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sekelsenmat

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Hello,

I'd expect that at the very least the Steam page where they sell stuff is updated, but: https://store.steampowered.com/app/827240/Expansion__Europa_Universalis_IV_Dharma/

"Unlock reforms that will define how you govern your kingdom or republic, earning free policies and boosting the power of some estates."

Well, I don't have Dharma but I'm pretty sure I have government reforms.

So this creates massive confusion: What exactly is unlocked by each DLC?

My specific question was that I was hoping for playing as a pirate in the Barbary Coast, so I thought Mare Nostrum:


But it seems Privateers are unlocked by https://store.steampowered.com/app/279620/Expansion__Europa_Universalis_IV_Wealth_of_Nations/ ?

"Dare to hire privateers that will steal trade from your competitors by leaching trade into a pirate nation. But if you do, know that this will increase the risk of war since your competitors will have a just cause for war."

So you need both DLCs to be a pirate?
 

Latheloi

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Actually, despite those descriptions, it is Golden Century to play as pirates.

The government reforms system is I think base, now, but Dharma has some country/region specific reforms.
And the Mare Nostrum "privateers" reference is a mission that you can send light ships on. Those missions would be pretty vital for playing as a pirate nation I expect.
 

Romanix90

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sekelsenmat

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withche.07

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These are all playable pirate events if you own dlc.

I think best pirate nations to play are:
independent (very easy) Palembang
half dependent/daimyo (easy) So
dependent, you need to release and needs some work to be independent (medium) Cornwall, Rügen
you need to spend some amount effort and wait but enjoyable cause of special ideas (hard) New Providence, Sale