What do I hope is in the next Species Pack?
Accessories
- Visible cyborg augments for all vanilla and DLC portraits
- Visible psionic indicators (glowing eyes, glowing halos, levitating accessories, etc.)
- Clothing and accessories for specific jobs & stratum -- e.g. slave collars, lab coats, agricultural implements, maid uniform, etc.
- HATS. Give me the ability to distinguish sub-species by their hats. Let me have a planet of all-one-hat-wearing Primitive Humans who are definitely aliens (because of their hats) but are also biologically human.
- Climate-based coloration for aliens with color-variant phenotypes. "Winter" shades for Cold planets, "Summers" shades for Dry planets, and any leftover natural colors for "Wet" planets. (Special weird colors for Tomb preference.)
- Climate-based accessory coloration for species without colorful phenotypes (e.g. humans)
- Robot portrait with a monitor that displays an organic species portrait's face. This should be one choice for Synth Ascension -- you get to "keep" your old biological portrait, as your Synth's virtual avatar.