Myself I am rather pacifist player but seeing how Utopia will focus on this side of the game...
1) Unstacking space warfare and making it deeper and more enjoyable. Like it or not, it is one of main areas of the gameplay and its tedious nature is one of the most visible problems of Stellaris atm
1b) Doing something with land warfare to make it less terrible
At least making armies and attachments more manageable would be nice. Not to mention adding some kind of strategic choices and fun to olanetary invasions.
Then,
2) Deeper economy and inventing some sort of galactic international trade
It would also fit some sort of supply/logistics system for warfare enhancements.
3) Diplomacy enhancements, especially to federations. Personally I'm also very fond of UN-like organizations in strategy games.
So here we go, with Stellaris: Prosperity or some title like that.
To be honest, I think devs shouldn't focus on "ascendancy" and "megastructures" stuff so early in game development cycle, I'd improve more basic systems before adding such 'epic' stuff.
1) Unstacking space warfare and making it deeper and more enjoyable. Like it or not, it is one of main areas of the gameplay and its tedious nature is one of the most visible problems of Stellaris atm
1b) Doing something with land warfare to make it less terrible
Then,
2) Deeper economy and inventing some sort of galactic international trade
It would also fit some sort of supply/logistics system for warfare enhancements.
3) Diplomacy enhancements, especially to federations. Personally I'm also very fond of UN-like organizations in strategy games.
So here we go, with Stellaris: Prosperity or some title like that.
To be honest, I think devs shouldn't focus on "ascendancy" and "megastructures" stuff so early in game development cycle, I'd improve more basic systems before adding such 'epic' stuff.
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