Sorry for incoming rant: Yeah, I'm know I'm probably alone in this, but I don't understand the fixation with Paganism in this community. It is really frustrating, because it seems that playing Pagans is some sort of Holy Grail for most members. I don't understand how people see the title "Crusader Kings" and think "Wow, this is a great opportunity to play Pagan tribal leaders". Why don't these people play EU:Rome, which is full of Pagan tribes, kindgoms and Empires? The Crusader Kings game to me was since the beginning (I read all the Development Diaries and pre-ordered the game and bought all DLCs to support further development) an opportunity to play a fleshed out a Medieval Feudal life with all there was in it, including a participating Church and all the little tradicional rules and frills. However, the focus seems to have been shifted to unrelated stuff, such as Muslims, Byzantines and now Pagans, Republics and even Theocracies (whatever that is). The current Aztec invasion DLC is just the last crazy drop in a change of pace that makes me sad. I don't know if the weird ahistorical and anti-medieval crowd are only a vocal minority, which would only be somewhat annoying, or if it is really the large majority, which would make me even sadder. I guess I would have to look elsewhere to play a intensive medieval crusade game (maybe a mod focused on Feudalism, but I have to take a look) or unfortunately just stay reading medieval books and imagining that life.
Again, sorry for the rant and to try to save this post I would ask for a Church DLC and a dinasties disputes DLC (but I guess that may not be popular enough in face of OMGPAGANS and Game of Thrones fans

).
Well, firstly in EU:Rome basically if you're not playing Rome, Carthage, Macedonia, Egypt or Seleucids, you will be annihilated in a few years. The game is a rough gem, definitely nowhere near CK2's level of polish. Also, it's quite simply a totally different time period.
Secondly, Pagans were a pretty important part of the time period, we're not just talking Norse Pagans here (which are really popular but they were on the downslide), but even they could have conceivably (not likely) accomplished possibly a partial revival under Erik the Pagan. Aside from them people want to play the
Mongols, I mean, it's the Mongols, the largest contiguous empire in history and scourge of the Middle Ages. They were Pagan.
Also there's Lithuania, which became a major pagan force in the Baltic, and would be really fun to play. These are the two (three with Erik) major Pagans, and doesn't even count the various other interesting starts.
Most importantly because people mention this seemingly all the time: "It called
Crusader Kings II"
A: The Northern Crusades were against Pagans. It's exactly in line with the title of the game, no matter how you look at it.
B: Muslims are playable for the same reasons, and they didn't have a feudal system either. I realize some people didn't want Muslims added but I can't fathom why we should have just stopped at vanilla and left it at Catholicism. The game is much, much better for the DLCs and patches.
Lastly, I don't know about the Aztec thing, I don't think I'll buy it, but I don't think there's any purpose in thinking too hard about it. It's a minor thing that doesn't really matter, people who want it will get it and that's it basically.