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Loeffle

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Heisann!

Just started a new game with Malacca (1419), after some first big war against Bangkok and Ajeh (annexed Ajeh, and took Phuket and Barak from Ayut...) I thought they came should start working ...

Sent also 5 merchants to my Malacca CoT as well as 5 to Shanghai and 2 to Guangdong. Yearly income from that trading should be 40/year. But I just get around 9 every year on 1st January.

Someone has an idea what's going wrong?

I reduced already my armies to a very low level, have only five ships and use hardly money on anything. Still I had to take a loan to create three tax collectors in the three richest provinces ...

As you might guess Im still rather new in the game, so please forgive my stupid questions ...

I play 1.08 in the AGC EEP mode :)

Greets from the Duchy of Baden :)

Andreas
 

LewsTherin

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Welcome to the forums!

The income you see on Jan. 1 each year is a census tax, based on your population, not your trade income. To see your trade income look at your budget screen. At the top all your sources of income are listed. The row where it lists your trade income has a few numbers. The first is the unmodified income, then your modifier multipier, and the last number is your actual monthly trade income. So, to get your yearly income from trade multiply that by 12.

Alternatively, you can open your ledger and look at your yearly sources of income and look at the trade row.
 

Loeffle

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thanks a lot - that explains some things :)

anyway, do you have an idea how to create more income? i guess malacca isnt supposed to be a "poor" nation and right now i have no idea how to create the 200 to pay my loan back in 4 years ...

thanks in advance!
 

Pollux

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Loeffle said:
thanks a lot - that explains some things :)

anyway, do you have an idea how to create more income? i guess malacca isnt supposed to be a "poor" nation and right now i have no idea how to create the 200 to pay my loan back in 4 years ...

thanks in advance!

Read some AAR-s from people that played smell countrys and you wiil get the idea.
 
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Loeffle said:
thanks a lot - that explains some things :)

anyway, do you have an idea how to create more income? i guess malacca isnt supposed to be a "poor" nation and right now i have no idea how to create the 200 to pay my loan back in 4 years ...

thanks in advance!

There is just one thing to do. Pull your treasury slider all to the right and mint money.

Or hope for pennies from heaven... which indcidentally does exist in this game. It is the "gift" event. :)
 

unmerged(33144)

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An alternative is to simply loan as much money as you can and allow yourself to go bankrupt. Once isn't too big of a deal if you can make the money you loaned count. Buying an army and taking a bunch of provinces is, in my experience at least, the best way to increase your income if you're a tiny state. Don't even bother with trade until you're bigger.
 

Loeffle

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Oi someone from my old town Tromsø :)

Well if Id knew what AAR's means? ;)

Naja, pull the thing to right is no big problem, but inflation?!?

I did some wars without taking a new loan - lost Phuket to Ayudhaya, but gained the two remaining ones South of Malacca (one of them has gold).

I gain approx. 30/year now, but now I have a lousy monarch who doesnt manage to get any merchants in. Now I have enough money to "survive", but cant even think about improving infrastructure or colonies ...

Maybe Im too stupid?

Special hilsen to ishavsbyen :)

And thanks to all
 

unmerged(20077)

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Loeffle said:
thanks a lot - that explains some things :)

anyway, do you have an idea how to create more income? i guess malacca isnt supposed to be a "poor" nation and right now i have no idea how to create the 200 to pay my loan back in 4 years ...

thanks in advance!

The 40 is what you'd get if you slid the "To Treasury" slider all the way over to the right to mint the maximum amount of money. This of course, would get you some serious inflation before long. As things are, if you have that slider over the left, your wealth is all being spent on improving armies, infrastructure and so on.
 

Iso-A

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LewsTherin said:
Welcome to the forums!

The income you see on Jan. 1 each year is a census tax, based on your population, not your trade income. To see your trade income look at your budget screen. At the top all your sources of income are listed. The row where it lists your trade income has a few numbers. The first is the unmodified income, then your modifier multipier, and the last number is your actual monthly trade income. So, to get your yearly income from trade multiply that by 12.

Alternatively, you can open your ledger and look at your yearly sources of income and look at the trade row.

Census tax has nothing to do with your population. It is your provinces total tax value affected by centralization, tax collectors and being a core province.
 

henrikhka

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the best way to get gold (notice that gold and income is not the same thing) is to promote bailiffs to tax collectors.

Each year you get census taxes, census taxes are taxes that go right into your treasury, ie census taxes = gold. To get census taxes you have to promote tax collectors, if you don't have a tax collector in a province it won't provide you with census taxes.

And try not to mint money, minting money is when you have your treasury slider anywhere but to the far left. Cause if you mint money you get inflation, and it can be a pain in the arse, but i'm pretty sure that in a short time lawkeeper is gonna tell you more about that ;)
 
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henrikhka said:
To get census taxes you have to promote tax collectors, if you don't have a tax collector in a province it won't provide you with census taxes.
A province may give census even without a TC in it. TC give 75% of the possible census, a core status gives 25%, and each point of CENTRALIZATION (DP-slider) gives 2.5%. So, a core province while the country is at full centralization gives 50% of the census (there's a cap at 100%).
 

henrikhka

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well, i knew that it was possible to get a little census taxes without having TC's, but not that you could gain so much
 

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Loeffle said:
Well if Id knew what AAR's means? ;)
It's an After Action Report - usually a story of someone's EU2 game.

There is an entire forum devoted to them
here.

Good luck!
 

Loeffle

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Thank everybody for the information :)

Its still a bit confusing, but I re-read everything so hopefully I'm a better player soon :)

Also those AAN's are really entertaining and good help :) Even if they often make you feeling very "little" and bad ;)
 

Loeffle

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Things go much better now :)

Those tax collectors, the "gold" province and a skilled monarch (to place merchants) helped a lot ...

At least enough money to build a war ship every 2nd year OR a tax collector OR raise some 5,000 army ...