• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

grisamentum

Field Marshal
93 Badges
Feb 29, 2012
6.530
1.202
  • Humble Paradox Bundle
  • Crusader Kings II: Sunset Invasion
Grant Independence to baron + County Claim = free revocation. Especially useful because there is no way to fabricate a claim on a barony.

For example, you start as a count or duke with baron vassals but you're nowhere near demesne limit. You want to take those castles. Barcelona in 1066 is a good example.
 

JonStryker

ɹǝʞʎɹʇSuoſ
67 Badges
Mar 20, 2012
5.285
372
  • Europa Universalis IV: Common Sense
  • Stellaris: Apocalypse
  • Europa Universalis III Complete
  • Europa Universalis IV: Mare Nostrum
  • Imperator: Rome Deluxe Edition
  • Europa Universalis III Complete
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • The Showdown Effect
  • Stellaris: Ancient Relics
  • Magicka 2
  • Humble Paradox Bundle
  • Warlock: Master of the Arcane
  • War of the Roses
  • 500k Club
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Stellaris
  • Age of Wonders III
  • Crusader Kings Complete
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Galaxy Edition
  • Victoria 3 Sign Up
  • Europa Universalis 4: Emperor
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Stellaris: Federations
  • Stellaris: Distant Stars
  • Imperator: Rome Sign Up
  • Imperator: Rome
  • Europa Universalis IV
  • Crusader Kings II: Holy Fury
  • Shadowrun Returns
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Leviathan: Warships
  • Magicka
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Knights of Pen and Paper +1 Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis III
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis IV: Res Publica
  • Crusader Kings II: The Old Gods
How can I roleplay such an event?
I can only see such a scenario if the ruler is generous - but wouldn't it be too much to give away independence? I just give them gifts, at the top of my generous roleplay...
Perhaps if the ruler is insane too? :)

Generous?
The role of the liege is to protect his vassals from outside forces. The vassals have to pay hommage -> provide soldiers, maybe taxes. Granting counties independence so that they'd have to fend for themselves when a powerful enemy arises is the opposite of that. That's not generous. That's arbitrary.
 

onodera

Captain
64 Badges
Jun 25, 2012
341
68
  • Crusader Kings II: Charlemagne
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Monks and Mystics
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Magicka
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Stellaris: Apocalypse
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Mandate of Heaven
  • Shadowrun: Dragonfall
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Tyranny - Tales from the Tiers
  • Tyranny - Bastards Wound
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Expansion Pass
  • Shadowrun: Hong Kong
  • Europa Universalis IV
  • Shadowrun Returns
  • Europa Universalis IV: Golden Century
  • Europa Universalis 4: Emperor
  • Stellaris: Megacorp
  • Europa Universalis IV: Dharma
  • Victoria 2
  • Warlock: Master of the Arcane
  • 500k Club
  • Stellaris
  • Europa Universalis IV: El Dorado
  • Stellaris: Distant Stars
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
Grant Independence to baron + County Claim = free revocation. Especially useful because there is no way to fabricate a claim on a barony.

For example, you start as a count or duke with baron vassals but you're nowhere near demesne limit. You want to take those castles. Barcelona in 1066 is a good example.
This. Especially when you're a republic and have no other way to revoke anything.
 

Incomitatus

Second Lieutenant
35 Badges
Apr 29, 2012
136
0
  • Crusader Kings II
  • Arsenal of Democracy
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Necroids
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Crusader Kings Complete
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Jade Dragon
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • 500k Club
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Semper Fi
No, the better solution is to become stronger that Georgia before your alliance runs out and try to fabricate a claim on the rest of Abkhazia before they attack you. Another, even better solution is to swear fealty to Cumania, get a normal marriage for your son with Anna Terteroba and then press Anna Terteroba's claim on Cumania after the Khan dies. After that, her heir will be your heir's heir and you'll become the Alan King of Cumania. Form Alania instantly, and make it your primary title.

Sadly, I play with Project Balance and SWMH, so there is no Cumania and it's impossible to get a marriage alliance with Sarkel (the dominant Kipchak polity of the lower steppe) for "Political Concerns". The Alliance with Georgia doesn't usually last more than a year or two, either, as both starting Kings are too old, and Georgia is stronger in PB+SWMH than in Vanilla. And then there was just bad luck in my current game, my heir had all sons and so did Georgia's heir, so no new marriage alliance was possible. All that said, I was prepared to contest Kasogs and had the money for sufficient mercenaries to dwarf the Georgian forces, but shortly after the war started Georgia entered an alliance with the ERE and called them in and that was that. One close battle which I nevertheless lost and I was forced to surrender with -267% war score: insta-surrender, no choice. Then Sarkel immediately declared a Raid and when all was said and done, I was still standing, but it took a decade to claw my way out of debt.

It was fun, but strictly speaking, I would have been better off abandoning Kasogs and focusing all those men and money toward the steppe and not losing them to Byzantine swords. Georgia didn't get to benefit from it, either, as inheritances have resulted in Abkhazia going to the Byzantines within one generation.
 

ivicaeu3

Second Lieutenant
15 Badges
Sep 19, 2012
149
0
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
You can gamey pump up a good relationship: grant independence ,offer vassalization ,grant independence ,offer vassalization ...
 

Ols

Liberal Nihilist
102 Badges
Jun 12, 2012
6.217
784
  • Rome: Vae Victis
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Sengoku
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Crusader Kings II
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Reapers Due
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Pre-order
  • Cities: Skylines - After Dark
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • For the Motherland
  • Cities in Motion
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Hearts of Iron III
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Hearts of Iron IV: Cadet
  • Victoria 2
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Conclave
  • Europa Universalis III Complete
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis III Complete
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: Rights of Man
Sadly, I play with Project Balance and SWMH, so there is no Cumania and it's impossible to get a marriage alliance with Sarkel (the dominant Kipchak polity of the lower steppe) for "Political Concerns". The Alliance with Georgia doesn't usually last more than a year or two, either, as both starting Kings are too old, and Georgia is stronger in PB+SWMH than in Vanilla. And then there was just bad luck in my current game, my heir had all sons and so did Georgia's heir, so no new marriage alliance was possible. All that said, I was prepared to contest Kasogs and had the money for sufficient mercenaries to dwarf the Georgian forces, but shortly after the war started Georgia entered an alliance with the ERE and called them in and that was that. One close battle which I nevertheless lost and I was forced to surrender with -267% war score: insta-surrender, no choice. Then Sarkel immediately declared a Raid and when all was said and done, I was still standing, but it took a decade to claw my way out of debt.

It was fun, but strictly speaking, I would have been better off abandoning Kasogs and focusing all those men and money toward the steppe and not losing them to Byzantine swords. Georgia didn't get to benefit from it, either, as inheritances have resulted in Abkhazia going to the Byzantines within one generation.

Try a vanilla Alania game sometime. Project Balance is fun, but I tend to get frustrated with the restriction myself. When Old Gods comes out, playing as Alania and fighting all the Turkic tribes will probably be exceptionally fun. Hopefully Alan will be moved to the Iranian culture group too, so you might be able to form the Persian Empire, or maybe Tartaria with an appropriate name.
I can see what you mean in that case though. Raid is a poorly written cb in most mods and I expect it'll be out the window in every mod out there when Old Gods adds sensible raiding. I don't really see why you'd be in debt when your land gets raided, surely your treasury would be emptied, and that'd be it.
 

Incomitatus

Second Lieutenant
35 Badges
Apr 29, 2012
136
0
  • Crusader Kings II
  • Arsenal of Democracy
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Necroids
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Crusader Kings Complete
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Jade Dragon
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • 500k Club
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Semper Fi
Try a vanilla Alania game sometime. Project Balance is fun, but I tend to get frustrated with the restriction myself. When Old Gods comes out, playing as Alania and fighting all the Turkic tribes will probably be exceptionally fun. Hopefully Alan will be moved to the Iranian culture group too, so you might be able to form the Persian Empire, or maybe Tartaria with an appropriate name.
I can see what you mean in that case though. Raid is a poorly written cb in most mods and I expect it'll be out the window in every mod out there when Old Gods adds sensible raiding. I don't really see why you'd be in debt when your land gets raided, surely your treasury would be emptied, and that'd be it.

PB allows you to take loans from the decision screen. I had taken 800 gold in loans at 10% annual interest, to pay for what I assumed would be a quick and easy war with Georgia (hiring three mercenary companies and keeping them raised). I then tried to fight the raid with my depleted forces, instead of just disbanding them and waiting it out. Lesson learned. I ended up with 0 gold, an 80 gold interest payment every year, and only about 100 annual income. I was only able to clear the debts in ten years due to some tithes, a couple wealthy courtier deaths, and a marriage. Not my most sensible moment of playing the game, but it was late at night and I'd been drinking whiskey. That's my excuse and I'm sticking to it.

I like PB, if for no other reason than reduced AI blobbing, especially of republics. I hear CK+ is good, too (who hasn't, on these forums, the shilling is constant), but I've been reluctant to try it since it'll be unsupported after Old Gods, and I don't want to get sucked into a mod that will be unplayable in a year.
 

LordNeidhart

Major
111 Badges
Jul 24, 2010
646
614
  • Cities: Skylines
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II
  • Sword of the Stars
  • Victoria 2: A House Divided
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Pre-order
  • War of the Roses
  • Hearts of Iron IV: Together for Victory
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Imperator: Rome Deluxe Edition
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Age of Wonders III
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • BATTLETECH - Digital Deluxe Edition
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV
  • Warlock: Master of the Arcane
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Mass Transit
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings Complete
  • Crusader Kings II: Holy Fury
  • Europa Universalis III Complete
  • BATTLETECH
  • Europa Universalis III Complete
  • Hearts of Iron IV: Death or Dishonor
  • The Showdown Effect
Granting independence is also useful when you want to create buffer states between yourself and a future threat, or dismantle a powerful enemy. A player with holdings and plans mostly centered in, say, Scandinavia that manages to win a Crusade for Jerusalem might not want to deal with the inevitable Persian/Egyptian jihads later down the line, so it's not a bad strategy to strike first, taking places like Syria, filling it with people of your culture and religion, and releasing it as a friendly face on foreign lands.
 

Oriflamme

Colonel
41 Badges
Jul 19, 2012
864
557
  • Europa Universalis IV: Call to arms event
  • Pillars of Eternity
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sengoku
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Magicka
  • Crusader Kings II
  • Heir to the Throne
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Europa Universalis IV
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Imperator: Rome
  • Hearts of Iron IV: Colonel
  • Imperator: Rome - Magna Graecia
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Mount & Blade: Warband
  • Pride of Nations
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
If you somehow acquire a problematic vassal on the other side of the map, for example. Can't tell you how many times I've been doing my own thing in Scandinavia only to end up with a barony in the Andes, whose levies are too far away for me to use, and whom I keep disbanding.
That's a good point. If you're not a world-conqueror like a lot of people here, that can be a good way of cleaning up your borders as well.
 

NeverHelm

Colonel
103 Badges
Mar 25, 2012
1.093
226
  • Rome: Vae Victis
  • Heir to the Throne
  • Magicka
  • Crusader Kings II
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Crusader Kings II: Jade Dragon
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Pre-order
  • Pillars of Eternity
  • Tyranny: Archon Edition
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Rights of Man
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis III: Chronicles
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sunset Invasion
  • Hearts of Iron III: Their Finest Hour
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Crusader Kings II: Legacy of Rome
  • Hearts of Iron III
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: El Dorado
  • Stellaris
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Mount & Blade: Warband
  • Europa Universalis III Complete
Grant Independence to baron + County Claim = free revocation. Especially useful because there is no way to fabricate a claim on a barony.

For example, you start as a count or duke with baron vassals but you're nowhere near demesne limit. You want to take those castles. Barcelona in 1066 is a good example.
This is the only reason i use this feature. Call it gamey if you will but it gives you an easy way to get hold of one of you vassal baronies. Especially useful for Muslims in order to get a mosque.
 

unmerged(196495)

Captain
1 Badges
Feb 22, 2010
444
2
  • Crusader Kings II
No, the better solution is to become stronger that Georgia before your alliance runs out and try to fabricate a claim on the rest of Abkhazia before they attack you. Another, even better solution is to swear fealty to Cumania, get a normal marriage for your son with Anna Terteroba and then press Anna Terteroba's claim on Cumania after the Khan dies. After that, her heir will be your heir's heir and you'll become the Alan King of Cumania. Form Alania instantly, and make it your primary title.

I grant independence to places I really can't defend, titles on the other side of the map and land which is so far flung or peripheral as to be useless. I generally don't care about Mali and Abysinnia and grant them independence if I gain them. I've also granted independence to large amounts of non de jure land as the Holy Roman Emperor when I gained the title accidentally, then lost the title and declared independence myself to try and make my own splinter kingdom with the culture and vassals I actually care about.

How do you prevent the Khan's fellow vassals of Azov and Itil gradually eating you up with conquest CB's if you vassalize to the Khan? If you are independent, and have strong nearby allies whom you've bribed into liking you alot, they can help out. I'm not sure they can do so if you are a vassal. Granted, Alania was like my second game and I probably understand war better now, but I had a really hard time of it.
 

Mesina2

Major
78 Badges
Dec 13, 2009
592
258
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II
  • Stellaris: Humanoids Species Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Federations
  • Cities: Skylines - Green Cities
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Apocalypse
  • Surviving Mars: Digital Deluxe Edition
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Distant Stars
  • Hearts of Iron IV: La Resistance
  • Surviving Mars: First Colony Edition
  • Cities: Skylines Industries
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Imperator: Rome Deluxe Edition
  • Mount & Blade: With Fire and Sword
  • Prison Architect
  • Stellaris: Necroids
  • Surviving Mars: First Colony Edition
  • Crusader Kings III
  • Victoria 2
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Cities: Skylines - Campus
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV
  • Stellaris: Galaxy Edition
  • Cities: Skylines - Snowfall
For Role Playing purposes, I say.
 

Ols

Liberal Nihilist
102 Badges
Jun 12, 2012
6.217
784
  • Rome: Vae Victis
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Sengoku
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Crusader Kings II
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Reapers Due
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Pre-order
  • Cities: Skylines - After Dark
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • For the Motherland
  • Cities in Motion
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Hearts of Iron III
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Hearts of Iron IV: Cadet
  • Victoria 2
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Conclave
  • Europa Universalis III Complete
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis III Complete
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: Rights of Man
How do you prevent the Khan's fellow vassals of Azov and Itil gradually eating you up with conquest CB's if you vassalize to the Khan? If you are independent, and have strong nearby allies whom you've bribed into liking you alot, they can help out. I'm not sure they can do so if you are a vassal. Granted, Alania was like my second game and I probably understand war better now, but I had a really hard time of it.

They can't use conquest on fellow vassals. They'll sit there hating you and you'll need to use your spymaster and chancellor to scheme and improve diplomatic relations to get them to join your plots. If you remain Orthodox and vote for increasingly high crown authority you can revoke all their High Chiefdoms upon taking the throne. If you go on a mad revoke spree, hold everything directly for a few weeks, and then from Alania and destroy Cumania you wont have any claimant wars to push your dynasty off the throne and you can then land loads of Alans and start de jure drifting Cumania, Crimea, Tyumen and Aqtobe into your Kingdom. If you're having difficulty keeping control still, I suggest you grant independence to Tyumen and Aqtobe, form Taurica and brutally put down every single rebellion. Try to keep Sarkel or Alania directly held because rebellions can be very extreme.

You don't need allies though. Just scheme to get Anna Terteroba on the throne, and then assasinate the other claimants to end the Terteroba family line with her.

Trust me on this, I've used this method twice and tried it with swearing fealty to the Byzantines (remaining Orthodox) and the Seljuks (converting to Islam). It's much easier to manipulate Tengri vassals and a Tengri liege. When Old Gods comes out you could convert to Tengri too, though I wouldn't as Orthodox, or preferably Nestorianism work very well for expansion and stability when you have a Patriarch of Alania to rule with an iron fist.
 

ChildeR

Field Marshal
59 Badges
Dec 19, 2012
6.160
1.643
  • Crusader Kings II
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Tyranny: Archon Edition
  • Crusader Kings III
  • Tyranny: Archon Edition
  • Surviving Mars
  • Age of Wonders III
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Imperator: Rome
  • Prison Architect
  • Imperator: Rome Sign Up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Knights of Pen and Paper 2
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Magicka: Wizard Wars Founder Wizard
  • Europa Universalis IV: El Dorado
  • 500k Club
  • War of the Roses
  • Warlock: Master of the Arcane
  • Teleglitch: Die More Edition
  • Europa Universalis III Complete
  • Europa Universalis III Complete
Lots of reasons.

The RP/subjective ones usually come down to you getting a vassal who you don't want to control. For example, if someone presses one of your vassals' claim to a distant kingdom that you don't want to manage, or you push an antipope's claim and want him to be independent.

Situations where it's actually beneficial to use the option (even in a powergaming sense) include problematic vassals, as others have said. There are also a few very gamey (IMO) tactics in addition to the county claim: if you get a faction ultimatum you can grant the leader independence to avoid the war; if you are losing an important war you can buy time by granting occupied vassals independence; sometimes you can even make a war invalid by granting independence to contested areas.
 

Nintz

Major
91 Badges
Jan 4, 2012
668
6
  • Victoria 2: Heart of Darkness
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Reapers Due
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Third Rome
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Pre-order
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis III: Chronicles
  • Cities: Skylines - Snowfall
  • Stellaris: Digital Anniversary Edition
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Call to arms event
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Europa Universalis IV
  • Stellaris: Galaxy Edition
  • Stellaris
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Stellaris: Nemesis
  • Mount & Blade: Warband
  • Europa Universalis IV: El Dorado
  • Victoria 2
Grant Independence to baron + County Claim = free revocation. Especially useful because there is no way to fabricate a claim on a barony.

For example, you start as a count or duke with baron vassals but you're nowhere near demesne limit. You want to take those castles. Barcelona in 1066 is a good example.

This is the only time I personally use Grant Independence, especially since I like to make republics everywhere, and making a different culture person head of a republic is asking for trouble.
 

Theddude

Colonel
87 Badges
Jun 30, 2011
1.046
5
  • Sengoku
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Crusader Kings II
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • March of the Eagles
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • Darkest Hour
  • Europa Universalis III: Chronicles
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III
  • Europa Universalis III Complete
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Europa Universalis III Complete
  • Pride of Nations
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings III
Only really for roleplaying or gamey abuse reasons.

My favorite recent use of it was as the Byzantine Empire I had all of the inevitable Abyssinian refugees from the Fatimid and Rassid conquest of the area. After I took over Egypt I launched several campaigns and drove the Muslims out of Abyssinia. I gave Axum back to the Solomonids and other provinces to the Daw and Azim families. Sadly, the Zagwes had run to Russia and died off so I couldn't preserve them, but then again they were the ones who lost the kingdom.

After I crafted Abyssinia to my liking, I created the King title and returned it to the Miaphysite Solomonids after hundreds of years off the throne. I decided to release them as soon as they "asked" for it by joining the independence faction. Once they did I let them go and Abyssinia is strong once again! I want mostly historical borders of Rome so keeping Abyssinia wasn't fitting into that, plus I wanted to see a powerful Solomonid Abyssinia with all of East Africa, it's pretty awesome.
 

Ols

Liberal Nihilist
102 Badges
Jun 12, 2012
6.217
784
  • Rome: Vae Victis
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Sengoku
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Crusader Kings II
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Reapers Due
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Pre-order
  • Cities: Skylines - After Dark
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • For the Motherland
  • Cities in Motion
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Hearts of Iron III
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Hearts of Iron IV: Cadet
  • Victoria 2
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Conclave
  • Europa Universalis III Complete
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis III Complete
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: Rights of Man
I always convert people before I release them. I can't see my character handing land to heretics and infidels to be honest. I also released Abysinnia on several games, but I made them Shia in my Arabian Empire game and Orthodox on my Roman Empire one.
 

Muskeato

Banned
27 Badges
Apr 14, 2010
1.040
4
  • Hearts of Iron II: Armageddon
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sword of the Stars
  • Sengoku
  • Semper Fi
  • Rome Gold
  • Victoria: Revolutions
  • March of the Eagles
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Deus Vult
  • Crusader Kings II
  • Cities in Motion
  • Mount & Blade: With Fire and Sword
  • Mount & Blade: Warband
  • Crusader Kings II: Holy Knight (pre-order)
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
If I'm playing in an elective kingdom/empire, when I become sovereign I like to release all the 'fluff', for instance the HRE usually blobs into Africa which I always let go.

- I also like giving holy orders large chunks of land.