When will there be an update for the Scandinavian nations?

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

RichardOlcese

Colonel
46 Badges
Jun 20, 2019
959
1.971
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Way of Life
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome
  • Imperator: Rome - Magna Graecia
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Call to arms event
  • Victoria 2
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Europa Universalis IV: Pre-order
What we need and what we ask is simple. Two intermediate formables: Denmark-Norway (dark red on the map) and Sweden-Norway (dark blue). There are similar intermediate formables for other regions like Italy/Germany. Each should have a mix of the best ideas of Denmark, Norway, and Sweden. If Denmark has any national idea that can be described as "good" rather than "meh".
Then a super new awesome final boss formable: Scandinavia. But not the awful thing we have now, with no ideas or events. It even blocks achievements/events from the forming country. Yes, it has a terrible flag too. That can't be changed because someone already designed it like that in real life. Everybody knows that's the reason No. 1 why Scandinavia never unified. Who would like to be a citizen under that banner? Anyway, if we are stuck with it, at least give it some good ideas and missions. Many missions. Control the Baltic, colonize, re-invade Britain, subjugate the Russians, build universities, found Paradox, become Protestant HREmperor, sack Paris, fight Lubeck and the German trading cities of northern Germany, and many delightful Viking-ish things.
We also could use some more provinces. Particularly in Sweden and Norway.
Sweden also needs to be even more rebellious against Denmark. So that Denmark might easily form Denmark-Norway, but adding Sweden to it should be a real challenge. Also Scandinavia should be a tech 10 formable.
Denmark should also start with a unique government type called "Kalmar Monarchy" giving: plus 1 diplo reputation, elective monarchy just like in Poland-Lithuania, plus 0.5 yearly legitimacy, minus 10% cost of advisors whose culture is within the Scandinavian culture group, minus 10% nobility loyalty equilibrium (the Danish and Swedish nobility were very rebellious! The Norwegians not so much).
The Sound Toll should also be a big thing. Like adding it to the relevant HRE incident. Or like giving the HREmperor/merchant republics with their main trade node in Lubeck, a casus belli so that Denmark abolishes it. Unless it's abolished, it should do something big like decrease everybody else's control of the node in favour of Denmark. It should be a national modifier perhaps. Or a modifier to be seen directly in the trade node thingy, like when we see that some country has more or less trade power there due to some event.
Holstein also needs some love. Currently it's one of the few German nations without a national mission tree whatsoever. They were quite interesting and rebellious against the Danish at the time, and the HREmperor paid some attention to it. They also have an AMAZING flag. I'd gladly play as Holstein, had it more flavour.
That's what we, the penguin, the cat and I, demand. Is it too much to ask? That a Scandinavian company gives their very own region some love in this game? I don't think so.
 
  • 17Like
  • 9
  • 4
  • 1
Reactions:

RichardOlcese

Colonel
46 Badges
Jun 20, 2019
959
1.971
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Way of Life
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome
  • Imperator: Rome - Magna Graecia
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Call to arms event
  • Victoria 2
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Europa Universalis IV: Pre-order
I forgot to add, all that should be delivered in a super free nice on the house patch like the Manchu patch. Remember it? It was awesome. So much flavour to the Far East. I LOVE the Manchu patch.
Not a DLC that takes months/years to develop and we will all keep asking "When is it ready? Is it ready now? And now? And now? Etc.".
 
  • 6
  • 1Like
Reactions:

Sidolowka

Colonel
18 Badges
Sep 3, 2019
963
4.614
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
Denmark-Norway (dark red on the map)
Probably possible.

Sweden-Norway (dark blue)
This seems to be a bit unlikely though, considering how it was way outwith the game's timeline, and only lasted for like a century.

If Denmark has any national idea that can be described as "good" rather than "meh".
The -1 unrest and -15% construction cost is decent, and their second idea gives +20% manpower AND +20% sailors. +50% naval force limit also lets you spam even more light ships. The rest is indeed kinda meh though. B+ tier idea set, but only because Danemark can abuse their amazing navy to seal off the Danish straits.

Then a super new awesome final boss formable: Scandinavia.
Agreed, Scandinavia as a tag hasn't been touched since its release, and in its current iteration, is a complete downgrade for whoever forms it.

Denmark should also start with a unique government type called "Kalmar Monarchy" giving: plus 1 diplo reputation, elective monarchy just like in Poland-Lithuania, plus 0.5 yearly legitimacy, minus 10% cost of advisors whose culture is within the Scandinavian culture group, minus 10% nobility loyalty equilibrium (the Danish and Swedish nobility were very rebellious! The Norwegians not so much).
Interesting idea, although I'm doubtful if an elective monarchy would be balanced gameplay-wise, especially considering how Danemark starts off with TWO unions. You could go PU'ing everyone left and right, while simultaneously rolling for inheritance much more often than a normal monarchy.

The Sound Toll should also be a big thing. Like adding it to the relevant HRE incident. Or like giving the HREmperor/merchant republics with their main trade node in Lubeck, a casus belli so that Denmark abolishes it. Unless it's abolished, it should do something big like decrease everybody else's control of the node in favour of Denmark. It should be a national modifier perhaps. Or a modifier to be seen directly in the trade node thingy, like when we see that some country has more or less trade power there due to some event.
The Sound Toll already gives a flat +20 trade power to Sjaelland already – should probably be improved on though. There's already an HRE incident about the Hansa and the Sjaelland toll, but as with all other HRE incidents it's uh... slightly lacking.

Also think that if someone builds the Kiel canal, the Sjaelland toll modifier should be removed.

Holstein also needs some love. Currently it's one of the few German nations without a national mission tree whatsoever. They were quite interesting and rebellious against the Danish at the time, and the HREmperor paid some attention to it.
There's another HRE incident for this, but it's once again, less than satisfactory. Could probably be expanded on.

the Manchu patch. Remember it? It was awesome.
You mean the Oirat patch that was supposed to fix the Mandate of Heaven but only managed to break it even further while buffing the already overpowered hordes?

So much flavour to the Far East. I LOVE the Manchu patch.
Introducing a bunch of horde buffs, and even more rebels for Ming that do absolute jackshit if they take Quantity! And So of course. Fuck So.
 
  • 4
  • 1
Reactions:

sjobenrit

Captain
30 Badges
Feb 19, 2020
363
581
  • Europa Universalis IV
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: By Blood Alone
  • Europa Universalis 4: Emperor
  • Battle for Bosporus
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Cossacks
  • Cities: Skylines
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cradle of Civilization
  • Age of Wonders III
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II
immo scandinavia should be a tech 20 formable; now you can have all the provinces for Scandinavia in +-1510 (tech 10) when you integrate Norway and Sweden.
 
  • 6
  • 1Like
  • 1
Reactions:

RichardOlcese

Colonel
46 Badges
Jun 20, 2019
959
1.971
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Way of Life
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome
  • Imperator: Rome - Magna Graecia
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Call to arms event
  • Victoria 2
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Europa Universalis IV: Pre-order
Probably possible.


This seems to be a bit unlikely though, considering how it was way outwith the game's timeline, and only lasted for like a century.


The -1 unrest and -15% construction cost is decent, and their second idea gives +20% manpower AND +20% sailors. +50% naval force limit also lets you spam even more light ships. The rest is indeed kinda meh though. B+ tier idea set, but only because Danemark can abuse their amazing navy to seal off the Danish straits.


Agreed, Scandinavia as a tag hasn't been touched since its release, and in its current iteration, is a complete downgrade for whoever forms it.


Interesting idea, although I'm doubtful if an elective monarchy would be balanced gameplay-wise, especially considering how Danemark starts off with TWO unions. You could go PU'ing everyone left and right, while simultaneously rolling for inheritance much more often than a normal monarchy.


The Sound Toll already gives a flat +20 trade power to Sjaelland already – should probably be improved on though. There's already an HRE incident about the Hansa and the Sjaelland toll, but as with all other HRE incidents it's uh... slightly lacking.

Also think that if someone builds the Kiel canal, the Sjaelland toll modifier should be removed.


There's another HRE incident for this, but it's once again, less than satisfactory. Could probably be expanded on.


You mean the Oirat patch that was supposed to fix the Mandate of Heaven but only managed to break it even further while buffing the already overpowered hordes?


Introducing a bunch of horde buffs, and even more rebels for Ming that do absolute jackshit if they take Quantity! And So of course. Fuck So.
Many other tags are outside EU4's time scope, such as Sardinia-Piedmont and even Italy/Germany. Sweden-Norway wouldn't. Plus we need to give the Swedes a chance to have their own formable if they succeed. But of course my dear we all know Denmark is the superior Scandinavian tag.
 
  • 2
  • 1Like
  • 1
Reactions:

RichardOlcese

Colonel
46 Badges
Jun 20, 2019
959
1.971
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Way of Life
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome
  • Imperator: Rome - Magna Graecia
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Call to arms event
  • Victoria 2
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Europa Universalis IV: Pre-order
immo scandinavia should be a tech 20 formable; now you can have all the provinces for Scandinavia in +-1510 (tech 10) when you integrate Norway and Sweden.
Integrating Sweden should be way more difficult to achieve, with ton of modifiers providing them with liberty desire. They really fought a lot against the Danish in real life. I don't know why they entered the Kalmar Union in the first place if they were so much against Denmark. Who wouldn't like to be a Danish subject???
 
  • 1
Reactions:

RichardOlcese

Colonel
46 Badges
Jun 20, 2019
959
1.971
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Way of Life
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome
  • Imperator: Rome - Magna Graecia
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Call to arms event
  • Victoria 2
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Europa Universalis IV: Pre-order
Probably possible.


This seems to be a bit unlikely though, considering how it was way outwith the game's timeline, and only lasted for like a century.


The -1 unrest and -15% construction cost is decent, and their second idea gives +20% manpower AND +20% sailors. +50% naval force limit also lets you spam even more light ships. The rest is indeed kinda meh though. B+ tier idea set, but only because Danemark can abuse their amazing navy to seal off the Danish straits.


Agreed, Scandinavia as a tag hasn't been touched since its release, and in its current iteration, is a complete downgrade for whoever forms it.


Interesting idea, although I'm doubtful if an elective monarchy would be balanced gameplay-wise, especially considering how Danemark starts off with TWO unions. You could go PU'ing everyone left and right, while simultaneously rolling for inheritance much more often than a normal monarchy.


The Sound Toll already gives a flat +20 trade power to Sjaelland already – should probably be improved on though. There's already an HRE incident about the Hansa and the Sjaelland toll, but as with all other HRE incidents it's uh... slightly lacking.

Also think that if someone builds the Kiel canal, the Sjaelland toll modifier should be removed.


There's another HRE incident for this, but it's once again, less than satisfactory. Could probably be expanded on.


You mean the Oirat patch that was supposed to fix the Mandate of Heaven but only managed to break it even further while buffing the already overpowered hordes?


Introducing a bunch of horde buffs, and even more rebels for Ming that do absolute jackshit if they take Quantity! And So of course. Fuck So.
Alright, remove the elective thingy. But we need a specific tier one monarchy type about the Kalmar Union. It was a very particular and important form of monarchy at the time. And it was elective. Perhaps give the player the choice between the late king's son, and one or two other candidates either from the same dynasty, or from the country with the highest opinion of Denmark.
 
  • 1
  • 1Like
Reactions:

RichardOlcese

Colonel
46 Badges
Jun 20, 2019
959
1.971
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Way of Life
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome
  • Imperator: Rome - Magna Graecia
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Call to arms event
  • Victoria 2
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Europa Universalis IV: Pre-order
Probably possible.


This seems to be a bit unlikely though, considering how it was way outwith the game's timeline, and only lasted for like a century.


The -1 unrest and -15% construction cost is decent, and their second idea gives +20% manpower AND +20% sailors. +50% naval force limit also lets you spam even more light ships. The rest is indeed kinda meh though. B+ tier idea set, but only because Danemark can abuse their amazing navy to seal off the Danish straits.


Agreed, Scandinavia as a tag hasn't been touched since its release, and in its current iteration, is a complete downgrade for whoever forms it.


Interesting idea, although I'm doubtful if an elective monarchy would be balanced gameplay-wise, especially considering how Danemark starts off with TWO unions. You could go PU'ing everyone left and right, while simultaneously rolling for inheritance much more often than a normal monarchy.


The Sound Toll already gives a flat +20 trade power to Sjaelland already – should probably be improved on though. There's already an HRE incident about the Hansa and the Sjaelland toll, but as with all other HRE incidents it's uh... slightly lacking.

Also think that if someone builds the Kiel canal, the Sjaelland toll modifier should be removed.


There's another HRE incident for this, but it's once again, less than satisfactory. Could probably be expanded on.


You mean the Oirat patch that was supposed to fix the Mandate of Heaven but only managed to break it even further while buffing the already overpowered hordes?


Introducing a bunch of horde buffs, and even more rebels for Ming that do absolute jackshit if they take Quantity! And So of course. Fuck So.
And! I forgot to add, each candidate should be backed by Sweden or Norway. If you choose a different one... boom! Huge liberty desire.
 
  • 2Like
Reactions:

Battlex

Field Marshal
59 Badges
Apr 4, 2017
6.011
6.380
  • Crusader Kings II
  • Hearts of Iron IV: La Resistance
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Conclave
  • Europa Universalis III: Collection
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Victoria 2
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Golden Century
  • Crusader Kings II: Holy Fury
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings III
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome - Magna Graecia
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV
  • Hearts of Iron IV: Death or Dishonor
  • Imperator: Rome
  • Europa Universalis IV: Mandate of Heaven
  • Battle for Bosporus
  • Rome: Vae Victis
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Wealth of Nations
  • Heir to the Throne
  • Europa Universalis IV: Res Publica
  • Europa Universalis: Rome
  • Sengoku
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
Many other tags are outside EU4's time scope, such as Sardinia-Piedmont and even Italy/Germany. Sweden-Norway wouldn't. Plus we need to give the Swedes a chance to have their own formable if they succeed. But of course my dear we all know Denmark is the superior Scandinavian tag.
Italy uses the napoleonic CoA, SDP is like Two Sicilies where it already kinda existed, and its more a histiographical thing to seperate them out
Integrating Sweden should be way more difficult to achieve, with ton of modifiers providing them with liberty desire. They really fought a lot against the Danish in real life. I don't know why they entered the Kalmar Union in the first place if they were so much against Denmark. Who wouldn't like to be a Danish subject???
Being part of Denmark they got around the sound toll, and they also already have lots of events to buff their liberty desire
Alright, remove the elective thingy. But we need a specific tier one monarchy type about the Kalmar Union. It was a very particular and important form of monarchy at the time. And it was elective. Perhaps give the player the choice between the late king's son, and one or two other candidates either from the same dynasty, or from the country with the highest opinion of Denmark.
Bohemia and Hungary were also elective, but they didn't get that in their patch, additionally there's no lobbying and pressuring neighbouring bisophorics in the HRE to elect your kin, when that was a massive part of real life hre strategy
 
  • 1
Reactions:

RichardOlcese

Colonel
46 Badges
Jun 20, 2019
959
1.971
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Way of Life
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome
  • Imperator: Rome - Magna Graecia
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Call to arms event
  • Victoria 2
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Europa Universalis IV: Pre-order
Italy uses the napoleonic CoA, SDP is like Two Sicilies where it already kinda existed, and its more a histiographical thing to seperate them out

Being part of Denmark they got around the sound toll, and they also already have lots of events to buff their liberty desire

Bohemia and Hungary were also elective, but they didn't get that in their patch, additionally there's no lobbying and pressuring neighbouring bisophorics in the HRE to elect your kin, when that was a massive part of real life hre strategy
OK, OK, scrap the elective part if you want. But a "Kalmar Monarchy" type of government is needed. Stop criticizing for once, and support the good parts of my idea so that it has more chances to be done by Paradox. I myself can sustain all kinds of criticism, I like and learn from it. But the penguin and the cat are rather depressed, you know.
The details should be worked on more, of course. I just give a very general idea. And put it on the table that without a Scandinavian renewal, the game is not itself. The HORRIBLE lack of flavour of Scandinavia is, currently, game-breaking, when you compare it to other regions that are full of their own mechanics, governments, events, etc. And all that is particularly worrisome when considering it comes from a truly Scandinavian company such as Paradox. It's really a Paradox. Oh! Or perhaps they do it on purpose because of their name? "We're Scandinavians, but we neglect Scandinavia in our games. That's the Paradox!". That's still a possibility. Anyway, I want a reworked Scandinavia!
 
  • 2
  • 1
Reactions:

Jiben

Colonel
52 Badges
Jul 1, 2015
847
3.004
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Rome: Vae Victis
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Imperator: Rome - Magna Graecia
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
I really think scandinavia eventually could use a lift next patch or 2 but we gotta be carefull about it turning into a straight buff since Sweden arguablly preforms too well compared to what they should if we were realistic. Other than stuff like provincial changes, mission trees etc that's kinda given a peasant estate could arguably be added for nordic nations (and peasant republics) as peasants had alot higher standing in scandinavia than say france. Sami/sapmi should probablly not start christian either and arguablly uncolonized atleast for sweden and let a mission tree colonize the area for them.

Also i get why culture groups are the way they are but a good argument could be made for ripping out sami/finnish from nordic culture group, karelian from russian, estonian from baltic and let these 4 have a new culture group together.

Nothing big but could be fun if scandinavia got unique national ideas, maybe a mix between swedens/denmarks/norways ideas so some army stuff but not as good as sweden and then trade/navy with maybe norways colonist thrown in.
 
  • 5Like
  • 1Love
Reactions:

RichardOlcese

Colonel
46 Badges
Jun 20, 2019
959
1.971
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Way of Life
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome
  • Imperator: Rome - Magna Graecia
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Call to arms event
  • Victoria 2
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Europa Universalis IV: Pre-order
I really think scandinavia eventually could use a lift next patch or 2 but we gotta be carefull about it turning into a straight buff since Sweden arguablly preforms too well compared to what they should if we were realistic. Other than stuff like provincial changes, mission trees etc that's kinda given a peasant estate could arguably be added for nordic nations (and peasant republics) as peasants had alot higher standing in scandinavia than say france. Sami/sapmi should probablly not start christian either and arguablly uncolonized atleast for sweden and let a mission tree colonize the area for them.

Also i get why culture groups are the way they are but a good argument could be made for ripping out sami/finnish from nordic culture group, karelian from russian, estonian from baltic and let these 4 have a new culture group together.

Nothing big but could be fun if scandinavia got unique national ideas, maybe a mix between swedens/denmarks/norways ideas so some army stuff but not as good as sweden and then trade/navy with maybe norways colonist thrown in.
Very good! The three of us appreciate your support and comments A LOT! Don't forget about the Kalmar Monarchy special tier, and a rewamp to Holstein and relations between Denmark and the northern midgets, I mean, trade thingies that are Lübeck's stooges. We need to keep pressing and keeping this urgent matter alive so that devs, and perhaps even Mr Paradox himself (the company's owner, I suppose) sees it. Thank you.
 
  • 1Like
Reactions:

Shiny Dog

Major
61 Badges
Sep 12, 2016
665
705
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Stellaris: Apocalypse
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings III: Royal Edition
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Holy Fury
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV
  • Crusader Kings III
  • Victoria 2
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
This seems to be a bit unlikely though, considering how it was way outwith the game's timeline, and only lasted for like a century.
To be fair, the USSR lasted less than a century and it's still pretty impactful in its legacy.
Out of timeline, on the other hand, is usually a big no-no, such as not giving us Belgium when they could just fluff it as Royal Netherlands or even (Union of) Arras.
 

Willem IV

Alexander
70 Badges
Aug 4, 2008
2.196
1.328
  • Victoria 3 Sign Up
not a fan of two extra tags for Denmark-Norway & Sweden-Norway. It's okay as it is. However the tag Scandinavia should get some love. With focus of naval, army and colonization ideas as that are the strong suits of the separate 3 kingdoms.
 
  • 3Like
  • 2
  • 1
Reactions:

Reeeeeee

aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaad a book
29 Badges
Feb 6, 2018
27
56
  • Europa Universalis IV
  • Europa Universalis 4: Emperor
  • Battle for Bosporus
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Colonel
  • Crusader Kings II
  • Age of Wonders III
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines
  • Cities: Skylines - Green Cities
This seems to be a bit unlikely though, considering how it was way outwith the game's timeline, and only lasted for like a century.
I don't really have much to add to this discussion, but, all I can say is that many nations do not come within the time frame of the game.

Germany (although in EU4 is more pretrayed as the successor to the HRE instead of modern Germany) wasn't formed until 1871.

Italy didn't unify fully until 1870.

Romania wasn't formed until 1862.

Ruthenia, declared independence in 1939, and only lasted a day. I know the Russians were called 'White Ruthenia' but it was only used until the late 1600's until its modern name was picked up, and they are not the Ruthenians we are talking about as the Rus/Ruthenia was also a name of the East Slavs.

Australia was only partally colonized by 1821, and wouldnt be fully colonized until 1829 when the Swan River Colony was enstablished, and even then, Australia didn't form until 1901. That is 80 years after the end date of the game.

Brazil wasn't until 1822, but it is reasonable that it is formable as it is a year after the end date.

California wasn't independent until 1846, and was later annexed by the USA as part of the Mexican-American war, and I think only the USA reconized its independence, and the nation only lasted for four years before it became a state in 1850.

Canada wasn't founded until 1867.

East Florida was only independent for less than a year in 1812, not that big of a deal as it was in the start date, but bringing it up due to the mention that Sweden-Norway only lasted a century.

Cuba wasn't free until 1868.

Peru was a bit after the end date, being founded in 1821, on July 28th. (EU4 ends on the 3rd of January, 1821)

Sonora wasn't free until 1853 and was swiftly retaken less than a year later. (15th of October, 1853 -> 8th of May,1854)

Texas was only free for 10 years. (2nd of March, 1836 -> 19th of Feburary, 1846)

Federal Republic of Central America lasted for 15 years, but was formed only two years of the end date of EU4. (1st of July, 1823 -> 31st of May, 1838)

West Indies wasn't until a whopping 1958, 137 years after EU4's end date. The farthest from the end date a formable has been.

New Zealand was part of the colony of New South Wales, but later became it's own colony in 1841, but didn't even form as one nation until 1907.


There is likely to be more, but, those are either to be added or I couldn't find good sources about the nation's independce. Some are reformations of kingdoms of the past (Rome, Tibet, Yaun, and more), so those do not count as those nations existed before the startdate. Some are just united regions (Scandi, Cascadia, Alaska), so those also do not count as they never existed independently in the first place.

Here are too be formables that we know of, as there could be more to be known later down the line:


Siam was formed by Ayutthaya in 1300's, way before EU4's start date, but wasn't called Siam/Thailand until 1939.

Fiji unified and was an independent kingdom from 1871–1874, and later annexed by the British, and was independent again on October 10, 1970.

Hawaii was an unified and independent kingdom in 1810, which is in the games timeframe, so it counts as being in the game's timeframe.
 
  • 4Like
  • 1
Reactions:

Reeeeeee

aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaad a book
29 Badges
Feb 6, 2018
27
56
  • Europa Universalis IV
  • Europa Universalis 4: Emperor
  • Battle for Bosporus
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Colonel
  • Crusader Kings II
  • Age of Wonders III
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines
  • Cities: Skylines - Green Cities
However, to add my thoughts, I do not like the idea of the two tags of Denmark-Norway and Sweden-Norway. I much rather see the North Sea Empire being a thing that can be formed like Germany or the HRE, where forming one will cancel out the other, and could be formed by any Scandi nation if they own all the needed provi and are of the Norse religion.

It could require the annexation of the isle of Great Britian, and the colonziation of Greenland, to make the historical peak of the North Sea Empire (well, besides Vinland, which would be around Newfoundland and Labador today,) but it could offer a nice competator to a buffed up Scandi (Scandi is probably the worst formable, so buffing it up, and adding the NSE to contest with it, would make the player need to make a desicion to form one of the two or stay the nation they started as). Due to the fact Scandi requires tech 20, the NSE could require tech 20 as well OR could require naval ideas finished to the max (due to the vikings basically being king of the seas, this would be logical for it to be done). I was also thinking that maybe the NSE could be a Norse only formable, that could be like the Hindustan to Scandinavia.

My plan on how Norse could be in 1444 without a custom nation is that Iceland could have a single Norse province, like with how the Hussites are in the Catholic Bohemia (although they have many in Bohemia), and that you can convert to Norse using the mission tree, and then start converting your lands back to Norse. Maybe there is a mission where the Norse followers are called upon by the king of whatever-Scandi-culture-nation-you-are-playing and could either be prosecuted (effectively converting the Icelandic province to Catholic) or could convince the king to become Norse as well. To help convert, like with the Hussites, there could be a mission to spawn a CoR, where it could be gathering Norse hofgothi or Norse-Wiccans (Wicca itself is the main religion of which witches follow, but there are many different types and different gods that are worshipped, like Norse Wiccans worshipping Norse gods,) and hiring them to travel the lands and convert people. This could end up with more nations converting to Norse, which might be weird, but, it is just as weird as Spain flipping Hussite due to the Hussite CoR.

But, that is just me spitballing ideas. But I really do agree that Scandi and the Baltic nations need to be improved.
 
  • 2
  • 1Love
Reactions:

Reeeeeee

aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaad a book
29 Badges
Feb 6, 2018
27
56
  • Europa Universalis IV
  • Europa Universalis 4: Emperor
  • Battle for Bosporus
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Colonel
  • Crusader Kings II
  • Age of Wonders III
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines
  • Cities: Skylines - Green Cities
However, to add my thoughts, I do not like the idea of the two tags of Denmark-Norway and Sweden-Norway. I much rather see the North Sea Empire being a thing that can be formed like Germany or the HRE, where forming one will cancel out the other, and could be formed by any Scandi nation if they own all the needed provi and are of the Norse religion.

It could require the annexation of the isle of Great Britian, and the colonziation of Greenland, to make the historical peak of the North Sea Empire (well, besides Vinland, which would be around Newfoundland and Labador today,) but it could offer a nice competator to a buffed up Scandi (Scandi is probably the worst formable, so buffing it up, and adding the NSE to contest with it, would make the player need to make a desicion to form one of the two or stay the nation they started as). Due to the fact Scandi requires tech 20, the NSE could require tech 20 as well OR could require naval ideas finished to the max (due to the vikings basically being king of the seas, this would be logical for it to be done). I was also thinking that maybe the NSE could be a Norse only formable, that could be like the Hindustan to Scandinavia.

My plan on how Norse could be in 1444 without a custom nation is that Iceland could have a single Norse province, like with how the Hussites are in the Catholic Bohemia (although they have many in Bohemia), and that you can convert to Norse using the mission tree, and then start converting your lands back to Norse. Maybe there is a mission where the Norse followers are called upon by the king of whatever-Scandi-culture-nation-you-are-playing and could either be prosecuted (effectively converting the Icelandic province to Catholic) or could convince the king to become Norse as well. To help convert, like with the Hussites, there could be a mission to spawn a CoR, where it could be gathering Norse hofgothi or Norse-Wiccans (Wicca itself is the main religion of which witches follow, but there are many different types and different gods that are worshipped, like Norse Wiccans worshipping Norse gods,) and hiring them to travel the lands and convert people. This could end up with more nations converting to Norse, which might be weird, but, it is just as weird as Spain flipping Hussite due to the Hussite CoR.

But, that is just me spitballing ideas. But I really do agree that Scandi and the Baltic nations need to be improved.
 

Jiben

Colonel
52 Badges
Jul 1, 2015
847
3.004
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Rome: Vae Victis
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Imperator: Rome - Magna Graecia
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
However, to add my thoughts, I do not like the idea of the two tags of Denmark-Norway and Sweden-Norway. I much rather see the North Sea Empire being a thing that can be formed like Germany or the HRE, where forming one will cancel out the other, and could be formed by any Scandi nation if they own all the needed provi and are of the Norse religion.
Why norse? Sweyn/Canute and their successors where christian. Kinda agreed on sweden-norway denmark-norway.
 
  • 1Like
Reactions:

Reeeeeee

aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaad a book
29 Badges
Feb 6, 2018
27
56
  • Europa Universalis IV
  • Europa Universalis 4: Emperor
  • Battle for Bosporus
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Colonel
  • Crusader Kings II
  • Age of Wonders III
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines
  • Cities: Skylines - Green Cities
Why norse? Sweyn/Canute and their successors where christian. Kinda agreed on sweden-norway denmark-norway.
The North Sea Empire was still quite a bit Norse at the time of it's fall, 1024, and Danish Catholic Church started to lose popularity in the early 1520's (about the period where I imagine the mission of inviting the remaining Norse to the place would I take place, but could be earlier or after), and the Lutherans started to become the favored religion after the reign of Frederik I of Denmark (his heir was Lutheran and converted a lot of Catholic churches to Lutheran ones and was continued after his heir too, making it a dominant religion in Denmark to this day). I was thinking during this period of the church losing power, it might be logical for the king to seek alternatives, one of which could be returning to the Norse roots. Kinda like when Vladimir I, of the Kievan Rus, called emissaries from the largest religions to explain what the religions were about, and picked which religion he would convert to that way. Maybe the mission could do the same thing, or it could be a random event that happens like the Hussite one...

Not to mention, the banner of the North Sea Empire is commonly depicted with the raven of Odin on it, which would kinda feel odd with a Catholic nation being it if you ask me. Maybe it shouldn't be religion locked, but instead could be formed as any Scandi-nation, even if they are Catholic, or it could be something like the KoG where it is just a rename with added bonuses, but I feel like it would be less unique that way, and I feel like if it was its own formable, it would add more flavor to the region. So that is why I prefer then Norse religion locked formable.

Not to mention the modernday renaissance of Ásatrú (Norse Paganism) in Iceland, as Iceland has always been a stronghold of the Norse religion, even when the supression started in the 11th century. Norse paganism thrives in Iceland dispite the fact it was supressed, which is why it is still alive and well today, and Norway and Iceland, dispite being under Norwegian rule, they were actually quite different in culture and more, so much so you could barely tell they had any connection to Norway at all besides a shared language. Iceland did go Lutheran as well when Norway and Denmark did, but they didn't enforce supression, thus making it actually quite reasonable on why Norse would be present in Iceland still. Thus is why it would even be in Iceland in the first place in game.
 
Last edited:
  • 3
  • 2Haha
Reactions: