Also, I am going to keep the kingdom of Anatolia, (or name it Asia or something), and make Pontus, Bithynia, Galatia, Cappadocia, ect Duchies under it.
Can we get some good ideas for religious flavor events?
Arian, Priscillianism, Cult of the Most High God, ect?
Well to start with, you could name "Cult of the Most High God" Hypsistarianism, since they called themselves Hypsistarians
As E. James claims, Syagrius might haven't existed, and what we know for sure about a roman-like kingdom during that era, was one centered around Trier
The letter of Arian Auxentius [11] regarding the Arian missionary Ulfilas, gives the clearest picture of Arian beliefs. Arian Ulfilas who was ordained a bishop by Arian Eusebius of Nicomedia and returned to his people to work as a missionary believed:
God, the Father, ("unbegotten" God; Almighty God Genesis 35:11) is always existing (Exodus 3:14; Psalm 90:2; Psalm 93:2). God the Father is the only true God (John 17:3). The Logos of God, ("only-begotten God" John 1:18; [12] Mighty God Isaiah 9:6) was begotten before time began (Proverbs 8:22-29; Revelation 3:14; Colossians 1:15) and incarnated as the Son of God. The Son of God is Lord/Master (1 Cor 8:6). The Holy Spirit (the illuminating and sanctifying power Acts 1:8; Luke 24:49)is neither God nor Lord/Master.
d_legio_i_dalmatia = {
color={ 180 180 180 }
color2={ 255 255 255 }
graphical_culture = orthodoxholygfx
capital = 496 # Byzantion
# Parent Religion
religion = nicene
culture = roman
mercenary = yes
title = "COMES"
foa = "COMES_FOA"
# Always exists
landless = yes
# Cannot be held as a secondary title
primary = yes
strength_growth_per_century = -0.10
mercenary_type = roman_legion_composition
}
organize_dalmatian_legions = {
is_high_prio = yes
potential = {
has_landed_title = e_byzantium
has_landed_title = e_wre
is_female = no
prisoner = no
age = 16
completely_controls = k_dalmatia
NOT = { has_global_flag = dalmatian_legions_founded }
}
allow = {
wealth = 6000
}
effect = {
set_global_flag = legio_i_dalmatia_founded
prestige = 300
wealth = -6000
activate_title = { title = d_legio_i_dalmatia status = yes }
hidden_tooltip = {
create_character = {
random_traits = yes
religion = nicene_christian
culture = roman
dynasty = NONE
female = no
age = 34
trait = skilled_tactician
}
new_character = {
d_legio_i_dalmatia = {
grant_title = PREV
}
set_defacto_liege = e_byzantium
}
}
hidden_tooltip = {
create_character = {
random_traits = yes
religion = nicene_christian
culture = roman
dynasty = NONE
female = no
age = 34
trait = skilled_tactician
}
new_character = {
d_legio_i_dalmatia = {
grant_title = PREV
}
set_defacto_liege = e_byzantium
}
}
hidden_tooltip = {
create_character = {
random_traits = yes
religion = nicene_christian
culture = roman
dynasty = NONE
female = no
age = 34
trait = skilled_tactician
}
new_character = {
d_legio_i_dalmatia = {
grant_title = PREV
}
set_defacto_liege = e_byzantium
}
}
}
ai_will_do = {
factor = 1
}
}
Can we get some good ideas for religious flavor events?
Arian, Priscillianism, Cult of the Most High God, ect?
I don't want to start a discussion about "the destruction of Ancient knowledge by the rise of Christianity" and other moderns Atheist religious dogmas, so I'll just ask what's the significance of Pompeii and Troy for restoration of Hellenic religon? Pompeii was a resort town, very important for us, because we can see ideally preserved Roman town, but completely unimportant for Romans. Troy, well, people new about Troy from Iliad and myths. When I was in London, I visited Baker Street, 22b, Sherlock Holmes' house, Troy would be pretty much the same for Hellen.You have to consider that between the Destruction of Pompei and the Startdate of the Mod is a 400 year time period that saw the Destruction of ancient knowledge by the Rise of Christianity and the Migrations so if you werent a Historican i think you would say that it is only a legend or simply dont know about it. And its true that the Romans had a city called Illium but it wasnt the "legendary Troy" from the Illias so that isnt an argument.
Also the Ruins had great amounts of treasurs in them when they were found so that could be a reason.
Does anyone know where I can find the event that forces the Mongol Empire (the Bookmark one; not one of the three Mongol Hordes) to break apart into the Ilkhanete and Golden Horde? That event would be perfect to represent the breakaway into Sunnis and Shi'a.
No doomstacks are required for this event so it should be safe to use.
Restoration of Olimpic Games or Eleuthinian Mysteries would be a lot more suitable.
Can we get some good ideas for religious flavor events?
Arian, Priscillianism, Cult of the Most High God, ect?
Not really perfect as the difference is theologic and not political. The caliphate should not just shatter apart into two bits. Also when the division has happened ther should not be any "Old Islamic" as that was not really the case.
That would turn the entire Arabian Peninsula into a hotbath of rebellions, which would help to curb their power and help prevent them from conquering their way to Italy hopefully.
Can we get some good ideas for religious flavor events?
Arian, Priscillianism, Cult of the Most High God, ect?
If Islam manages to form and take control of Arabia ( Which should be about 50 percent of games, think the Magyars forming hungary ) They should at least have a chance instead of being split up 10 years after before conquering anything outside of the peninsula due to revolt
A chance, of course. But I feel that 50% is a way too high number. I think this is a better setup:
15%: Islam is never created
25%: Islam is created but never embraced by many and converted away after a while
25% Islam is embraced by a few nations in Arabia but never becomes a major religion
15% Islam becomes the religion of Arabia but never unifies it
10% Islam unifies Arabia, nothing more
10% Islam ass-stomps everything and becomes as widespread as it is today.
The last "Butterfly effect" possibility should be very rare
Islam, in its early years should have a -lot- of religious fervor seen in game with automatic opinion modifiers for vassals from the "Sayidd" trait, event troops that help encourage them to rise early and eventually fall as their troops diminish along with high religious authority to keep too many heresies from popping up extremely early on. Later on as the Arabs settle across their conquered territory
( And really they -should- conquer the territory they did historically, it would feel wrong and a-historical to have them expand into Central Asia, though expanding deeper into India instead of going into Iberia is certainly a choice. )
( This is why I think giving them strong claims in a snowballing effect would work, it would both help them hold the territory initially but as they have lots of children as muslims do that would leave a -lot- of children with lots of strong claims, giving ample room for revolt if the chance ever does show its head. )
Also, it would be extremely boring if the Byzantine Empire and the Persian Empire at the power they are at at the start date could beat out the Muslims by themselves. With a 8k retinue that the Persians should have at that size and their retinue, mercenaries from having so much money and god forbid any holy orders it would be -really- hard for those 20k to hold up, especially after losing like 5-10k from attacking the other arab tribes in the desert