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gigau

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Title says it all!
Given what Johan said during a presentation he did in Stockholm at the fan gathering, in December of last year, if and when they find something game-changing.
 

Kitten Wrangler

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I agree that the concept/idea of 'EU5' is an exciting one, but I have to say : I don't feel like it's especially warranted at this point in time.

It would be very different if EU4 development had become stagnant ; but as it is, we're getting a steady stream of updates and improvements, and the game still has a huge amount of life left in it. At least for me, and I'm closing in on 2000 hrs now!
 

Bouchart

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Probably not for a long while. As it stands EU4 is something of a pseudo-subscription model. Not quite like an MMO with a monthly service fee but with a lot of DLC to keep the game from getting stale.
 

DàbiànLājīdàrén

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I don't see where EU4 can go anymore tbh. All the important parts of the world already have their own dedicated content.

Maybe they'll keep making dlcs until all the nations in Europe have their own unique government type.
 

Dakka

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CK2 and EU4 still nettin DLC dough. I want my Vicky 3 personally.
I want myyyyyyyyyy
Iiiiii waaaaaaant myyyyyyyy
I want my Vicky threeeeeeeeeeeee
*guitar riff*
Now look at them yo-yo’s
That’s the way you dewit
You get production in the Vicky III
Nah that ain’t workin,
That’s the way ya do it
You gotcha RGOs for nothin’ and your power for free
 

cristofolmc

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Probably never as long as people keep buying from their terrible DLC system that makes the game pseudo subscription as pointed out above. Its certain to say that it will take still many years.

If it were up to me I'd start working on it right now, cause as the last updates show the game has little more to ffere and has no revolutionary ideas or new concepts or new chore mechanics. They just add new nations and provinces and some new buttons to give free stuff. But thats about it. But they are very good at marketing and they keep selling them so there won't be a new game for a long long time.

Thank god for the modding community.

Given what Johan said during a presentation he did in Stockholm at the fan gathering, in December of last year, if and when they find something game-changing.

Thats hardly never going to happen when every idea they have they put it in a DLC and keep selling instead of storing and building upong those ideas to release new game, is it?
 

Ironside121

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Only when the EU4 engine has become too old, or they run out of ideas.

When there is some new tech and software that comes out that could make the Clausewitz engine improve by a large amount, we will probably get more sequels. Engines have always been a limiting factor in game development, currently the games aren't too limited by the engines- besides HoI4 late game.
 

tnlyons

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Probably never as long as people keep buying from their terrible DLC system that makes the game pseudo subscription as pointed out above. Its certain to say that it will take still many years.

It's about 60$/year for the "content" DLC. You also get several free patches that add a decent amount of content and we still have bug support. Compare that to Call of Duty were you pay 60$ for a new skin on a very similar game with very little support or update throughout the year.

Developers have to make money. I'd rather pay for them to develop one game continually until the engine is out of date than pump out new crap games every year.
 

frolix42

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I personally would guess that CK3 would be announced before EU5. PDX is definitely not going to announce CK3 before they end development on CK2. So my estimate would be more than 2 years before EU5 is announced. Probably significantly more than that.
 

uishax

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The next generation of Paradox games would need some revolutionary core mechanic to justify moving to a new game and abandoning the multiple years of developing on the old engine and game.
One such mechanic may be full population modelling, with the entire population modelled as individual units (maybe 1k people=1 unit), with characteristics like age, culture, religion, wealth and allegiance.
This mechanic would be able to unify many disparate existing mechanics, like coring, province based religion/culture, manpower (now realistically based on population size instead of modifiers), rebellions (no more % based rebellions, also more realistic numbers), development/devestation (now based on population, terrain and perhaps the wealth/education of the pops)
The representatives of these pops would be jockeying for political power, and this would then replace estates, government types (making it more complex than clicking buttons), and changing peacetime gameplay entirely.
Populations would naturally migrate from province to province because of war, disease, economic attraction, overpopulation etc, this would also largely replace the existing colonialism mechanics, and again make peacetime gameplay far more complex.

This system would obviously be extremely complex, so even though Vic 2 and Stellaris have rough approximations of population, Paradox would be making a leap into the dark. So Vic 3 would probably be the experimental ground for this. If it works, it'll likely be adopted for CK3, EU5 and stellaris 2.
 

Nyrael

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Not before Vic3, Rome2, CK3, and one or two attempts at new franchises.
And even then, only if there is a reason to. Johan said that there is no reason to make a sequel unless they need to make many changes deep under the hood.
 

gigau

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Thats hardly never going to happen when every idea they have they put it in a DLC and keep selling instead of storing and building upong those ideas to release new game, is it?
I did mention "something game-changing". Right now, DLCs add features to the already existing game.
 

Maldazar

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Probably somewhere between 5-10 years, and I'm thinking closer to 10 then 5 (maybe 8), and by then who knows what will be the new standard for games (VR? Although I have no idea how that would apply to a game like EU).

Lets say 3 more years of DLC's, then 1-2 more to start working on sequel, then 3 to finish it, so don't wait too much for it just yet.
 

Arizal

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What is interesting with the new (not so new now, but still) DLC policy is that there might never be an EUV or a CK3, because if EUIV and CK2 dies out, then they wouldn't have the will to create something similar. The only way for that to happen would be if one of those games die because of wrong direction or feature bloat rather than age. Otherwise, Paradox has no reason to invest huge amount of resources into sequels. Even then, the devs would probably have time to correct the mistakes.

That said, EUIV and CK2 should integrate some of their DLCs an get rid/rework some features.