Converted to the model numbers we use within CORE, which differ from Vanilla. Plus we have a lot more of them. So your 0_1 infantry division in Vanilla will be the 0_6 infantry division in CORE, provided the country in question is fielding 9-batallion divisions rather than 6.ericB said:Converted icones? What do you mean? What have to be converted? From .BMP ot .WMF, or from .PSD to .TIFF? PArdon me, but usually you just drop some pictures (sorry to named it like that) in the right folder, and as long as the names are correct, everything is fine. (sorry to make it simple, but basicaly I.T. is what I am doing for a leaving, so technically speaking, there is no conversation to do, maybe some renaming if SCYTT ' icones are using DD naming and the person wantto use CORE with Arma).
I can see your point, and would make for a good discussion with Dec, I reckon. He's basically in charge of the land techs. Should you post this in either the CORE subforum or at our own site I'm sure you'll get an in-depth answer from him (and/or others). But as far as I can read it it's not so much the fact that old guns are very servicable and being used decades later on, with little change in propellant or charge, but rather the tendency to 'up-gun', i.e. to field more heavier caliber as the war progresses. The smaller caliber is still being used, but more guns are fielded per division, and overall are of a heavier caliber on average. Add to that the divisional attachments of heavy guns that used to complement brigade and regimental artillery.ericB said:Aboutthe tech tree, yes I feel it's less realistic than other mods. I do agree in real life you have to be weak somewhere to be strong somewhere else (best exemple being Austerlizt, where Napoleon traded a weak right wing - under Davout if I am not mistaken- for a strong centre). When I say unrealistic it's using a 2 dimensional model, such every year there is an advance for artillery (exemple). FAct is there were not such advance , and certainly not every year; and in case of any advance so it took quite a time to spread as a whole.
About artillery, let's take some exemple from real life , if you allow me. Still in 1990, the french artillery was using 105 HM2 build during the WWII and serving during it (4 out of the 6 in my former unit where in Monte Casino battle).On the other hand, the propellant (still powder) were the exact same in composition as the one used for the 155 au F1 (the top of the world artillery in 1990). So to reproduce that in a tech tree, you can simulate a new arty bg with stronger stat (France could have created new 105, but it would have a hight cost), or give a simply +1 to any division by so reflecting a minor tech advance that can be introduced quite quickly everywhere (amo have a short life, arms have a long life ... I could named a dozen of weapons created and used during the WWII that sere still in operational used in the 1990'). So in game I shoud have to make a choice such as : shall I get the AC tech, assuming I will NOT build any bg but get a nice +1 in hard attack for all the INF/MONT/Mar/Para or shall get the SP ART tech to improve the numerous bg I already build and make my strong ARM even stronger? Right now, I will NOT research AC, but I will tech rush SP ART.
It's why I was spoken about mix various mods. Mod33 give me the +1 to INF division, but the tech tree is far less complex than yours. I do love your tech tree, but still it lake of strategic choices I have to make : to invade and conquer SU, I will need inf , and I will need strong INF; anyway noone in SU at that time (1941) will stand against the ARM. But I will not waste my IC/day in building bg. that is a strategic choice I like to have, but I did not find yet (maybe because I did not play, but took a lookat the files) with CORE.
NOw what I am willing to agree with you is the following :
1) I strongly felt CORE was the result of a passionate work, made by passionate people who spended thousnad of hours. By so even if you feel I am harsh, be sure I am not, and I do respect what others have done.
2) If I was able to do better, the best would be me to release my own mod. As I did not, obviously it mean I can not do better.
3) a car is a car, mean a tool that allow me to go from point A to Point B. Some will use ferrari (because it's red and girls get horny if you owne one), some other will use a 2CV (french car that I invite you to look for in wiki). The point being : you will use what is the best fit for you, it will not mean it's also the best fit for your neiborough/brother/boss.
But we're always willing to discuss matters, and are open to good ideas or rightful criticism. So feel free to post any question or comment you want to share with us.