Its a shame, that it doenst apply on militia, since japan is building some of this guys...Thistletooth said:Infiltration is by far the best.
[...]
Infiltration Assault: + 50% Morale, cheaper marines and militia, pricier armor, +50% night movement and combat
GAGA Extrem said:Its a shame, that it doenst apply on militia, since japan is building some of this guys...![]()
command = { type = night_move which = infantry value = 40 }
command = { type = night_move which = paratrooper value = 40 }
command = { type = night_move which = marine value = 40 }
command = { type = night_move which = bergsjaeger value = 40 }
command = { type = night_move which = artillery value = 40 }
command = { type = night_move which = anti_tank value = 40 }
command = { type = night_move which = anti_air value = 40 }
command = { type = night_move which = engineer value = 40 }
command = { type = night_attack which = infantry value = 40 }
command = { type = night_attack which = paratrooper value = 40 }
command = { type = night_attack which = marine value = 40 }
command = { type = night_attack which = bergsjaeger value = 40 }
command = { type = night_attack which = engineer value = 40 }
command = { type = night_defense which = infantry value = 40 }
command = { type = night_defense which = paratrooper value = 40 }
command = { type = night_defense which = marine value = 40 }
command = { type = night_defense which = bergsjaeger value = 40 }
command = { type = night_defense which = engineer value = 40 }
Nah, i play vanilla, if i would start editing, i would have to add Mil III, Gar IV and to edit NaBos, Tanks and brigades firstThistletooth said:Awww...don't be down. Just edit it into your game if you think they deserve it. db/techs/land_doctrines_tech.txt
Gimmi a sec, i ill run a short game...Thistletooth said:Does this mean that any unit (tanks?) with engineers attached would have their night_attack greatly improved to the same level as vanilla infantry? What about an infantry division with engineers attached, would they get a double bonus?
Thistletooth said:Does this mean that any unit (tanks?) with engineers attached would have their night_attack greatly improved to the same level as vanilla infantry? What about an infantry division with engineers attached, would they get a double bonus?
Gjerg Kastrioti said:No actually, as brigades can't have combat modifers, the modifiers default to the nearest divisions, which are armour, fighters and cavalry from memory.
Load up as Japan in 1944 and check the modifiers for fighters night move if you don't believe me.
The save file at least doesnt show any brigade modifications...Thistletooth said:So there's absolutely no reason for those entries to be there?
Sirex1 said:Attritional Containment: +5 Org, +25 Morale, cheaper Artillery
Gotta love it, org and morale.
And also cheaper artillery. And yust think of what the doctrine means IRL, ww1 assualts for eveybody!.
By the way, you forgot to say it also gets a wicked assualt chance!
Yet you have to pay insane amounts of supply for your troops...Thistletooth said:Combined with the final Grand Battle Plan doctrine tech, by the end of the war, you could end up with 3-4 IC Infantry with 2-3 IC Artillery attached, going into battle with Org=105 and Morale=125, assaulting all over the damn place with your supposedly "weak" French doctrine path.
Freakin' scary giant steamroller of death!
GAGA Extrem said:Yet you have to pay insane amounts of supply for your troops...
Inf costs 1 Supply, Art another 0.4, that makes 1,4 Supply per division. Andif you do not trade for the supply, that means about ~0,25 IC permanent supply cost...
Besides you are slow. Hell, even turtles are faster than my men... :wacko: