When using UI scaling, scale the various panels to fit on-screen

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jpd

Entil'Zha Anla'Shok
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I've recently switched out my full HD monitor for a QHD one, increasing the resolution from 1920x1080 to 2560x1440. Since that makes the fonts too small to read, I've also used the UI scaling to increase the UI from 1.0 to 1.5

This works excellent.

Except for one thing I've found so far.

The declare war panel is now too high. Which means that the button to actually start the war is now below the bottom of the screen. Which, of course, makes it unreachable. And so, you can no longer start a war.

Well, you can, but then you need to save the game, scale back the UI factor, quit and restart, load the save, start the war, save the game again, scale back the UI to the original setting, quit and restart the game, load the save and continue playing. Quite the palaver.

I chose scale factor 1.5 for a good reason. For one, it makes the already small font the game uses good readable. But, more importantly, it's probably the best scale factor (besides going to 2.0) to minimise scaling artifacts on all of the artwork.

One side note is also in order. In HOI4, I don't need UI scaling (if it were even in the game). Not only is the font used in HOI4 a bit bigger than the one in EU4, it's also a non-serif font. Which in itself makes it better readable.
 
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Citizen Toph

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I just ran into the exact same problem. I prefer scaling at 1.4. However, even at 1.1, those darn pirates in Nassau are eternally out of my reach.

For want of a button, the Bahamas were lost...

Screenshot (17).png
 
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Nefer.sQ

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I found solution till oficial fix. I put my resolution on 1680x1050 and downloaded from steam workshop these mods: Bigger UI v1.30, Another stellaris font, Interface CombiPack - Bigger Ui. It is not perfect, but at least there no tiny blurry fonts and problems with declaring wars and claiming. This may help laptop 15.6* 1080p users.