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Gathenhielm

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Originally posted by Kyran
Are we going to get a Canada shield soon? Having canada's shield as a giant black hole just doesn't look right when i open up the current beta.
Ask Steph. And do you have an zipfile with all the flags in I would be very glad to have it.
 
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Ah, The man who wears the blue turban, The Third Antichrist. He makes a pact with the USSR and China. An Axis of sorts, they wage war on the world. One vision by George Washington said that a former atheist would find the light and lead the americans to victory in the final war.

Ah, it never fails to delight to find another soul who happened to catch that special on the history channel, with orson welles and all. That was great. Hister, rofl.


About the four scenarios, what I meant was that they would all go on to 2200 or something like that, but just start at different times, like with EU2. Of course we could add more like the rise of the USE the third penultimate war etc etc etc but if players want to limit their scenarios, they can quit when they get boring (i.e. when the events run out, nation gets too powerful, stuff like that).


And Krunch, judging by your icon I find it hard to believe that you do not know of the Inca fortelling of the world's end in 2012 (my mind tells me september 25th but I am sure that I am wrong). Perhaps you are--I dare to say--not a citizen of the Inca Empire?
 

Kyran

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Yeah, I added the USE scenerio as kind of our version of the original game's "The American Dream" Scenerio. With only one Major.

Yep, crazy old men taking drugs and looking into black mirrors can come up with some pretty accurate stuff!
 

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I think that people should be a little more realistic about the "war on terror" thing. In the grand scheme of things the terroirist attack were and will never be THAT big a deal.

I mean it isn't a war against industrialised powers like WW1 or WW2 were and so no great correlation can be made. The fact is that great conflits require great powers and for the foreseeable future this role can only be played by 5 or six countries ie: russia, europeans, us, japan, china and india.

If you ant to make it interesting focus the mod on possible rumblings between these groups.
 

Kyran

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We're doing that Vonson but as of right now we are working on whatever suits our fancy. I myself am making the US events and believe they are good, esspecially my War on Terror events. Which try to be as realistic to what happened in real life. And if you're speaking about the future that we're discussing, ANYTHING CAN HAPPEN!
 

Gathenhielm

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Have you allready discovered that :D And for the War on terror war scenario I suggested. It is a war scenario so you could start with the worst profetia, USA in war against all (almost all) the muslim nations with only a few of its allies left. This could make an intresting scenario if we gave the moslem a unhistorical :)D ) fleet.
 

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I think that a problem this and also the scenario I am working on have, is that the EU2 engine cannot replecate the immense difficulties running a war of the 20th (and 21st) centuries entail.

Realistically a given OECD country cannot spend more than about 5% of GDP on the military, there is no real way of limiting the rapid build up of massive armies and navies in peace time by the AI or players as the game was designed to emulate the wars of small dictator kings who had complete control over industry.

Anyone who has tried the beta scenario I have made will know that the incomes of the major countries is huge and that there is no real place to spend it except on military wares (as opposed to today's government spending which is largly tied up with various social schemes), as much as this would be alright during wars like WW1, during peace time it is a really major flaw. It is as if the war economy runs for ever and can't be turned off.

In relation to emulating the "war on terror", it will require concious limiting on the player's behalf to be realistic, the AI will just build a 200 ship navy and throw 1 million + trops to against whoever it is at war with, in today's world that would be almost unthinkable while all the arab states could muster would total about 50000 men, it would be over in 3 months with US anexation of Arabia?, thus these modern scenarios as far as I can say only really work when major is against major.

Sorry if this is incoherent...:D
 
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Gathenhielm

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Originally posted by Vonsson
I think that a problem this and also the scenario I am working on have, is that the EU2 engine cannot replecate the immense difficulties running a war of the 20th (and 21st) centuries entail.

Realistically a given OECD country cannot spend more than about 5% of GDP on the military, there is no real way of limiting the rapid build up of massive armies and navies in peace time by the AI or players as the game was designed to emulate the wars of small dictator kings who had complete control over industry.

Anyone who has tried the beta scenario I have made will know that the incomes of the major countries is huge and that there is no real place to spend it except on military wares (as opposed to today's government spending which is largly tied up with various social schemes), as much as this would be alright during wars like WW1, during peace time it is a really major flaw. It is as if the war economy runs for ever and can't be turned off.

In relation to emulating the "war on terror", it will require concious limiting on the player's behalf to be realistic, the AI will just build a 200 ship navy and throw 1 million + trops to against whoever it is at war with, in today's world that would be almost unthinkable while all the arab states could muster would total about 50000 men, it would be over in 3 months with US anexation of Arabia?, thus these modern scenarios as far as I can say only really work when major is against major.

Sorry if this is incoherent...:D
Its a great scenario you created. There hvent been any updates? if so I would be very glad if send me. And if you dont want to I be glad also .:D

Well you can lower the taxes for all provinces (Hardwork, but good for me Im not working on the map :D ). And if you really want big armies like in big wars like the third world war, you just add higher the tax value in the event. Lower taxvalue also prevent nations from research to fast.