I would like to see a SUE FOR PEACE option like "relase province of an exsisting country with occupied cores territories by another country"... That give NO infamy or LESS infamy.
This. Sometimes I just want to attack that huge blobbing country and make it give some of its lands back to other countries. I don't necessarily want those 1 base tax crap lands.
But why would it revolt? Is there any history of being its own nation?
To have an elaborate vassalage system that could by applied to even the HRE, France, or Japan. In such a system we could have a "Freedom/Integrity" "slider" for each vassal which would show their separation from their masters, and which would enable/disable certain diplomatic actions that vassal can do. For example Burgundy was a vassal of France IRL, but the Duke of Burgundy could even declare war on France, or ally with her enemies. That is shown in EU3 as Burgundy being a Kingdom, and Orleanais a Duchy, but historically they were both Duchies. Instead it could be that Burgundy is a Duchy with "-4 Freedom" and Orleanais a duchy with "+3 Integrity" for example. The last stage of "integrating" would act as it does now, by annexing the vassal. You could even use it for a Divine-Wind style feudal Japan, or the HRE. It would also allow ahistorical feudal empires to arise.
To have an elaborate vassalage system that could by applied to even the HRE, France, or Japan. In such a system we could have a "Freedom/Integrity" "slider" for each vassal which would show their separation from their masters, and which would enable/disable certain diplomatic actions that vassal can do. For example Burgundy was a vassal of France IRL, but the Duke of Burgundy could even declare war on France, or ally with her enemies. That is shown in EU3 as Burgundy being a Kingdom, and Orleanais a Duchy, but historically they were both Duchies. Instead it could be that Burgundy is a Duchy with "-4 Freedom" and Orleanais a duchy with "+3 Integrity" for example. The last stage of "integrating" would act as it does now, by annexing the vassal. You could even use it for a Divine-Wind style feudal Japan, or the HRE. It would also allow ahistorical feudal empires to arise.
As a "caring master" type of player that I am, I would like to see an opportunity to claim a province that my vassal has a core on to that vassal without the +4 infamy hit.
To have an elaborate vassalage system that could by applied to even the HRE, France, or Japan. In such a system we could have a "Freedom/Integrity" "slider" for each vassal which would show their separation from their masters, and which would enable/disable certain diplomatic actions that vassal can do. For example Burgundy was a vassal of France IRL, but the Duke of Burgundy could even declare war on France, or ally with her enemies. That is shown in EU3 as Burgundy being a Kingdom, and Orleanais a Duchy, but historically they were both Duchies. Instead it could be that Burgundy is a Duchy with "-4 Freedom" and Orleanais a duchy with "+3 Integrity" for example. The last stage of "integrating" would act as it does now, by annexing the vassal. You could even use it for a Divine-Wind style feudal Japan, or the HRE. It would also allow ahistorical feudal empires to arise.
As a "caring master" type of player that I am, I would like to see an opportunity to claim a province that my vassal has a core on to that vassal without the +4 infamy hit.
Battles should be more decisive. No "chasing the last grain of rice around the plate" where a defeated force loses a couple of 1,000 and moves to the next province, chase them, rinse and repeat ad nauseum. Didn't many wars end with 1 decisive battle? Please reflect this in the game.
Handle transportation of troops abstractly, without micromanagement. Get rid of physically sending the transports out, moving the troops to the ships, then reverse at the other end. Abstract the transportation bu just having a "transport level" that is reduced when forces are being transported. Similar systems exist in many games...
Proper army & navy movement. Get rid of this marching on the spot for a couple of weeks before suddenly "matter-transported" to the next province. Lets see them march across the map.