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Erunestaron

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and another Thread of mine.

My buddies preferred summoning (they had armies of only summoned units in aow3) and i'm curious whats the best combination.

My guess so far has been Assembly+Psy.
 

Frank327

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Vanguard + Promethean.

Plasmoids are an excellent ealy summon and Vanguard can give them a great defense mod and synergy with the engineer unit.

But that's just my opinion.
 

Avoxel

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In terms of summoning units onto the world map most techs and some races have some kind of option. The Kir'ko spawn emergent which are weak at first but can evolve into T2 units (which is quite good but they are not the best assistance in a pickle), the Dvar have the deploy trencher ability which gives you an unmodded T1 core infantry unit.

If 'not producing units' is what you mean then Kir'ko + Xenoplague is your best bet, but they require some nurture. However if you train emergent to the point of evolution and you go into the xenoplague units you will be able to grow a decent army without ever producing units from the colony, just be sure to spread that parasitic infection and keep up with your xenoplague unit unlocks!

In combat summons are significantly more common, i'd recommend the Assembly Reverse Engineer's Constructs.

Experiment a bit and see what you'll like ^^
 

Erunestaron

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In terms of summoning units onto the world map most techs and some races have some kind of option. The Kir'ko spawn emergent which are weak at first but can evolve into T2 units (which is quite good but they are not the best assistance in a pickle), the Dvar have the deploy trencher ability which gives you an unmodded T1 core infantry unit.

If 'not producing units' is what you mean then Kir'ko + Xenoplague is your best bet, but they require some nurture. However if you train emergent to the point of evolution and you go into the xenoplague units you will be able to grow a decent army without ever producing units from the colony, just be sure to spread that parasitic infection and keep up with your xenoplague unit unlocks!

In combat summons are significantly more common, i'd recommend the Assembly Reverse Engineer's Constructs.

Experiment a bit and see what you'll like ^^
Is the infection bad for teammates?
 

Avoxel

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Is the infection bad for teammates?
No, when playing xenoplague certain abilities/operations can inflict 'Parasitic Infection' a xenoplague player wants to affect as many enemy units as possible with this before winning the combat, if you have any xenoplague units unlocked (at least the pustule) it will spawn them based on the amount and tier of infected units defeated.

Allies are unaffected unless you use the doomsday weapon, these affect everyone that is not of the same Secret Tech.

Hope that helps!
 

Erunestaron

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No, when playing xenoplague certain abilities/operations can inflict 'Parasitic Infection' a xenoplague player wants to affect as many enemy units as possible with this before winning the combat, if you have any xenoplague units unlocked (at least the pustule) it will spawn them based on the amount and tier of infected units defeated.

Allies are unaffected unless you use the doomsday weapon, these affect everyone that is not of the same Secret Tech.

Hope that helps!
This just ensured that i will play xenos next playthrough.

BTW: do autoresolve matches use plagues?
 

Avoxel

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This just ensured that i will play xenos next playthrough.

BTW: do autoresolve matches use plagues?

Autoresolve simulates combat entirely as normal, if units have abilities that would inflict Parasitic Infection or you have tactical operations unlocked that do, Autoresolve is entirely capable of generating Xenoplague units. Sometimes you might still want to micromanage to make sure as many are infected as possible but it is not a requirement. ^^
 

Gyor

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Syndicate Voidtech. You can summon a copy of any unit on the battle field. Say an enemy comes at you with the Celestian T4, summon a Quantum Echo of it. Getting someones evil twin to kick their arse is fun.

This allows you to play with units you normally can't get, like other secret tech's units, even if its just for one battle.

Echowalkers summon a copy of themselves with all their mods.

A hero with the refresh ability mod might enable them to summon two Quantum Clones of themselvesthemselves, I haven't tested it yet , but I plan too.

Plus techniquely the Zeniths healing ability is a summons (its summoning fresh troops, which is why they are now at full health).

You can also summon Sentries, which is a cool flying arc damage robot drone thing from the Syndicate.

Oh and using that strategic operation that grants copies of I think four defenders is really cool as well.

And Subjectators don't summon, but they do convert enemy units into Indentured.