Am I the only one who thinks that a game dedicated solely to the Second Sino-Japanese War with unique mechanics and a focus on non-European politics and warfare is the only way to even begin doing just to the whole situation?
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Am I the only one who thinks that a game dedicated solely to the Second Sino-Japanese War with unique mechanics and a focus on non-European politics and warfare is the only way to even begin doing just to the whole situation?
I think @Porkman 's right when he says that the master-subject relationship between warlords and central government may have application elsewhere in-game. Obviously the relationship between imperial powers and their colonies/dominions/puppets etc. being one. Also, China is not quite the only country in the world at that time that had warlords - Ethiopia with its Rases being one example. I have to admit that I don't know that much about Saudi history, but I understand Saudi Arabia wasn't that different.
It's not just the master-subject relationship, though. That is a single set of mechanics with application elsewhere.
There's a lot of person-specific, historical moment stuff that makes the theater very complicated. Who owed allegiance to whom? When? Under what conditions? What factions are present? What actions are those factions allowed to take?
Just as an example: Should Japan just be one polity in the game? Or should Kwangtung Army Command have its own limited foreign policy? Should Kwangtung Army Command control resources in Manchukuo? Should it be capable of starting a limited war on its own? Or should it be able to just refuse to cease hostilities despite orders from Tokyo?
What about factional politics between the army and navy at home? Should there be an option to have cabinet ministers and military leaders be victims to assassination when the player makes certain policy choices? (How different would history be if Yamamoto had been assassinated before the war?)
These issues with Japan's politics, while superficially looking like the issues China has, are actually very different. They are also different than the politics faced by the US or other major combatants. And the size and scope of warfare in China is very different from what is happening in Europe.
This isn't a "China and Asian warfare in WWII is not as advanced" kind of argument. Hell, good luck getting Guderian and Rommel to make progress in an invasion of China beyond Japanese advances. But the realities of the conflict, including logistics, size of theater, and the number of combatants on each size, not to mention the railways situation, makes me wonder if the HOI series can ever really get it right since it is designed around an entirely different kind of warfare.
I think personality traits would fit the game perfectly, given how much leader personality has to say in WWII lore -- Hitler's madness and his power struggles with his generals, Churchill's famous resolve and speeches, what have you.A lot personality politics and internal politics are very hard to cover in a game focused on the overall nation and the macro, rather than the internal aspects of a country. Especially where the Devs are trying to simplify the game in some respects to reach a wider audience. That said what seems to have been done for this usually is use events ie. Abdication of King Edward.
I think personality traits would fit the game perfectly, given how much leader personality has to say in WWII lore -- Hitler's madness and his power struggles with his generals, Churchill's famous resolve and speeches, what have you.
P.S. I hate likes and dislikes, unless you aren't commenting begone. I don't conduct argument with ghosts.
P.S. I hate likes and dislikes, unless you aren't commenting begone. I don't conduct argument with ghosts.
China should be unified
This thread makes me confused because there are so many opinions regarding autonomy/independence/control of China and very little referenced when making them.
As such I decided to read a little more and changed my previous position of how China should look at the start of the game to this:
One thing I can find evidence of that no one has mentioned is that by 1933 Japan and Manchukuo occupied Chahar and on May 12 1936 was officially declared a state (puppet of Japan). This is not represented by the game. Technically the name changed but essentially it was Mengjiang. This either should be represented in game as a Japanese puppet from the start, or some event whereby China has control until it "loses" it to Japanese influence 4 months in.
Up until war broke out, North China was largely autonomous and under heavy influence of Japan who wanted to make them into a puppet state of North China. It would be wrong to incorporate all of this territory into Nationalist China. In fact, Shanxi, East Hebei, Mengjiang/Chahar, and Shandong should be puppets (or whatever thing used) with some event or mechanic included in game that if Japan can create a fascist coup in 3/4 puppets those that had the coup get transferred to Japan, along with the Chinese area of Peking/the rest of Hebei) creating the puppet state they always planned: https://en.wikipedia.org/wiki/North_China_Buffer_State_Strategy
It should of course be rare since in reality only 2/4 happened, 1 of which was already firmly under Japanese influence by 1936 (Chahar).
Beyond that I find that Yunnan, Guangxi, Hunan, the Mas, Shanxi, East Hebei, Chahar, and Shandong (Chahar should be out of China's control completely by May 1936) were the only areas where the warlords maintained enough autonomy to be considered not incorporated into Nationalist China for game purposes. Sure we can debate what "degree" that autonomy took, or what formal or informal effect it had, but in reality these areas were effectively outside of the direct control of Nationalist China to the point they could have rebelled or switched allegiances. Everywhere else, the warlords may have existed by the KMT had enough control to not rightfully call them autonomous.
As such this is the way China should be represented in 1936: (South-West Hebei a slightly different shade of blue just to show what area would transfer per my comments about North China-Japan).
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my "criteria" and my reasoning is gameplay reasons. These regions could very well have fallen under Japenese control before war broke out, which is impossible to represent if they were directly under KMT control in HOI4. Suiyuan and Shantung (and heck even Shanxi) based on everything I read had a great deal of autonomy and were courted by the Japanese on multiple occasions. Party membership in China is only one of many factors.
also:
http://web.mit.edu/course/21/21h.580/www/timesatlas/p122_3.jpg
"official" autonomy is irrelevant. what matters is in practice. "de facto"
Obeying orders is not autonomy. Degree of top down control determines autonomy. Basing troops in a region is not an argument against autonomy. In HOI4, a puppet country can have the mother country station troops there. Remember this is not some academic or philosophical debate, this is how to represent history within the mechanics of HOI4.
You are right, technically Sechuan could be 'autonomous' for game purposes in 1936. Not sure why I took it off my list.
As for Li Zongren and Liu Wenhui...how about throwing out some justifications or explanations instead of just stating there names in some pedantic show of intelligence? I'm trying to make this game better, not show off my knowledge. So I appreciate only that criticism that helps.
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Based on what I know of China during the era, I think you are pretty much nailing it.
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https://en.wikipedia.org/wiki/Hebei–Chahar_Political_Council was actually a KMT proxy governing the border provinces after Japan demanded the removal of KMT in the region. However the new "autonomous government" didn't bend like Japan had hoped and instead kept allegiance to Nanjing, making the Japanese point moot.Based on what I know of China during the era, I think you are pretty much nailing it.
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Chen Jitang, a important KMT figure and pal with the Guangxi Clique, had several intra-party conflicts with Chiang, but none of them necessitated hot lead to resolve, and the one time he tried to fight Chiang with force (in 1936), Cantonese air force and navy "defected" to Nanjing en masse and Chen resigned after figuring it won't work. Li Zongren of Guangxi also pulled the plug and reconciled with Nanjing.Based on what I know about China, that map (which, given the use of Wade-Giles romanisation must be pretty old or based on an older map) is inaccurate. Consider the following:
1) Suiyuan is marked "independent from Nanking" and part of a Japanese puppet state from 1934 - when is this supposed to have occurred? In 1936 KMT troops defeated an invasion of Suiyuan from Chahar by Japanese puppet troops. At the time, Suiyuan was governed by Fu Zuoyi - a KMT general who was part of Yan Xishan's Shanxi clique.
2) Shandong ("Shantung" in Wades-Giles) is labelled "Independent from Nanking" - Han Fuju was picked by Chiang Kai-Shek to be the Shandong governor after he took control of the province during the Northern Expedition and threw out Zhang Zongchang. In what sense was it "Independent" from the KMT government based in Nanjing?
3) Northern Shanxi ("Shansi") and Zhili ("Chili") are marked "independent from Nanking" - Shanxi was governed by Yan Xishan, officially a KMT general, who did pay taxes to Nanjing albeit probably under-paying. There was no change in its status in 1936. The line on the map appears to show the Japanese area of occupation (invaded by Japan = "independent from Nanking"!?) during the invasion after the Marco Polo Bridge incident - we're Shanghai and Nanjing also "independent" because they were conquered by the Japanese army in 1937? Same thing goes for Zhili.
4) Guangdong ("Kwantung") is marked "Warlords to 1936. Nanking after". Guandong is home to the Whampoa academy where Chiang and many other KMT gneerals were trained, it was the base from which they launched the Northern Expedition and the original home of the Republic of China after the fall of the Qing Empire. In January 1936 it was ruled by Hu Hanmin and Chen Jitang, both officially KMT members who held posts in the KMT national government. We can argue about how autonomous these people were, but if Chen Jitang and Hu Hanmin (who was head of the Nanjing parliament - the Legislative Yuan - an head the KMT comittee for common affairs) were "Warlords" then so was their replacement Chen Musong, indeed the same can be said of Chiang Kaishek himself.
5) Guangxi ("Kwangsi") is labelled "deal struck with Nanking 1936" - what deal? The real turning-point was the Japanese invasion of 1931, and, as with every area labelled as separate from Nanjing rule on this map, it was governed by KMT members, garrisoned by KMT troops.
I could go on, but you get the picture.
The map spam is honestly not helping anyone, could we just focus on whether to have a united china or split and then post a bunch of maps? I mean its literately going nowhere if you are just debating on the right map.
BTW could the OP perhaps add the Balkans as they are a little bit messed up in terms of resources,divisions etc?
I disagree, the right borders are a part of it. YOU don't like seeing it (which is why I've been putting most of mine under spoilers) but debating the right stats and country borders is part of a "whats wrong" thread.
But wouldn't it be more useful if you all made a conclusion with or without help from Paradox staff on whether or not China should be united in-game or not?
You are analyzing 1 out of the 2 possible choices Paradox will make, so all this could end up in nothing if they say that China will just remain united as they currently have it.
To arrive at good conclusion, good analisys you need!
Yoda out.
https://en.wikipedia.org/wiki/Hebei–Chahar_Political_Council was actually a KMT proxy governing the border provinces after Japan demanded the removal of KMT in the region. However the new "autonomous government" didn't bend like Japan had hoped and instead kept allegiance to Nanjing, making the Japanese point moot.
Chen Jitang, a important KMT figure and pal with the Guangxi Clique, had several intra-party conflicts with Chiang, but none of them necessitated hot lead to resolve, and the one time he tried to fight Chiang with force (in 1936), Cantonese air force and navy "defected" to Nanjing en masse and Chen resigned after figuring it won't work. Li Zongren of Guangxi also pulled the plug and reconciled with Nanjing.
In the mean time Central Army from Nanjing concentrated in Hunan in case force was needed, and He Jian (Ho Chien on the map) made not a noise, instead fully cooperating and was appointed as the Minister of the Interior in 1937.
So to recap, Hebei and Chahar (at least the non-nomad part of it) were definitely not Japanese puppets but a thinly-veiled "totally not KMT" local government set up by Chiang to pretend he gave in to Japanese demands while he didn't. He Jian's warlordship is overrated and he was, at most, unreliable during emergencies. Chen Jitang was likewise a warlord-wannabe who overrated his control in Guangdong and didn't notice "his men" weren't actually his but Chiang's, and basically handed Guangdong to Chiang on a platter by providing him a perfect excuse to demand him to GTFO. Li Zongren is the only one mentioned that could count as a fully-fledged warlord. His troop didn't suffer mass desertion like Chen's during their standoff with Chiang in 1936 and he talked his way out without substantial concession to the Central Government.
The map spam is honestly not helping anyone, could we just focus on whether to have a united china or split and then post a bunch of maps? I mean its literately going nowhere if you are just debating on the right map.
BTW could the OP perhaps add the Balkans as they are a little bit messed up in terms of resources,divisions etc?
This was China in the first WWW:
View attachment 154968
...and this was china in the latest WWW:
View attachment 154969
... is it by random event or national focus I wonder?