I remember that ahead of time penalty percent in tech cost was reduced by the ruler's corresponding skill level. But I found such a mechanic is removed now. Currently ahead of time penalties for adm/dip/mil techs are all the same even with 0/3/6 ruler.
I searched all patch notes but could not find a single word implying this. Is this broken? Or hidden changes intended by devs?
I searched all patch notes but could not find a single word implying this. Is this broken? Or hidden changes intended by devs?