I am big fan of Paradox games.Especially HoI series.They are very good and very realistic.
But I think that there are some problems in HOI's geography policy.According to Soviet High Comand there are 2 factors in warfare that cannot be change ;geography and weather.They effect wars time,armies size and length of war.
Some points in World map have strategic importance.But also there are someplaces have special conditionces, for example wehrmachtlock( swamp between belarus and Ukranie).İf u dont know wehrmachtlock and rasputitsa (weather condition) u dont know East front in WW2 (also 1812 )
There are other examples ;Ardenns, East Turkistan etc..They are rare but important palaces for History.In map they are not strategic but they have special conditions and interesting story.
P.S. Sry for Bad English
But I think that there are some problems in HOI's geography policy.According to Soviet High Comand there are 2 factors in warfare that cannot be change ;geography and weather.They effect wars time,armies size and length of war.
Some points in World map have strategic importance.But also there are someplaces have special conditionces, for example wehrmachtlock( swamp between belarus and Ukranie).İf u dont know wehrmachtlock and rasputitsa (weather condition) u dont know East front in WW2 (also 1812 )
There are other examples ;Ardenns, East Turkistan etc..They are rare but important palaces for History.In map they are not strategic but they have special conditions and interesting story.
P.S. Sry for Bad English