And yet even when editing the static modifiers file to boost Germany's production I struggle to even catch up to them, the game is broken and unfun and totally unrealistic when I try to point this out all I get is the standard "Get gud scrub" bullcrap from the crowds that only see winning as the way to enjoy a game. [inappropriate content deleted]
100 MIC will produce 9k LF2 in a year at 1941 tech level. As Germany, you can hit those production numbers in 1940. If you play well, you should be able to produce 15-18k fighters/year by the time Barbarossa hits.
For 1945 - you will run out of aluminium in Eurasia and frankly wouldn`t care how may tens of thousands of fighters/year you can build, usually it`s beneficial to ignore fighters altogether after 1943.
Hoi4 is a WW2 sandbox. It's not a simulator.
Most mechanics in HOI4 are not realistic but reasonable abstractions.
Example: I can switch my production from 150 MILs on Tanks to 150 MILs on Planes in 1 hour. The planes will be produced with low efficiency, but they will be produced from that hour on. Completely unrealistic, because you'd have to build or reamp the factorys first.
So we don't have to ask: "Is that mechanic realistic" but: "Is this mechanic a reasonable abstraction of the reality, that is realistic enough, easy to use and fun to play."
It's fine for me that the limit of planes in the air is the available airports in range. The is realistic enough for me and I'm not convinced that more limits would provide more fun.
And if one nation has double the planes then another nation i think this should be noticeable even if the fight is only in 1 airzone.
You example isn`t horrifically unrealistic, considering that the most important part of both tank and fighter is an engine. It wasn`t unusual to even use downgraded aircraft engine model in tanks. So, a tank factory already has ability to build engine, and MGs/Autocannons and radios, can handle all steel elements. Only aluminium or wood and various fly control instruments have to be added.
It`s wasteful, but it will take a year or more to gain efficiency, so not too terrible for wartime retooling, considering many plants were created from ground up in that amount of time.