A New World in which the gold and silver runs out after being mined too heavily for too long.
A New World in which the gold and silver runs out after being mined too heavily for too long.
A New World in which the gold and silver runs out after being mined too heavily for too long.
Join In Progress, to prevent multiplayer games turning into rehost hell.
Things that could be drawn with great benefits from CK2: portraits. Kings and leaders should have dynamic portraits (what with the glories of Renaissance, Baroque, and Enlightenment portraiture, and I can't see what my ruler looks like?), and enough with the spectral 'royal marriages': who is marrying who there? Where do heirs come from? Out of the thin air? Pun intended.
Better colonization, better revolutions (especially colonial ones), better tech system, some kind of internal politics, better AI.
A New World in which the gold and silver runs out after being mined too heavily for too long.
but that never happened. the american silver was not depleted during the game´s time period.
Runs out may have been the wrong word, reduces would have been better. For instance, Spanish imports of silver from the New World decreased by 50% between 1595 and 1635, and decreased further after that.
Of course, it wasn't entirely due to decreased abundance. Increasing labor costs and local demand had a lot to do with it as well, but as time went on the amount of income that went to the crown decreased, unlike in EUIII where it remains steady forever.
If we're talking Mexico, everything depended on silver. The entire economy through the XVI-XVII centuries, by which time there was a growth in the local economy in other ways, but it still remained the raison d'etre from the European POV for possessing Mexico. In the eighteenth century, things recovered and even grew beyond the early production.
In Peru, Potosi in particular, labor was always with the mita, or Indian labor draft, as opposed to Mexico, where labor was mostly 'free' from rather early on.
So I think that the means of effectively exploiting the mines, administrative efficiency (the effectiveness of getting the silver back to Spain), and the fleet system and its later consignment system successors. The last item required a defensive system of fortified ports and also an effective navy to fight off pirates and other Europeans, especially in war.
So in Mexico's case, the silver ended up in the Mexican viceregal treasury, then paid out the expenses of the crown in the northern half of the American empire, including forts and fighting men and bureaucrats from Panama to the south to the northern presidios stretching from Texas to later California, as well as the Caribbean where Cuba, Puerto Rico, and Florida were a major drain on the treasury (Cuba's nineteenth-century sugar industry got its start with all the Mexican silver spent on the island between the Seven Years War and the French Revolutionary Wars). Whatever was left went back to Spain, except in war time as a rule, when the sea lanes would be too susceptible. It did not help that the silver fleet left Havana (where the smaller convoys brought together the Peruvian and Mexican production) left in late July or early August just as the hurricane season started ramping up.
That's what I remember from graduate school at least.![]()
A New World where the gold isn't always in the same place. Possibly with the option of an entirely random New World.
you got it very right. I envy your memory. I recently read a book from Cambridge University Press stating precisely that.