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Sophronius

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Pretty interesting how long Zoroastrianism survived, despite the incredible oppression they had to deal with. They were ruled by Sunnis for most of the period, so presumably weren't people of the book (so third class citizens rather than second class). It would be interesting if there was a little bit more in terms of dynamics between religions in general, hopefully they'll find a way to add in more than just war, conquest, and conversion.

Actually, Zoroastrians (as well as many other religious peoples including Hindus and Buddhists) were occasionally considered "People of the book" despite the fact that they were not (well, technically not "People of the Book" but "Dhimmi" which was the classification for non-Muslim subjects who were given a special/protected status). Basically, the fact that it was easier to rule people you were simply taxing a bit more heavily over-came the fact that it went against the rules of scripture. Wikipedia talks about this under the article on Dhimmi, check it out.
 

Graspiloot

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Fix the fatimids. I have now stopped playing, because of the ridiculousness of having a fatimid greece every other game.

Remove Invasion cb. Holy war is good enough...
Remove Shia jihad. Shiites did not jihad, and since orthodox dont get crusades either, I dont see the necessity of shiite jihads.
Give Fatimids higher decadence. Their empire was on the brink of collapse.
They were sort of defensive allies with nubia. I know paradox has no intention of fixing this, but I just wanted to bring it up.
Jihad (also sunni) should not be able to target non-bordering lands. Jihads were about reconquering islamic lands, not about conquering places half way across europe.
 

BurningEGO

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Sorry for incoming rant: Yeah, I'm know I'm probably alone in this, but I don't understand the fixation with Paganism in this community. It is really frustrating, because it seems that playing Pagans is some sort of Holy Grail for most members. I don't understand how people see the title "Crusader Kings" and think "Wow, this is a great opportunity to play Pagan tribal leaders". Why don't these people play EU:Rome, which is full of Pagan tribes, kindgoms and Empires? The Crusader Kings game to me was since the beginning (I read all the Development Diaries and pre-ordered the game and bought all DLCs to support further development) an opportunity to play a fleshed out a Medieval Feudal life with all there was in it, including a participating Church and all the little tradicional rules and frills. However, the focus seems to have been shifted to unrelated stuff, such as Muslims, Byzantines and now Pagans, Republics and even Theocracies (whatever that is). The current Aztec invasion DLC is just the last crazy drop in a change of pace that makes me sad. I don't know if the weird ahistorical and anti-medieval crowd are only a vocal minority, which would only be somewhat annoying, or if it is really the large majority, which would make me even sadder. I guess I would have to look elsewhere to play a intensive medieval crusade game (maybe a mod focused on Feudalism, but I have to take a look) or unfortunately just stay reading medieval books and imagining that life.

Again, sorry for the rant and to try to save this post I would ask for a Church DLC and a dinasties disputes DLC (but I guess that may not be popular enough in face of OMGPAGANS and Game of Thrones fans :)).

+1

You are not alone in this kind of thinking. Its just that most of the people dont even bother complaining because you might get swarmed and eaten alive by some of the OMGPAGANS/fantasy fans. The game is about crusader kings but with each DLC its getting further and further away from that. Most crusades in this game end up in epic fail anyway, and for some reason more than half of europe ends up in pagan/muslim hands most of the time (fatimid italy anyone?). Fatimids for instance are damn uber powerful, and like some say they should be at the brink of collapse. Having them running amock across europe making use of their "invasion CB" is just lame since you wont receive help from christians like you would if it was a holy war, and even more lame since Fatimids for some reason are the undisputable superpower of this game.

Fix the game before deciding to do fantasy DLCs that have nothing to do with crusader kings, paradox!
 

NexusSix

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+1

You are not alone in this kind of thinking. Its just that most of the people dont even bother complaining because you might get swarmed and eaten alive by some of the OMGPAGANS/fantasy fans. The game is about crusader kings but with each DLC its getting further and further away from that. Most crusades in this game end up in epic fail anyway, and for some reason more than half of europe ends up in pagan/muslim hands most of the time (fatimid italy anyone?). Fatimids for instance are damn uber powerful, and like some say they should be at the brink of collapse. Having them running amock across europe making use of their "invasion CB" is just lame since you wont receive help from christians like you would if it was a holy war, and even more lame since Fatimids for some reason are the undisputable superpower of this game.

Fix the game before deciding to do fantasy DLCs that have nothing to do with crusader kings, paradox!

Had come in here to post a few things, then realised I was beaten to the punch !!

Nerf the damn Fatimids
Stop spam of random courtier's , especially military based ones.
A bit more European in fighting and rivalry rather than phail break aways every 5 years.
Crusades which actually matter and get decent support. eg: Fatmids have taken Rome in my game, pope is still giving orders....from Rome (lol ?) Crusade called to rescue Rome. England in fighting over York, HRE and France squabbling over a minor Duchy.
Crime and Punishment please, commit a murder in my kingdom and by imprisoning you I am the Tyrant ?! lol....
Improved military AI
More political marriage : ie : to end war, to keep peace, to guarantee help in a war etc etc.
Removal of Lost cause's : ie Duke of somewhere tiny sets up his man for King of HRE and makes a 100 men charge for the throne... (lol....)
Sunset what ? Come on guys, really ? Aztecs...really ? Can we have aliens next or Dinosaurs ? :rolleyes:
 

iamjmph

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want:
people to stop complaining about dlcs they dont have to get.
maybe some actual fantasy/alt history scenarios. The aztec dlc is not a fantasy scenario. You will pay 5 bucks for another uber invader. It doesnt allow the PLAYER to use the new mechanics, (without modding). Its not something ill buy, but ohh well/
the paradox crew to fix the current issues before adding anything, and then making sure the new stuff works right( i dont mind waiting an extra monthor two) lets not NEED a 1.08b

dont want:
people to complain about not getting what they want.
people to complain about stuff being a-historical(hello, the second you hit play its a historical)
people to complain about some people wanting only vanilla, or people to complain about people wanting more than just European Christian play just cause the name is Crusader Kings II....



edit: sorry if that came out jerkish, i dont feel very well atm and this is the result...wont delete though, cause it needed to be said
 

Theddude

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Actually, Zoroastrians (as well as many other religious peoples including Hindus and Buddhists) were occasionally considered "People of the book" despite the fact that they were not (well, technically not "People of the Book" but "Dhimmi" which was the classification for non-Muslim subjects who were given a special/protected status). Basically, the fact that it was easier to rule people you were simply taxing a bit more heavily over-came the fact that it went against the rules of scripture. Wikipedia talks about this under the article on Dhimmi, check it out.

True, they did gloss over the definition when it was inconvenient for them, not that any sane ruler would have done differently. Dhimmis were originally only supposed to be People of the Book, or rather, only People of the Book were supposed to be Dhimmis, but that became a problem when they conquered huge populations of non-Abrahamic believers. It's far easier to just stretch scripture than try to massacre or enslave millions of people wholesale. Plus they got extra money for stuff. It makes sense why they would ignore their scripture when it was politically inconvenient, which pretty much happened on any issue in any religion.

It would be nice if things like this were represented, like actual interfaith alliances and diplomacy, and religious policies on tolerance or intolerance. It would make sense if you had large minority religious populations that you would be tolerant out of fear of mass revolt, but if the communities were small it would be advantageous to ramp up oppression and intolerance. There needs to be a little more in the way of religious interaction, hopefully this will come with the possible Pagan/Northern Crusades DLC, where it makes the most sense given the politics of Lithuania (and earlier Scandinavia) converting to Christianity.
 

Rogan de Auria

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-Grant an alliance with the people you put on a throne (after conquering the county/duchy/kindom he had claims to) instead of +100 relation.

-Intrigue button named "Knighting of a promising warrior", wich only gives you courtiers with martial educaction. Limit the random courtier button to diplomatics, administrators and intriguers
 

N Katsyev

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Fix the fatimids. I have now stopped playing, because of the ridiculousness of having a fatimid greece every other game.

Remove Invasion cb. Holy war is good enough...
Remove Shia jihad. Shiites did not jihad, and since orthodox dont get crusades either, I dont see the necessity of shiite jihads.
Give Fatimids higher decadence. Their empire was on the brink of collapse.
They were sort of defensive allies with nubia. I know paradox has no intention of fixing this, but I just wanted to bring it up.
Jihad (also sunni) should not be able to target non-bordering lands. Jihads were about reconquering islamic lands, not about conquering places half way across europe.

These all sound very reasonable to me. (Except for Shiite Jihad which I don't really have much problem with, they need some similar mechanic to retake their lands)
 

Comradebot

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Sorry for incoming rant: Yeah, I'm know I'm probably alone in this, but I don't understand the fixation with Paganism in this community. It is really frustrating, because it seems that playing Pagans is some sort of Holy Grail for most members. I don't understand how people see the title "Crusader Kings" and think "Wow, this is a great opportunity to play Pagan tribal leaders". Why don't these people play EU:Rome, which is full of Pagan tribes, kindgoms and Empires? The Crusader Kings game to me was since the beginning (I read all the Development Diaries and pre-ordered the game and bought all DLCs to support further development) an opportunity to play a fleshed out a Medieval Feudal life with all there was in it, including a participating Church and all the little tradicional rules and frills. However, the focus seems to have been shifted to unrelated stuff, such as Muslims, Byzantines and now Pagans, Republics and even Theocracies (whatever that is). The current Aztec invasion DLC is just the last crazy drop in a change of pace that makes me sad. I don't know if the weird ahistorical and anti-medieval crowd are only a vocal minority, which would only be somewhat annoying, or if it is really the large majority, which would make me even sadder. I guess I would have to look elsewhere to play a intensive medieval crusade game (maybe a mod focused on Feudalism, but I have to take a look) or unfortunately just stay reading medieval books and imagining that life.

Again, sorry for the rant and to try to save this post I would ask for a Church DLC and a dinasties disputes DLC (but I guess that may not be popular enough in face of OMGPAGANS and Game of Thrones fans :)).

As a person firmly in the "make Pagans playable" camp... I didn't "see the title Crusader Kings" and think "Wow, this is a great opportunity to play Pagan tribal leaders." I played Crusader Kings, and while conquering as a Christian thought of all the fun gameplay possibilities in THIS game as a Pagan leader. To suggest "just play EU: Rome" instead is either insulting or ignorant, and more likely than not both.

Seeing as your such a fan of history, hopefully even you can see there was much more to this world that JUST the feudal politics of Europe. The Pagans, Muslims, and Byzantines are all very much a part of that world, and to leave them as empty shells representing "outside threats", even if none of them were playable, would be a huge downside to the game. But honestly, your argument is moot: the existence of one does not nullify the existence of the other. So long as CKII remains popular and its DLCs sell like hotcakes, they'll keep looking for ways to use that money to expand the CKII experience. We may very well (and I'd say likely) have more in-depth Catholic mechanics AND playable Pagans before its all said and done, and the game as a whole will be better for it. The argue merits of one potential DLC over the merits of a different potential DLC boils down to the selfishness of one wanting what they want regardless of the opinions of others.
 

Jedrek

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One infinately stupid question: is 1.08 scheduled to get released with Sunset Invasion, or with the next large DLC (which, I guess would be late winter/spring)?
 

Jia Xu

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I want the Muslim matrilinial marriage block to be softcoded and exported to the religion file, please. Modders should be able to use this for other religions, if they want to.
 

Vinroke

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Aug 8, 2011
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+1

want:
fix imperial autocephaly
customisable succession laws (ultimogeniture, enatic,etc )
an emperor tier target for CBs
saner factions

don't want:
theocracies
 
Mar 12, 2012
634
1
I want to see a much more aggressive AI. Currently the game is incredibly easy , and the few difficult concepts come from tedious mechanics instead of interesting ones (faction rebellions).

Right now the AI will usually just sit in their de jures , and very rarely expand. They might press a claim if it falls into their lap from close by , but even then its fairly rare for them to actually press anything. I think Paradox have been focusing heavily on making the rebellion mechanics more difficult , but I feel as though that can only go so far. We need a real threat when we are expanding , and we need a real sense of terror from big threats. When 1.06 first hit and the Muslims were pushing France in most games , I actually had a lot more fun. I started to think it is possible the AI will actually defeat me or force me into vassalage (this would be cool). So I would love to see a similar feeling of danger from ALL RULERS , not just an opposing religion who rarely comes close to touching most of my holdings.



Historically we know there was back and forth fighting between large kingdoms all the time. Why is there so few actual wars for land, outside of holy wars in the game?
 
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