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burny26

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I made Bharat on D&t ,and i was wondering what the point is of having colonies overseas? Colonies with goldmines. I have 3 of them and others producing Ivory ,making me the max producer of the world . But this isnt shown in my income . It is mediocre at best . I have just enough to max maintenance my 100.000 army and have 50 ducats left at the end of the month.

It is about 1650 now and the Ottomans are waging war with me with their lvl 32 land tech vs my 21. The russians are on my borders as well. But they arent invading just yet because I placed 40.000 troops at the borders which are mountains/ Afghanistan.

I have this strong feeling it will only go downhill from now on .

I made it to Muslim tech ,but due to the less than -2 centr. for the next landtechgroup I m stuck. Cause the red bar is at -2.

What can I do to get me out of this rut and what on earth is the point of having Colonies?

Though the pics indicate 2000 ducats , I had a loan due to a miscalculation from my side. Build more than I could pay.

8A1ED2E6592A13EF5B162B3B27EBDB6B93A532D7

F3E50840D46C7A2F29838CF865A7747A73230974
 
Last edited:

safferli

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I have no idea how it works in D&T (you'll have to post in their subforum for answers), but gold income goes directly into tech, which can then be "minted away". Like production and trade income. Was that your question?
 

General War

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what on earth is the point of having Colonies?
Playing as Spain, my colonies bring me more than 4000 ducats a year. Do you have enough big and light ships for max tariff efficiency? You need to have one ship per coastal province.
 
Last edited:

burny26

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I have no idea how it works in D&T (you'll have to post in their subforum for answers), but gold income goes directly into tech, which can then be "minted away". Like production and trade income. Was that your question?

Its 0.2 I can mint without getting inflation . So apparently it doesnt affect minting.

You can move past the policy restrictions. I don't know what the penalty for that is in D&T, but in vanilla, it just adds +1 RR, practically negligible.

Possibly, but I remember that I once went over it and it started to rain rebels, could also have been due to some external variables. I don't remember ;sorry.

Playing as Spain, my colonies bring me more than 4000 ducats a year. Do you have enough big and light ships for max tariff efficiency? You need to have one ship per coastal province.

I added some pics to the OP, even though I dont have a lot of big ships due to my late naval tech development , I have tariffs at 10% ,only producing 0.6 a month.... So 100 % would be 6.

Are you minting even a tiny bit of money? Are you trading?

Added pics to OP.

Im in 'control' of 5 CoT's. But I havent opened the markets for Spain or Russia ,due to my fear of being outcompeted.
 
Last edited:

Lama43

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Exactly what i thought, you are not minting. Hire a master of the mint, take NB national idea, do something to increase your limit and don't be afraid to reach it. Besides remember to put 6 merchants in a CoT if you can and continue sending them till you kick out as many other mercs as possible. Free spots with a monopoly means it's like your merchants are there.
 

burny26

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I can mint 7 ducats before I start getting inflation and even though your additional ideas are correct. I somehow feel having goldmines is pointless since I can get the NB and Master of mint without having those mines...
Trade tech is really behind with me , I put most in Land and Gov and that isnt even paying of....
 

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The goldmines add to your income just the way that trade or production income is added, you can see it in your budget screen. Therefore when you mint, whatever you can add to your budget (trade, goldmines, production, taxes, etc.) means you get more ducats for the same amount of inflation.

I also have my own goldmine question, while we're on the subject: Does improving production help gold mines, specifically the 25% bonus from Port?
 

burny26

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The goldmines add to your income just the way that trade or production income is added, you can see it in your budget screen. Therefore when you mint, whatever you can add to your budget (trade, goldmines, production, taxes, etc.) means you get more ducats for the same amount of inflation.

I also have my own goldmine question, while we're on the subject: Does improving production help gold mines, specifically the 25% bonus from Port?

So why does it only go to 7 ducats with 3 cored colonies all of em having gold mines?
 

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It's because provinces on other continents gives only tarifs until they are connected with the capital.
 

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So why does it only go to 7 ducats with 3 cored colonies all of em having gold mines?

Wrong religion, wrong culture, high revolt risk due to wrong religion / missionary or high war exhaustion, low prestige, low legitimacy... All of these will affect the income level of a province. Also, I believe you are looking at the budget page and seeing the monthly gain, not yearly, from tarriffs.

Also, a question. Do you have any non-overseas gold provinces? I'm not sure but it might also be the case that the gold contribution to your tarriffs is being split out to the gold income category for further use in determining the effect of gold production on your inflation. I generally don't look that closely at the budget screen so I'm not sure about that aspect.