When I declare war, can I have a 'confirm' button please Paradox?

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TheMeInTeam

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That's true. For example, the idea group unlock confirm should go when you have AoW (and thus can just immediately deselect the group at no cost).

However, a stabhitting DoW is very much not an easily cancelable minimal downside choice.

True, dowing with a stabhit is a good candidate. It's not something often done deliberately, and even when you're doing so deliberately it's a relatively low volume of inputs per game.
 
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Strangedane

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An option for confirmations could be nice.

Then I could turn off the ones from coring, taking and repaying loans as well as all the other shitty game stoppers.
More forced confirmation boxes would be just another annoyance.
 
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zdlugasz

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You have the right to suggest a change in their product. The problem with requiring PDS to change the EU4 interface is that not everyone agrees that they need to be larger, or have a confirmation. This means that, in order to please everyone, PDS would need to make many new UIs and that's a huge headache because it requires artist time and a lot of consideration from programmers to avoid graphical glitches. The option for a confirmation makes some sense, as an option, but the options menu for eu4 is pretty convoluted already.

I understand that mods can be hard to trust and hard to use in some cases, but IMO, EU4 works pretty cleanly with the Steam Workshop to make the experience very easy. You can disable a mod in the launcher with the click of a button even!

...

OK, I admit it, I used wrong word, I should write request, but I am not native speaker.
I decided to confirm my fear a moment ago. With the first country I checked DOW (with breaking truce) all stability consequences were hidden - I would need to scroll down to see them.
So IMO vanilla's UI is broken and not user friendly if such crucial (-5 stab) information is not visible on screen. And for newbe player it should be exposed, not obscured. I also understand that even somewhat experienced players in haste may forget to check it. BECAUSE IT REQUIRES SCROLLING - more tedious IMO than clicking on confirmation.

I am not proponent of Confirm button everywhere, quite opposite, I think that some actions (like create core) should not have it, because I can revoke them without consequences.
I am not even saying that DoW should have confirm, although it would be OK, especially if I can customize it (=switch off).

I am saying that DoW UI is badly designed and I would like Paradox to improve it.
 
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Oceanflex

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With the first country I checked DOW (with breaking truce) all stability consequences were hidden - I would need to scroll down to see them.
I am saying that DoW UI is badly designed and I would like Paradox to improve it.
Check what happens if you DoW a no-CB war. In the menu there is a red 50 agressive expansion on top of the window. I want stablility and WE hits to be there too, not listed at the end of the Decleration.
 
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Choggy

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Wow, I really didn't expect this thread to get to three pages...

For the posters who are of the view that if you make a Declaration of War against a nation then you should really read the fine print before hitting the button, well, I say this. There's lots of popup decision message boxes in this game - some important, some some not so important. This is a game that requires a great deal of attention and focus and sometimes we all make mistakes because we're human. Mine was a minor one, but at its extreme ragequitting a good campaign that you've invested many hours into because taking the -5 stabhit for trucebreaking is just so frustrating. All that time and effort wasted because of a simple mis-click.

Some of you have said that there are already too many popup interruptions in the game and you don't want another one. Fair point. The idea that others have suggested about making this an option in the message box settings so that it's not a burden to those who don't want it would seem to me to address that though.

To those who don't want it at all, irrespective or whether or not it's an option that can be switched on or off. I have to ask...why?
 
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zdlugasz

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Check what happens if you DoW a no-CB war. In the menu there is a red 50 agressive expansion on top of the window. I want stablility and WE hits to be there too, not listed at the end of the Decleration.


Yes, I know. That is why I said that UI is badly designed (because consequences are hidden). Putting it at the top is OK, my idea to make window bigger would serve the same purpose.
 

Illianor123

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For the posters who are of the view that if you make a Declaration of War against a nation then you should really read the fine print before hitting the button, well, I say this. There's lots of popup decision message boxes in this game - some important, some some not so important. This is a game that requires a great deal of attention and focus and sometimes we all make mistakes because we're human. Mine was a minor one, but at its extreme ragequitting a good campaign that you've invested many hours into because taking the -5 stabhit for trucebreaking is just so frustrating. All that time and effort wasted because of a simple mis-click.
Don't conflate the variable importance of random event pop-ups with the known importance of a DoW. Declaring war is important. Read the large coloured print. Declaring war is already a multi part process with two screens displaying truces. An extra confirmation pop-up won't help you.

Failing to read (or ignoring it) is not a mis-click, clicking the wrong button from the one you meant to is a mis-click.
 
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wingzero890

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I would only agree with this if there was a way to turn it off for us more seasoned players

I have over 1000 hours logged and I would play with these pop ups (even though I have most of the 'herald' pop ups turned off). Sometimes it's nice to have a reminder that you're about to screw yourself.
 
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Karnak

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There should be a confirm button for lowering autonomy and wars that lower your stability.
I just declared war on a chinese minor without allies who i never remembered fighting against.
We had a truce despite me never setting foot in their lands before, despite not even knowing its name or its location, so i didn't think much of initiating the war.

BAM. +5 war weariness, stab +3 to -2, 50 bloody AE. In ironman.

I get that the massive penalties are supposed to act as a deterrent, to punish and royally screw people who truce-break UP, so that it is NEVER an option.
However, that deterrent does not WORK now DOES it when the UI is lacking and does not adequately inform you.

If i am initiating a war that i never remember ever fighting before, i do not look for the small icons that inform me of a penalty. Simple as that.
I have NARROWLY avoided truce-breaking against an enemy that i have fought before by looking for these icons, after the message pop-up that the truce is over and i'm good to go declaring war again!
In short, the UI needs just what this man above me is suggesting right there! Get to it, this is bug material, for christ's sake!
 

Viperswhip

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This weekend, on my present game as Byz, I had a truce expiring and a bunch of claims expiring at the same time basically. The pop up came up to tell me the truce was over (I have a pop up and pause for it), so I declared war without really looking at anything, -5 stab and the rest despite the pop up. I guess I should have let a day tick, but I was worried one more day would mean my 4 claims expiring and I didn't look at the war screen.

This has never happened to me before and I thought this topic was stupid until it happened to me. Yes, it was lack of attention on my part, but damn, that hurt A LOT.

And to those worried about clicks, just have it be a setting or message setting we can turn on if we want it.
 
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grommile

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I just declared war on a chinese minor without allies who i never remembered fighting against.
I have a computer to remember things like that for me. I let it do its job.
 
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Mamluke

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yes, extra confirmation box whit DOW that cost you stability.

and does the current confirmation box displays the CB being used? either way, it should Diplay it with Difrent color (like Red) and Bold.
 

Karnak

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I have a computer to remember things like that for me. I let it do its job.
When you have something like 20 truces ongoing, their in-game presentation does not help me at all. I have issues finding even common nations like Austria and Muscovy in that thing.
Hell, i find that thing cumbersome even when i am fighting only two nations at any one time, the pop-up on truce end was a godsend even if it is wrong constantly and doesn't update truce status until the end of the month. I also miss exact dates in the list of expiring truces.

I was sure that i never fought against that nation, and technically i hadn't. I had been in a war which they got called into which then ended without me noticing they were ever part of it. This game really needs a CB/truce mapnode. Different CBs could have different colors, and would be black-striped if there is an ongoing truce. Or even striped with colors with long->short going red->green.
 

Subbak

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Let me just point out that Ironman saves are only on the monthly tick. Unless you DoW on the last day of the month, you should be able to crash your game and restart.
Now you may consider this to be "cheating" with Ironman. That's up to you. I want Ironman to punish me for bad decisions (like going to war against a stronger foe, or failing to deal wth revolts in a timely manner), not for not reading -2 stab hidden below a scrolling bar because I had completely forgotten I had military access on top of the TTP I just cancelled. Also, if you're advocating for a "confirm" button, then you could also be playing the game you want to be playing by simulating the button with that.
 

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Let me just point out that Ironman saves are only on the monthly tick.
False. On my end, the autosave is immediate upon wardec, i just made a new game specifically to test your theory.
The game autosaves ONLY on wardec and on monthly tick.

People shouldn't have to cheat in ironman to get fair treatment, and so the need for a confirmation box for wardec on stability loss is a requirement regardless.
 
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When you open the war screen no CB should be selected (as in nothing is highlighted) and so the declare war button would be grayed out and tells you that you need to select a CB. Once you select a CB the button lights back up and you can declare war. And the confirm box for stability reducing wars would also be a good idea.
 
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Subbak

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False. On my end, the autosave is immediate upon wardec, i just made a new game specifically to test your theory.
The game autosaves ONLY on wardec and on monthly tick.

People shouldn't have to cheat in ironman to get fair treatment, and so the need for a confirmation box for wardec on stability loss is a requirement regardless.

Well, that's surprising, because on my computer I was able to get out of such a bad DoW by crashing+reloading.
 

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Well, that's surprising, because on my computer I was able to get out of such a bad DoW by crashing+reloading.
It's very strange then, since as soon as i started the war, the game auto-saved with the on-screen text and associated slowdown.
I reloaded the game after crashing it, and the game loads into the exact moment when it said that it was saving after the wardec.
And you cannot even change the autosave options for inonman games.
Are you sure that you ran your test in ironman?
Does anybody else have the same experience in ironman games, that the game does not auto-save on war declaration?
 

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When you open the war screen no CB should be selected (as in nothing is highlighted) and so the declare war button would be grayed out and tells you that you need to select a CB. Once you select a CB the button lights back up and you can declare war. And the confirm box for stability reducing wars would also be a good idea.
picking a CB would also help, i've used the wrong CB before, and it cannot hurt.