Hello,
I was looking at Belgium and am confused as to what action one would take to get started.
- They can't buid factories (unless you change the ruling party).
- Employment is at or near 100%, so there isn't a need to expand factories.
- They aren't a great power, so you can't build up a spere of influence.
- All possible colonies are out of range.
- They don't have any CBs to start a war.
- Their neighbors are in alliances that would probably get them crushed if they started a fight.
This is what I did...
-I fiddled with some sliders and set a national focus so my clergy are growing. I want more research points.
- I subsidized my factories so they could afford inputs and tried to make sure they have access to inputs via my stockpile.
- I started researching market structure to boost the education rate.
I'm sorry if this is an idiotic question, but what the heck would you do to get the game going? I just don't see what there is to do.
Thank you
I was looking at Belgium and am confused as to what action one would take to get started.
- They can't buid factories (unless you change the ruling party).
- Employment is at or near 100%, so there isn't a need to expand factories.
- They aren't a great power, so you can't build up a spere of influence.
- All possible colonies are out of range.
- They don't have any CBs to start a war.
- Their neighbors are in alliances that would probably get them crushed if they started a fight.
This is what I did...
-I fiddled with some sliders and set a national focus so my clergy are growing. I want more research points.
- I subsidized my factories so they could afford inputs and tried to make sure they have access to inputs via my stockpile.
- I started researching market structure to boost the education rate.
I'm sorry if this is an idiotic question, but what the heck would you do to get the game going? I just don't see what there is to do.
Thank you