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VineFynn

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Hot: More realistic Republics, a better Great Schism decision (conversion drawn out over time) and removal of OP Muslims and implementation of more realistic mechanics to make them balanced. Having an army of 10000 Muslims beat an army of 30000 Byzantines at the start of the game isn't especially realistic, nor is it desirable from a game balance perspective.
 

loll92

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What I'd like to see: Grand-patronymics/matronymics (or something) e.g. Irish males (and Scots should be too but since PI have decided to give the middle finger to the Celts I won't go into that) are born Aedh macAedh or something. I'd like to see them born Aedh macAedh O'Aedh.

What I don't want to see: More f***ing up of the Scots (I've changed my mind, I will go into it) They're not goddamn English they're proud Celts, stop giving them shitty names like Adam or Geoffrey. GEOFFREY. Jesus Christ PI, send someone over to Scotland to use a phone book. Only Geoffreys you'll find will be wee bauchled nyaffs...
 

XXLPlakat

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What I want: A better reflection of the Holy Roman Empire. Reworked out of Empire drifting, Kingdoms, Duchies, etc... shall drift out of de facto empires and not out of de jure empires.
What I don't want: Even stronger Muslims. ._.
 

Sleight of Hand

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What I don't want to see: More f***ing up of the Scots (I've changed my mind, I will go into it) They're not goddamn English they're proud Celts, stop giving them shitty names like Adam or Geoffrey. GEOFFREY. Jesus Christ PI, send someone over to Scotland to use a phone book. Only Geoffreys you'll find will be wee bauchled nyaffs...
:rofl:

I know. When 1.07 has cooled down (ie after a few hotfixes) I'll spend an evening re-converting all of the names in scottish.txt to Gaelic and post it as a little mod.
 

G.Strategos

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:rofl:

I know. When 1.07 has cooled down (ie after a few hotfixes) I'll spend an evening re-converting all of the names in scottish.txt to Gaelic and post it as a little mod.

Waiting for this...
 

yourworstnightm

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A Loyalist Faction, since the AI seems to need one, they usually love to join factions even if they like their liege, so soon every vassal is conspiring against you even if they all like you. So with a loyalist faction the liege will at least have some supporters.

The AI prompted not to join factions (except maybe the loyalist one) during a stable reign of a liked king/ emperor/ liege (unless they don't like him)

Fix East Africa already!!!

A dethrone CB against the Byzantines for the HRE if the Byzzies do the Roman Empire rename thing.
 

Zireael

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What I want:
1. A loyalist faction
2. Cardinals and papal election

What I already wanted:
3. Dynasty based scoring system taking nicknames into account
4. Geographic or cultural preference for AI expansion
5. More cultural military buildings
6. Reasoning behind voting in elective
7. Abdication -> done by mods and partially by the suicide decision
8. Summaries / history files
9. Reducing guardian culture change chance, increasing province culture change chance
10. Random count/duke/king at game start
11. Autopause for notifications
12. Bribe/marry the invader to avoid losing land
13. Better filtering in marriage/council screens
14. HRE not able to go above Medium Crown Authority if AI
15. Sending old ladies to a convent
16. 1 yo not ‘favoring himself’ in an Elective succession
17. Lower opinion influence on the number of levies
18. Mediating between fighting vassals
19. Granting independence
20. Nerfed Mongols
21. Hostages system
22. Free Prisoner CB -> done in CK2+
23. Promises and honor points
24. More actions for the council
25. Sending envoys with requests
26. Clickable highlighted text in messages
27. Assassination cooldown and increasing cost
28. No “desires better alliance” with courtiers

What I don't want:
1. DLC exclusive content which might ruin the game for people not owning DLC - like the possibility of having a Muslim tutor and, therefore, a Muslim heir, but it becoming unplayable due to lack of SoI
2. Bugs
 

vv2

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Nope but i wont argue about this any further since its not the right forum for this discussion...
However read "De Administrando Imperio" and "De Ceremoniis" both written by Emperor Constantine VII and you will understand how a Patriarch was selected in 10th-11th century...
Can you prove your words? Display specific citations of these works? Or link?

Plus Ecumenical Councils never elected Patriarch except from cases of extreme necessity. Patriarchal Synods yes Ecumenical Councils NO.
Yes, it's my mistake. I made a mistake in the term. In Byzantium, the candidates argued Patriarchal Synod. Of these candidates was elected Patriarch of Constantinople.

The game can implement it. After the death of Patriarch going Patriarchal Synod and claims such as 3 nominations. Of these, the player chooses one and it becomes a patriarch. However, this patriarch arbitrarily replace a player can not.

Patriarch should receive the income from the whole territory of the Orthodox (as Pope in Catholic areas). The money he can spend on the support of the pious kings.

However, the establishment of the new pulpit of Patriarch Ecumenical Council needed! After that, the patriarch must be the same as the patriarch of Constantinople. They're all equal, but some more even.

This can be done as follows. If we want a patriarch, to save a lot of money in order to bribe the other patriarchs electors. Further declared ecumenical council and hierarchy we create a new department.

You can also enter the game and metropolitans. They will also have income from all beyond their territory. If Metropolitan dies, it becomes possible to push through their own candidate in the Byzantine Patriarch Synod. You need to have a candidate and a lot of money.

Here it will be similar to the Orthodox. That there is in the game, trash. Sorry.
 

LordNeidhart

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Want: The ability to rename my retinues. Or all my levies. I'd be glad with that too. Also many, many more flavor plots and ambitions and decisions and everything. All plots in the game now always have a specific game-related objective. I would love to see added plots to let you screw around with your vassals or neighbours (humiliate someone you hate? Seduce? things like that). Also, most important of all, the ability to sort character lists by those who WOULD accept an invitation to your court. Please. Please. Please. Please.
What I don't want: Nothing in particular so far. Generally, nothing overly unrealistic or gamey (like the supposed "faction revolts instantly gain 400.000 soldiers"?)
 

Trunting

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I want a nerfing of assassination plots. In my current game, half of my heirs gets murdered by close relatives like uncles (uncles are worse, they should be nerfed, too). An assassination plot should be allowed only once in 5 or 10 years...

Other wishes:

- Cardinals and a catholic church with an internal life. My biggest wish are monk orders like Dominicans, Franciscans, Cluniacensians. The AI should create antipopes actively sometimes.
Holy orders could be represented as follows: They could have a main monastery. Each ruler should be able to grant them monateries in his land for fast tech development. But the most important thing should be theological issues, which had influence on the internal state of the church.
- Republics should have an internal life, too. I suggested sometimes a councillike government system in republics with a few noble families.
- An expansion of the map in subsaharan Africa.
- HRE mechanics.
 
Last edited:

Teutonizer

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Some points I'll glad to see:

Female army leaders
German Empire (not HRE)
More detailed map, with more provinces
More detailed diplomacy
Pagans
 
Last edited:

murlocmancer

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What I want to see: The throne changing in the Byzantines alot more. Also the representation of the Magt as Nubia and the Fatimads were MAJOR allies and the nubians even tried to save the Fatimads before. Thost muslims to be weakened, it is ridiculous in many many ways. Also a proper HRE and I would like to see Jerseleum be established sometimes (I don't htink I have ever seen it before o_O). Also smaller places to be able to fight off stronger enemies (namely East africa, and poor Georgia, even though they countlisly destoryed Invasion and it took the mongols to fight htem, even though they still put up strong resistance, more hten most regions).
What I don't want to see: Stronger muslims, a DLC on the dead Norse pagans, most ridiculous thing ever, they are long gone by this time.
But this is still a great game don't get me wrong.
 

theKing1988

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A Loyalist Faction, since the AI seems to need one, they usually love to join factions even if they like their liege, so soon every vassal is conspiring against you even if they all like you. So with a loyalist faction the liege will at least have some supporters.

The AI prompted not to join factions (except maybe the loyalist one) during a stable reign of a liked king/ emperor/ liege (unless they don't like him)

Fix East Africa already!!!

A dethrone CB against the Byzantines for the HRE if the Byzzies do the Roman Empire rename thing.

This!!
 

vv2

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@vv2: i can provide you with many links for both books but they are all in greek.. if you can understand greek i ll pm you the links...
If you're talking about "De Administrando Imperio" and "De Ceremoniis", then I read them. There is no information about the election of the patriarchs.

But still send links.
 

brxbrx

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A loyalist faction doesn't really make any sense. Everybody not in a faction is de facto in the loyalist faction. And there is nothing a loyalist faction could do.
 

Te. Kenzo

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Agreed, though I'd knock him down to the rank of king. In the event of a successful Roman unification by the Byzantines, the Holy Roman Emperor would have lost his raison d'etre, so I'd have the decision remove the HRE and create (or usurp from the current holder if it already exists) the kingdom of Germany in its place. That way the former Emperor would still have his imperial dukes as vassals, but he'd have less power, prestige and influence and be the feudal equal to the other neighboring kings he used to have theoretical supremacy over.

It also means that Western Europe has no emperor tier, and thus it's a sort of every-man-for-himself scenario, with the restored Roman Emperor in Rome/Constantinople being Europe's only emperor-tier ruler... which is how it used to be. :)

I'd prefer that. In my opinion (you may disagree, and feel free to) both the HRE and ERE should cease to exist once the RE is reformed. They were effectively the Western and Eastern fragments of the old empire vying for political and religious supremacy over the other. If the united empire is restored, they ought to be mutually exclusive.

I understand, but you have to consider also the possibity that the chatolic enstablishment of the wast not accept however this RE reformed, and the only thing to do for having only one empire is use the sword. Instead if the HRE become orthodox, you point can be good, depend from the situation.
 

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First Lieutenant
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Jun 23, 2012
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I don't know if this would require CK 3 or could be done in a patch -- but I think many problems could be solved if the game were like Civ V whereas one is able to customize how one plays the game.

(e.g turn faction off / on, legendary/normal etc. start (altering a bit your starting power/resources), AI -- aggressive/normal/easy. Things like that. I don't mean to tout a competitor (of sorts) but example seems best to explain what I mean.

I think it would expand player base, keep the vets happy (who didn't want to change anything) and further allow the diverse group of players get the most out of the game.