mean is they think it should have some kind of better system, some kind of system which empowers the player as Emperor and lets them feel more cool and awesome, but realistically a lot of things that made the Byzantine Empire less feudal would also make them less fun to play. The fact that the succession system is not particularly hereditary is fine for the Empire, but a direct downgrade for the player who might lose the succession just because their heir is unpopular, or because some random military commander is such a chad that everyone decides he should be Emperor.
There's a tendency to look down on Feudalism as symptomatic of some kind of societal decline or dark age, but at the time it made a lot of sense. If you give people land and status in exchange for military service, then those people have an incentive to provide good military service. If they know their children will inherit their lands or status when they die, then there's an incentive to train those children to provide good military service too. This is part of why Latin mercenaries became increasingly predominant within the Byzantine army, because they (the nobles at least) had been trained from birth under the feudal system and were very good at what they did. It's also, probably, a part of why the Byzantine land tithe system increasingly came to resemble feudalism.
DLC is never going to be announced as a response to a topic on the forums. It's either going to happen one day or it's not. If it is going to happen, they're not going to talk about it until like 3-6 months before it releases. It's probably safe to say that Byzantium isn't on the agenda for 2021. Royal Court is coming in the Fall and I doubt we will see a second major expansion before Spring of next year.
This sounds amazing, provided ofcourse some mechanic be introduced to prevent an instant game over. Imagine getting dethroned, making a narrow escape, biding your time and striking when the time is right to reclaim what is rightfully yours. That might actually make CK3 an interesting game.The fact that the succession system is not particularly hereditary is fine for the Empire, but a direct downgrade for the player who might lose the succession just because their heir is unpopular, or because some random military commander is such a chad that everyone decides he should be Emperor.