What's paradox most popular franchise?(not counting Cities)

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Daelyn75

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I don't think that HOI lends itself to let's plays like EUIV does. HOI is designed around a world war and to try and explain everything you are doing and planning when fighting in a huge amount of places is very hard to do and keep the viewers interested and even understanding the complete situation in the game. Plus countries fighting to the last province like the widely spread out UK or deep USSR gets to be a bit dull after a while when it's a tedious mop up operations. Things like EU and CK you can have smaller wars and it's battle system is so much simpler than HOI. Logistics are not nearly as complicated in in EU/CK like HOI is. EU/CK let's play are fun to watch people slowly gobble up their neighbors over a long period of time, rather than fight half the world all at once, in every corner of the planet.
I've done two CK II Let's Plays, in which one is still ongoing, and I've done a Civ V let's play. You just have to be good at gabbing away, no matter what it is that you are doing. I'm sure I will be able to make it work when the game launches.
 
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Secret Master

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I've done two CK II Let's Plays, in which one is still ongoing, and I've done a Civ V let's play. You just have to be good at gabbing away, no matter what it is that you are doing. I'm sure I will be able to make it work when the game launches.

It helps to have a definite goal in mind for your Let's Play (even if the goal is just to talk about how awesome heavy takns are or something), but I agree.
 

Kovax

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Three cheers, sadly I wasn't able to make it to my favorite WW2 weekend in Reading this year due to a family emergency .....
You missed a good show this year. In addition to the "usual" US, British, Canadian, Polish, and more recently Russian encampments and equipment, there was even a Japanese encampment, including a small Japanese infantry artillery piece (amazing how little metal they could put into a gun and still have it work). Out of the 5-6 Japanese re-enactors, two might have had some oriental ancestry; it's a bit immersion-breaking when a Japanese soldier looks Irish. Of course I'm one of those guys who had to ask why the StuG's superstructure was so tall, and eventually received the reply that it was plywood. Makes sense, in retrospect; you don't just walk into Wal-Mart and order a StuG (although if you type "StuG" into Google, you'll get Amazon ads offering to sell them: "Best Prices on StuG").

To think, many of the local residents see the aircraft flying over, and believe they've seen the entire show from their porches. More than half the stuff there is unrelated to the aircraft.
 
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The_Phoenix

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See, you can't go by Steam when it comes to the old games. I don't have Hoi3 on Steam, but I do have Eu4 and Ck2. Actually I have Ck2 twice...
 

adam_grif

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See, you can't go by Steam when it comes to the old games. I don't have Hoi3 on Steam, but I do have Eu4 and Ck2. Actually I have Ck2 twice...

For absolute figures, that would be correct. However as a comparison of HoI3 vs EU3 vs CK1, it should be a good sample size for comparison. There's no obvious reason why the ratio between those three games would be different compared to total sold numbers.
 

Beagá

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I don't think that HOI lends itself to let's plays like EUIV does. HOI is designed around a world war and to try and explain everything you are doing and planning when fighting in a huge amount of places is very hard to do and keep the viewers interested and even understanding the complete situation in the game. Plus countries fighting to the last province like the widely spread out UK or deep USSR gets to be a bit dull after a while when it's a tedious mop up operations. Things like EU and CK you can have smaller wars and it's battle system is so much simpler than HOI. Logistics are not nearly as complicated in in EU/CK like HOI is. EU/CK let's play are fun to watch people slowly gobble up their neighbors over a long period of time, rather than fight half the world all at once, in every corner of the planet.

That depends a lot on country played and how you much AI control you give. I can see a Japan Let´s Play being very fun, unless you are manually invading 10 islands with one regiment.

But 4 carrier versus 4 carrier battle and getting like, 2 aces... that would be awesome.

In other words you can make HOI Let´s Play very boring, if you include the stuff of the game that is, indeed, very boring.
 
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AchedTeacher

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CK2 was definitely their financial spike. You can see that quite clearly in the records leading up to its release. I think HOI3 and EU3 were already known and appealing to many people, but simply too difficult. CK2 changed that and EU4 adapts the formula for an even more successful game of a much more known series.
 
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Beagá

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Man, seriously, I played both. Last thing I needed or asked was your patronising.

HOI3 and EU3 (include 4 if you want) both had steep learning curves? Yes.

Equal learning curves? Equal gameplay micromanagement?

Hell no. Seriously, compare the number of actions you do in EU France compared to HOI France, then come back here and tell me the games are "equal".
 
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AchedTeacher

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Man, seriously, I played both. Last thing I needed or asked was your patronising.

HOI3 and EU3 (include 4 if you want) both had steep learning curves? Yes.

Equal learning curves? Equal gameplay micromanagement?

Hell no. Seriously, compare the number of actions you do in EU France compared to HOI France, then come back here and tell me the games are "equal".
I never said they are equal at all.
 

jacktimes2

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My understanding was always that Europa Universalis was the most popular series but CK2 specifically brought Paradox into the "mainstream".
Personally, I love HoI, Vicky, CK, and EU and play their latest iterations regularly.
 

Searry

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HoI 2 and 3 were my way to "graduating" to more deeper and complex war games so I have to thank Paradox for that. EUIV and Victoria 2 are the best games they've made, even if Victoria 2 wasn't really balanced for multiplayer ever.
 

RELee

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(And yes, I've had students ask if I fought in either Vietnam or Korea.)

Poor baby.

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