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Which Mod Do You Recommend for Vae Victus 2.32?

  • Cursus Honorum Mod

    Votes: 4 6,7%
  • Epigoni

    Votes: 31 51,7%
  • Imperium

    Votes: 1 1,7%
  • Magna Terra

    Votes: 4 6,7%
  • Reign of the Ancients

    Votes: 16 26,7%
  • Total Conquest mod

    Votes: 2 3,3%
  • Lofmans Little Mod

    Votes: 2 3,3%

  • Total voters
    60

Innocent Beard

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looking for a recommendation on Vae Victus mods. Unlike EU3 and Vicky2, there doesn't seem to be any clear favorites, at least from my cursory glances around the mod forums. Was wondering if you guys can give me some suggestions....thanks.
 

Wave

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I haven't played any of these but Magna Terra enough to say much but my advice goes:

Make your own ;)

That's what I've done and so far I've been pretty happy :) also there is no kinds of limits how many mods you can have at the same time so you can download them all and find the best one for you :p
 

Soulstrider

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Well exactly is Epigoni Mod to the Hindu Kush v2.01b? I got this game recently and was thinking of getting this mod but I don't know if this is the actual Epigoni mod
 

Comontorios

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Well exactly is Epigoni Mod to the Hindu Kush v2.01b? I got this game recently and was thinking of getting this mod but I don't know if this is the actual Epigoni mod

That's the latest version, which includes the extended map.
 

SAS

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I must say you really can't go wrong with any of them.
 

Nefaro

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I have separate installs for Epigoni and Reign of the Ancients.

I use those because the game mechanics are still recognizeable (it's not a huge overhaul) with some extra stuff added. Easier to learn without reading up on 'em.
 

Camara

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I have separate installs for Epigoni and Reign of the Ancients.

I use those because the game mechanics are still recognizeable (it's not a huge overhaul) with some extra stuff added. Easier to learn without reading up on 'em.

Why don't you use the mod folder? Steam or Mac stuff or whatever similar?
 

Wave

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Is modding difficult to do? I want to learn. How do I get started?
Well it has its difficulties but it is quite simple after all. My modding guide can help for the beginning, also checking Descartes' guides in the mod forum -> Imperium sub-forum is good idea, they're the ones I use.
 

Dannevirke

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Epigoni gets my vote, but with Reign of the ancients a close second.

Epigoni adds a lot to the game while keeping the character system with most of it's flaws intact (everybody becoming merchants or religious within a couple of generations). But apart from that it's great fun.

RotA has done a lot to fix loads of things, f.ex. stopping the senate veering too quickly in favor of one faction or another, at the cost of scrapping most of the granting title system, but giving tyranny a greater impact. But there are problems in this mod, like very few few realms going to war with one another - which I guess is sort of a fix for the cascading alliances.
 

Powerslave

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RotA has done a lot to fix loads of things, f.ex. stopping the senate veering too quickly in favor of one faction or another, at the cost of scrapping most of the granting title system, but giving tyranny a greater impact. But there are problems in this mod, like very few few realms going to war with one another - which I guess is sort of a fix for the cascading alliances.

This is typical to the start of the game. After a few years wars will become more common.

Oh and my vote goes for Reign of the Ancients. While Epigoni is great and the other mods as well I feel the RotA world is more living.
 

Nefaro

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Why don't you use the mod folder? Steam or Mac stuff or whatever similar?

Using the "Mod" folder, that comes with the game, doesn't work for all changes in mods (boo) so I usually don't bother unless the specific mod will work flawlessly with it. It's the whole reason I have two separate installs - because the map modificiations (IIRC) in the mods do not work with the built-in mod changer.

I often use JSGME freeware mod-changer, for my heavily modded games, so it's just a couple clicks to activate/deactivate them before firing it up. Even using this method, I still have to delete & rebuild the map cache after every change so I just made two separate installs to avoid the need for that. If (when) I get hard-up for hard disk space, I'll delete the second install and go the JSGME route.
 

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Is modding difficult to do? I want to learn. How do I get started?
It's a bit tricky to start with, but once you understand the basic structure of the text files you can catch on pretty quickly. The best thing to do would be to look at existing events etc and figure out how they work and go on from there. If you have any specific questions, just ask in the modding subforum :)
 

Hardradi

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Thankyou for all the votes. :) Also thanks to the other modders for pushing this game to its limits: gnosticdogma, Descartes, Camara, Wiz, Cheexsta and Lofman (also vanin, the RIMP team and the other early modders).

If you have ever read Livy's history about the early days of Rome the city, you will know it had a rocky and unimpressive start. In a way this game was the same. Lets hope it has a bright future just like the city of Rome did. :laugh:
 

Antiochus_Soter

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I have played both Magna Terra and Reign of the Ancients and both are very cool, but I think that neither of them are as good as the vanilla game of Vae Victus. The problems with the Mods is they take days and days of fiddling with your installation directories just to get the things to work, sometimes you need to do a full re-isntall of Rome and then do the fiddling with your directories to get them to work.

The main problem I found with Reign of the Ancients is that later in the game the cascading alliances causes you to be at war with everybody.

The main problem I found with Magna Terra is that later in the game it would simply crash so I felt like I had wasted so many hours trying to install the thing in the first place, and then so many hours playing the game only to find that the game would crash just at the point when it was starting to get really interesting.

So in sum, I think that the original game is the one that was most rewarding for me.
 

Dannevirke

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Thankyou for all the votes. :) Also thanks to the other modders for pushing this game to its limits: gnosticdogma, Descartes, Camara, Wiz, Cheexsta and Lofman (also vanin, the RIMP team and the other early modders).

If you have ever read Livy's history about the early days of Rome the city, you will know it had a rocky and unimpressive start. In a way this game was the same. Lets hope it has a bright future just like the city of Rome did. :laugh:

And you know we're doing nothing 'round here than waiting patiently (more or less) for your next expansion of the mod :D
 

Nefaro

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The main problem I found with Reign of the Ancients is that later in the game the cascading alliances causes you to be at war with everybody.

The main problem I found with Magna Terra is that later in the game it would simply crash so I felt like I had wasted so many hours trying to install the thing in the first place, and then so many hours playing the game only to find that the game would crash just at the point when it was starting to get really interesting.

So in sum, I think that the original game is the one that was most rewarding for me.

You do realize that the "Cascading Alliances" issue is a hard-coded problem with the vanilla game, don't you? It's not caused any mods.
 

Comontorios

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The problems with the Mods is they take days and days of fiddling with your installation directories just to get the things to work, sometimes you need to do a full re-isntall of Rome and then do the fiddling with your directories to get them to work.

Installing mods shouldn't be that difficult, in my opinion it's easier for Paradox games than for many other games.
 

Antiochus_Soter

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You do realize that the "Cascading Alliances" issue is a hard-coded problem with the vanilla game, don't you? It's not caused any mods.

The problem does not really crop up in the Vanilla game because there are so few nations that the likelyhood of it cascading so that you face everyone are quite slim.

I now finally got the latest version of the Magna Terra Mod working and it is awesome, have not had any crashes yet.