I've been gone from CK2 for a year, maybe more - the last update I saw was with the Charlemagne DLC, and then I lost interest. But now I've come back and what did you do to the combat system?
As a Byzantine count of Cyprus I called a crusade against the other side of Cyprus. I hired mercs, took the other side, and waited with half my force on either side of the island. Without surprise numerous Sunnis rose up and attacked me with a 6k stack to my 2k - but no problem, I have superior commanders and the crossing advantage. I win. I then chase them to the other side of Cyprus to finish them. I arrive, I defeat them, they run to the other side of Cyprus I was just on... ok. I run the other side of Cyprus, defeat them... they run, yet again to the other side...
This went on for about fifteen months since my numbers were so small compared to theirs and it took forever to break them down. Look, I completely understand the EU4 mechanic, but in EU4 if you smack them fast enough - no matter the size difference - they get stack wiped. Here it's just a Benny Hill chase.
Why was the combat system changed? It was fine!
Not only that but now I'm getting civil wars that get stuck at 100% where neither I nor my opponent can peace out. That was a bug in a Charlemagne and it's still here? That buggy crap was why I left in the first place and here the bugs remain and yet the game is worse?
Glad I decided to remind myself why I stopped playing before I paid for your new DLC.
As a Byzantine count of Cyprus I called a crusade against the other side of Cyprus. I hired mercs, took the other side, and waited with half my force on either side of the island. Without surprise numerous Sunnis rose up and attacked me with a 6k stack to my 2k - but no problem, I have superior commanders and the crossing advantage. I win. I then chase them to the other side of Cyprus to finish them. I arrive, I defeat them, they run to the other side of Cyprus I was just on... ok. I run the other side of Cyprus, defeat them... they run, yet again to the other side...
This went on for about fifteen months since my numbers were so small compared to theirs and it took forever to break them down. Look, I completely understand the EU4 mechanic, but in EU4 if you smack them fast enough - no matter the size difference - they get stack wiped. Here it's just a Benny Hill chase.
Why was the combat system changed? It was fine!
Not only that but now I'm getting civil wars that get stuck at 100% where neither I nor my opponent can peace out. That was a bug in a Charlemagne and it's still here? That buggy crap was why I left in the first place and here the bugs remain and yet the game is worse?
Glad I decided to remind myself why I stopped playing before I paid for your new DLC.
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