What would YOU like to see in Europa Universalis IV?

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ANO1453

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If all these things are negatives like high war exhaustion, in massive debt, no armies or provinces. Then the cost of their provinces should be worth less war score. I hope this makes sense.
Another thing very wrong, is how I wage war on a country and have all their provinces being sieged, they have no army, and yet they still demand I recognise defeat. They shouldn't waste diplomats in that.
 

KingCharlesXII

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Merchant fleets to increase the emphasis on naval power if one is playing a trade state. Since the new game will feature upgrades to the system of trade, why not include the fleets that will serve as the instrument to a nation's economic power as it did historically? For the first time the game will be able to truly replicate the Anglo-Dutch and other naval/ trade wars to scale. Like warships nations will build their trading fleets and sent them to foreign ports to facilitate the trade initiated by merchants. I first mentioned this way back in the earliest days of EUII and would finally like to see it become a reality since it makes perfect sense. In addition, please make it so it takes time to transport a general for example, half way around the world and eliminate his use of a Star Trek style transporter where he shows up and vanishes on demand. Pirates should also be reworked slightly.
 

Laskaris

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I would like to see a simplified POP system, as in Victoria 2, but with fewer types. It would enable the game to model demographics, population growth, migration, assimilation and the like much more accurately.

I don't think there is any chance that this suggestion will be implemented ("too complicated" for the intended mass audience), but hey, one can always dream...
 

Jaol

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Which would prevent wars like the War of Spanish Succession, or the Seven Years War, where European (and non-European) powers fought over multiple theatres.
No. With region-specific alliances, if European powers declared war on each other, they could still attack each other anywhere. They just wouldn't be able to call on their out-of region allies.
 

unmerged(271387)

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Secularist rebels in Theocracies that attempt to remove the Bishop from temporal power and establish a republic.
Oh god imagine the potential this has in early versions as bug to happen in the papal states :p
 

Gunnarr

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I want ultra-realistic sim city games and ultra realistic pope blessings

or to be serious,

I love the idea as someone else stated of a map at the end doing a slideshow/movie thingy showing time pass by and all the nations expanding/detracting as they did in the game, just as how Civ IV and such did it. I agree that this game ending currently is very underwhelming!

Besides that, more religious stuff (always much fun!), more statistics and graphs and charts, more missions ect ect

i am not good at making suggestions :p
 

unmerged(271387)

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I would like this Civ thing
 

SapientHomo

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The Civil War thread made me think of another idea. I have always loved the spy mission of aiding rebels that can spawn rebels that are allied to you. How about having the option of allying with existing rebels by financing their cause and allowing them to bolster their numbers. The rebels would then stop fighting you and instead help fight your common enemy.
 

Stratagyfan101

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The Civil War thread made me think of another idea. I have always loved the spy mission of aiding rebels that can spawn rebels that are allied to you. How about having the option of allying with existing rebels by financing their cause and allowing them to bolster their numbers. The rebels would then stop fighting you and instead help fight your common enemy.

I'd like to see a better mechanic for civil wars. Some way for rebels to at some point form a temporary state that can only exist in a state of war allowing for diplomacy. This would be used in drawn out succession crisis, revolutionary wars, etc. That or some way to take up a vacant tag in the region, which would be really nice in Central Asia where hordes and empires rise and fall and many unused tags exist.
 

Tornadoli

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Please make us able to use CBs in defensive wars. It is very annoying when a country attacks you, and you win, but can't eg. demand core provinces for 0 infamy.
 

unmerged(425201)

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-A system where the more you tech up, and/or the more people you have in your country, the more agents/advisors you can have.
-Modibility. Ideally, something like MMtG.
-An ability to add/change organizations like the HRE, for mods that expand the timeframe.
-A more in-depth conversion system.
I'll be editing this post a lot, so I'd advise to check over at this one a bit over time.
 
Last edited:

Me_

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I'd like to see more nations in South America for Inca to interact with.
 

Svip

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You could just use a window manager without borders?
 

Nosferatu

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Well actually I want the other name for this game. Not Magna mundi but something like Age of exploration or something like Age of empires (it more fits to this game then to the punny real-time strategy game). This game is nowadays not only about Europa but it tied closely with the other parts of the world so please give it the other name and without any ordinal numerals in its name.

I always feel myself guilty when I am trying to play the game without firsthand view of it's predecessors. It is OK when I am playing in Crusader kings because it have only one predecessor and I am playing it hard now. But what about Europa universalis? It have an abundance of the predecessors.

So as for me I just can't buy the game because of it's name and no matter how awesome the game will actually be. I think that there are some people whom sharing my point.
 

Svip

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Well actually I want the other name for this game. Not Magna mundi but something like Age of exploration or something like Age of empires (it more fits to this game then to the punny real-time strategy game). This game is nowadays not only about Europa but it tied closely with the other parts of the world so please give it the other name and without any ordinal numerals in its name.

I always feel myself guilty when I am trying to play the game without firsthand view of it's predecessors. It is OK when I am playing in Crusader kings because it have only one predecessor and I am playing it hard now. But what about Europa universalis? It have an abundance of the predecessors.

So as for me I just can't buy the game because of it's name and no matter how awesome the game will actually be. I think that there are some people whom sharing my point.

I don't think there are people sharing your view point. There are two predecessors to EU3, but no one is requiring you to play EU1 or EU2 to play EU3. This isn't Max Payne, where you are losing out on the plot from not playing the predecessors.

Europa Universalis is its name. Deal with it.
 

RedRooster81

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It is a series with an old history going back to a tabletop game. If you are a Gamersgate member, sign up for VOID and you will be able to try out EU1 and IIRC EU2 free of charge.