Gymnaesia
Beyond the funny name, Gymnaesia is basically the perfect 1 province challenge nation. You're on an island and will generally not get attacked provided you keep good relations with the major powers around you. You have a farmland province and won't struggle for food until well into the late game. By using your island position to declare no-CB wars and raid the major powers around you (hire pirates) you can also pick up pops of many different cultures and religions to unlock new gods and military traditions. You can also tech insanely fast.
In my game, I ended up with about 320 pops on the 6 territories of the Balaeric isles (and I wasn't pushing it that hard. I imagine by really committing to the raiding strategy and using aqueducts or infrastructure investments you could get much higher). I had barbarian, italic, punic and levantine traditions unlocked, and was generally stacking the naval bonuses from all of them. I was also at 225% tech speed for most of the game, so teching up was incredibly trivial. Money was hard early on, but boosting up commerce income and import slots meant I was earning enough to develop the province and maintain a strong navy.
All in all, it's a pretty slow paced way to play, but I'd recommend giving it a go just to see how hard you can push it.
Beyond the funny name, Gymnaesia is basically the perfect 1 province challenge nation. You're on an island and will generally not get attacked provided you keep good relations with the major powers around you. You have a farmland province and won't struggle for food until well into the late game. By using your island position to declare no-CB wars and raid the major powers around you (hire pirates) you can also pick up pops of many different cultures and religions to unlock new gods and military traditions. You can also tech insanely fast.
In my game, I ended up with about 320 pops on the 6 territories of the Balaeric isles (and I wasn't pushing it that hard. I imagine by really committing to the raiding strategy and using aqueducts or infrastructure investments you could get much higher). I had barbarian, italic, punic and levantine traditions unlocked, and was generally stacking the naval bonuses from all of them. I was also at 225% tech speed for most of the game, so teching up was incredibly trivial. Money was hard early on, but boosting up commerce income and import slots meant I was earning enough to develop the province and maintain a strong navy.
All in all, it's a pretty slow paced way to play, but I'd recommend giving it a go just to see how hard you can push it.
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