Top requested feature, next to naval combat, theocracies, and (formerly) Chinaaaa, yet I cannot figure out what a player would actually do with them.
So you could occasionally split a dynasty in two - why would you ever do that, and get rid of the same dynasty opinion bonus and ease of creating naps/alliances, in exchange for (I presume) a lesser bonus? You can already customise your dynasty name and coat of arms. Or is it historical cadet dynasties people wish to see represented? That does not feel good enough for the level of importance people are attaching to it, imo.
Are people using cadet branches as a shorthand for greater dynasty importance in the game's politics? Then I could understand it better.
So you could occasionally split a dynasty in two - why would you ever do that, and get rid of the same dynasty opinion bonus and ease of creating naps/alliances, in exchange for (I presume) a lesser bonus? You can already customise your dynasty name and coat of arms. Or is it historical cadet dynasties people wish to see represented? That does not feel good enough for the level of importance people are attaching to it, imo.
Are people using cadet branches as a shorthand for greater dynasty importance in the game's politics? Then I could understand it better.