also i noticed my helper put in "country" in the original post
i didnt have that in there
we added "persistent" at some point is that nessesary ? i thought it lets me fire the event as many times as i want ...is this all it does ?
also with the soviet infantry when = 3 is 1939 inf right ? and when = 4 is 1941 inf right ? or better yet look over what models im actually producing ...try ing for (seperately) 1940 STRAT 1940 Int FTR and the 2 types of INF i mentioned
if this looks good ill try it out :
event = {
id = 400001
country = ENG
random = no
persistent = yes
name = "The RAF recieves reinforcements"
desc = "A new squadron of bombers has joined the RAF."
picture = "assistance"
style = 0
action_a = {
name = "Fine"
command = { type = add_division value = strategic_bomber when = 1 }
command = { type = add_division value = strategic_bomber when = 1 }
}
}
event = {
id = 400002
country = ENG
random = no
persistent = yes
name = "The RAF recieves reinforcements"
desc = "A new squadron of interceptors has joined the RAF."
picture = "assistance"
style = 0
action_a = {
name = "Fine"
command = { type = add_division value = interceptor when = 3 }
command = { type = add_division value = interceptor when = 3 }
command = { type = add_division value = interceptor when = 3 }
command = { type = add_division value = interceptor when = 3 }
}
}
event = {
id = 400003
country = SOV
random = no
persistent = yes
name = "The soviet Union mobilises Siberia!"
desc = "new divisions have joined the red army."
picture = "assistance"
style = 0
action_a = {
name = "Fine"
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
}
}
event = {
id = 400004
country = SOV
random = no
persistent = yes
name = "The soviet Union mobilises the whole damned Motherland!"
desc = "ALOT of new divisions have joined the red army."
picture = "assistance"
style = 0
action_a = {
name = "Fine"
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
}
}
event = {
id = 400005
country = GER
random = no
name = "Enemy Reinforcements"
desc = "Our enemies , the british , have reinforced themselves."
picture = "assistance"
style = 0
action_a = {
name = "We'll deal with it."
command = { type = trigger which = 400001 }
command = { type = trigger which = 400002 }
}
}
event = {
id = 400006
country = GER
random = no
name = "Enemy Reinforcements"
desc = "Our enemies , the russians , have reinforced themselves."
picture = "assistance"
style = 0
action_a = {
name = "We'll deal with it."
command = { type = trigger which = 400003 }
}
}
event = {
id = 400007
country = GER
random = no
name = "Enemy Reinforcements"
desc = "Our enemies , the russians , are preparing to counter attack !"
picture = "assistance"
style = 0
action_a = {
name = "We'll deal with it."
command = { type = trigger which = 400004 }
}
}