Trying to learn modding by creating a small event chain where you get a pet rat (much like the pet dog, cat etc...)
I can simply add a "Pet_rat" modifier into the 00_event_modiers.txt and then call the modifier when the correct option is chosen during an event but I can't help but feel like this is the unintended method.
Is there a better way to create/add your own modifiers when making a mod without messing around with the files within /common?
Thanks in advance, sorry if I posted this in the wrong forum, and I couldn't find the answer to my question anywhere else.
I can simply add a "Pet_rat" modifier into the 00_event_modiers.txt and then call the modifier when the correct option is chosen during an event but I can't help but feel like this is the unintended method.
Is there a better way to create/add your own modifiers when making a mod without messing around with the files within /common?
Thanks in advance, sorry if I posted this in the wrong forum, and I couldn't find the answer to my question anywhere else.