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Just like the title says, where does the mercenaries come from? They just randomly appear in a province, and when you delate them they are just gone.

What if you could add a few thousand of your manpower to a special mercenarie army, whice can be bought by other nations to fight others. And you will ofc get money for that. :eek:o
 

Straigthtsilver

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I wouldn't mind some kind of "Expeditionary Force" option being added, or perhaps a variation of the subsidy offer with ducats replaced by a manpower boost (Foreign volunteers, maybe?).
 

AliceK86

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Just like the title says, where does the mercenaries come from? They just randomly appear in a province, and when you delate them they are just gone.

What if you could add a few thousand of your manpower to a special mercenarie army, whice can be bought by other nations to fight others. And you will ofc get money for that. :eek:o
Mercs come from the aether and arrive in whichever province you purchased them in.
 

toaae

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When a mommy and daddy mercenary love each other very much....

j/k


It would be realistic to have a worldwide mercenary manpower pool, but I'm not sure that's anything even close to necessary.
 

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I dont think its something that needs to be added to the game, but I just thought it was a cool idea. But it would be nice to see something similare in the game.
 

Sairoh

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In Crusader Kings 2, they were organized into companies that you can hire for as long as you can afford them. There's a limited number of companies so kingdoms would often try to book a company before going to war. It wouldn't work that well here since EU4 is much more about the larger picture. However, could be a interesting mod idea?
 

AliceK86

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In Crusader Kings 2, they were organized into companies that you can hire for as long as you can afford them. There's a limited number of companies so kingdoms would often try to book a company before going to war. It wouldn't work that well here since EU4 is much more about the larger picture. However, could be a interesting mod idea?
It'd be possible to get troops to appear by decision or event, but getting rid of them when the war's over is another question entirely. I don't think there's any way of differentiating hired "mercs" (which would be represented as regular troops) versus regular soldiers. So I don't think it'd work, as mods go.

I can think of one way to work merc corps into the game a la CK2 as actual states, but not without possible side-effects.
 

Vishaing

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In CK2 you can flag certain armies as being event troops, which can then let you disband them at will. I don't know if this functionality or something similar made it into EUIV. I'm guessing it didn't because that would be too useful.
 

AliceK86

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In CK2 you can flag certain armies as being event troops, which can then let you disband them at will. I don't know if this functionality or something similar made it into EUIV. I'm guessing it didn't because that would be too useful.
I could check. They use the line
Code:
earmark =
I think, so I'll see if it's usable in EU4.

EDIT: To be honest, I don't have my hopes up because units are spawned on a per-unit basis rather than as armies (which is how they're spawned in CK2), so I'd be shocked if it actually works.

EDIT2: Well, I can spawn units using spawn_unit, and it doesn't crash with the earmark command, but I still have no means of getting rid of them. I don't think the earmark command exists/works, either, because I haven't seen any mention of it elsewhere. I might ask gars about it later.
 
Last edited:

Aethelred

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My suggestion would be that merceneries come from everywhere. Did the entrepreneurs in the mercenary business (e.g. Wallenstein) recruit existing regiments? I rather believe they let their hiring agents roam the countrysides and convince poor souls to come with them, via bargain money, alcohol, perhaps even coercion. Of course there are some exceptions early on (mid-late 15th century: english archers and milanese crossbowmen; 15th and 16th century: swiss Reisläufer).

That being said, I also have to mention that I find it really strange that so many european powers can afford standing armies before ca. 1650. Hiring mercenaries should be the standard way of waging war until the later 17th century for most of them. This might also be connected with how players accumulate money: primarily and directly via "economy and trade", not via politics. I'd love if we'd actually had to negotiate with the estates (noble parliaments) of our countries. It was them who gave the concession to extraordinary taxes, which were necessary for any war-effort. Again, it's too much about interacting with ressources, and not enough about interacting with political agents.