I think the discussion is actually toouching two completely different topics:
1st (original thread): is 3d a good choice?
Personally and at a first glance I thought "gosh, no, it's ugly!", but taking into considerations simplified work on map change (not only modding, also use of the same engine for the furure games), and getting used to the way it looks, I got to understand the rationale of the choice, and I have to admit that it was not a bad idea, from the "technical" point of view.
2nd (apparently not linked): what about Paradox strategies? Will they continue to cuddle us poor old grognards, still dreaming of a PC-solo SPI, or are they going to try to actually rtun a profitable business downgrading their games to follow the "ignorant crowd"?
And this is a worry, a big worry. Personally I have no problems in saying that I began to play Paradox games(EU1.3 IIRC) after I bought CIV3, and after being deeply disappointed with the game compared to CIV2, which was an excellent base for attempts of historical strategic modding. I just hope not to have to start looking for some other niche game producer.
But I have a kind of confidence in the passion of Johann.
1st (original thread): is 3d a good choice?
Personally and at a first glance I thought "gosh, no, it's ugly!", but taking into considerations simplified work on map change (not only modding, also use of the same engine for the furure games), and getting used to the way it looks, I got to understand the rationale of the choice, and I have to admit that it was not a bad idea, from the "technical" point of view.
2nd (apparently not linked): what about Paradox strategies? Will they continue to cuddle us poor old grognards, still dreaming of a PC-solo SPI, or are they going to try to actually rtun a profitable business downgrading their games to follow the "ignorant crowd"?
And this is a worry, a big worry. Personally I have no problems in saying that I began to play Paradox games(EU1.3 IIRC) after I bought CIV3, and after being deeply disappointed with the game compared to CIV2, which was an excellent base for attempts of historical strategic modding. I just hope not to have to start looking for some other niche game producer.
But I have a kind of confidence in the passion of Johann.