1. Simplified pops system.
2. Decent Dynasty system.
3. More in-depth interaction with the provinces, regions, armies, dynasty, members of the court.
4. Law system.
Agreed!
1. Simplified pops system.
2. Decent Dynasty system.
3. More in-depth interaction with the provinces, regions, armies, dynasty, members of the court.
4. Law system.
Mods fix most of that. Paradox don't have all the money and time in the world, it's probably best that they focus on improving the core hard-coded features and let modders (or expansion packs) add new content, alter balancing etc.
Why so many people want converters? In all PI games player-controlled countries will usually be massive empires, even if they were small countries in the beginning. It's obvious that the converted game will not be balanced or challenging. Converters could only work if the results of your previous games were realistic/plausible to begin with, which is rarely the case.
Why so many people want converters? In all PI games player-controlled countries will usually be massive empires, even if they were small countries in the beginning. It's obvious that the converted game will not be balanced or challenging. Converters could only work if the results of your previous games were realistic/plausible to begin with, which is rarely the case.
CKII to EUIV converter DLC.
Please rework the Eastern European countries and the Balkans. In EU3 (and pretty much all Paradox game) it's just sometimes silly, boring and historically inaccurate. New maps, missions would be great.
teach the ai how to change goverment types far too often do you see nothing but fuedal monarchies right till the end game